Player Matchup

Martichoras
Martichoras
Alementor
Martichoras
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 75L
1,510 Elo+
Party 1
Cthulhu
Cthulhu
BF4 Hunts
Cthulhu
Level 152
God Stats
8W - 5L
1,692 SR
Queue Stats
506W - 456L
1,493 Elo+
Party 2
Neith
Neith
LAST_KING_TGC
Neith
Level 169
God Stats
1W - 2L
1,246 SR
Queue Stats
148W - 140L
1,586 Elo+
Solo
Sobek
Sobek
Pablinh0
Sobek
Level 174
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 26L
1,568 Elo+
Party 1
Mulan
Mulan
WhosMagic000
Mulan
Level 142
God Stats
1W - 2L
1,500 SR
Queue Stats
154W - 163L
1,444 Elo+
Party 2
Team Averages
Level 159
1,488 SR
1,520 Elo+

VS

Team Averages
Level 149
1,524 SR
1,555 Elo+
Nox
Nox
 
Nox
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Erne_Dfuze
Cthulhu
Level 141
God Stats
0W - 1L
1,287 SR
Queue Stats
1W - 1L
1,737 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Luzurius
Tsukuyomi
Level 213
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 133L
1,491 Elo+
Solo
Scylla
Scylla
NoctusDFuze
Scylla
Level 154
God Stats
0W - 1L
1,751 SR
Queue Stats
1W - 2L
1,445 Elo+
Party 3
Skadi
Skadi
petchicken
Skadi
Level 89
God Stats
2W - 3L
1,580 SR
Queue Stats
381W - 369L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Alementor
Martichoras
16
6 / 0 / 12
9,481
862
16,808
8,098
4,149
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
BF4 Hunts
Cthulhu
16
4 / 1 / 14
9,817
892
11,044
11,339
8,883
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
6 / 1 / 12
9,472
861
12,340
10,734
4,899
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
Pablinh0
Sobek
13
2 / 2 / 13
8,725
793
4,755
11,562
12,946
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
6 / 1 / 13
9,055
823
12,067
16,022
14,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
14
2 / 5 / 1
7,564
688
4,237
8,839
3,230
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Erne_Dfuze
Cthulhu
13
0 / 4 / 4
7,585
690
10,844
18,193
14,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
Luzurius
Tsukuyomi
12
0 / 7 / 4
6,855
623
13,154
14,918
7,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
12
0 / 6 / 1
6,924
629
4,689
10,014
2,933
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
16
3 / 2 / 2
8,349
759
13,053
7,339
2,576
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
17
24
Kills
5
5
Deaths
24
64
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
2
5
1
0.5
W
Martichoras
Alementor
Martichoras
6
0
12
12
W
Cthulhu
BF4 Hunts
Cthulhu
4
1
14
11
L
Cthulhu
Erne_Dfuze
Cthulhu
0
4
4
0.5
W
6
1
12
12
L
Tsukuyomi
Luzurius
Tsukuyomi
0
7
4
0.29
L
Scylla
0
6
1
0.08
W
Sobek
Pablinh0
Sobek
2
2
13
4.25
W
6
1
13
12.5
L
Skadi
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,014
Damage
45,977
57,755
Taken
59,303
44,980
Mitigated
29,974
29,206
Healing
17,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
4,237
79
417
1,255
8,839
3,230
0
3,420
5,253
13,141
0
W
Martichoras
Alementor
Martichoras
16,808
2,271
2,032
2,218
8,098
4,149
328
3,512
4,257
0
36,059
W
Cthulhu
BF4 Hunts
Cthulhu
11,044
314
4,347
3,226
11,339
8,883
96
2,529
8,571
18,012
815
L
Cthulhu
Erne_Dfuze
Cthulhu
10,844
562
803
6,082
18,193
14,039
0
3,515
14,303
17,792
286
W
12,340
2,417
1,648
4,244
10,734
4,899
1,571
5,060
5,505
0
30,102
L
Tsukuyomi
Luzurius
Tsukuyomi
13,154
2,436
1,392
3,354
14,918
7,196
0
3,577
11,042
0
17,563
L
Scylla
4,689
483
299
1,999
10,014
2,933
0
2,859
7,016
12,754
506
W
Sobek
Pablinh0
Sobek
4,755
204
790
3,059
11,562
12,946
0
1,846
9,297
8,326
0
W
12,067
621
540
7,102
16,022
14,103
184
5,822
9,835
0
17,718
L
Skadi
13,053
3,699
1,144
1,254
7,339
2,576
0
2,110
5,174
0
29,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,550
Gold Earned
37,277
130
Minions Killed
98
0
Camps Cleared
0
1,043,987
Distance Traveled
1,021,163
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,564
688
15
1
0
209,636
0
W
Martichoras
9,481
862
28
3
0
226,824
0
W
Cthulhu
9,817
892
15
1
0
191,924
0
L
Cthulhu
7,585
690
14
1
0
211,774
0
W
Neith
9,472
861
58
5
0
194,579
0
L
Tsukuyomi
6,855
623
9
1
0
209,932
0
L
Scylla
6,924
629
33
3
0
185,247
0
W
Sobek
8,725
793
14
1
0
222,780
0
W
Mulan
9,055
823
15
1
0
207,880
0
L
Skadi
8,349
759
27
2
0
204,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role