Player Matchup

Lancelot
Lancelot
ChunkusDunkus
Lancelot
Level 117
God Stats
5W - 4L
1,437 SR
Queue Stats
204W - 191L
1,523 Elo+
Party 1
Athena
Athena
FunkishMonkish
Athena
Level 135
God Stats
4W - 1L
1,585 SR
Queue Stats
102W - 108L
1,457 Elo+
Party 1
Chaac
Chaac
Oatmar
Chaac
Level 129
God Stats
8W - 6L
1,483 SR
Queue Stats
186W - 185L
1,458 Elo+
Party 1
Ganesha
Ganesha
Staucey
Ganesha
Level 123
God Stats
17W - 9L
1,685 SR
Queue Stats
156W - 159L
1,450 Elo+
Party 1
Hera
Hera
lasciel5150
Hera
Level 136
God Stats
14W - 9L
1,540 SR
Queue Stats
169W - 179L
1,441 Elo+
Party 1
Team Averages
Level 128
1,546 SR
1,466 Elo+

VS

Team Averages
Level 171
1,359 SR
1,503 Elo+
Sol
Sol
 
Sol
Level 259
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
Doughda
Baba Yaga
Level 172
God Stats
1W - 3L
1,340 SR
Queue Stats
161W - 167L
1,515 Elo+
Party 2
Hera
Hera
IVÄÅN
Hera
Level 123
God Stats
0W - 5L
1,188 SR
Queue Stats
104W - 109L
1,529 Elo+
Solo
Ullr
Ullr
LuckiJ0K3r
Ullr
Level 144
God Stats
0W - 2L
1,269 SR
Queue Stats
217W - 233L
1,455 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Quasipox
Ah Muzen Cab
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
161W - 167L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
ChunkusDunkus
Lancelot
20
10 / 1 / 12
13,031
767
12,225
16,320
15,272
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

19
6 / 4 / 12
12,347
726
9,029
19,689
29,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Chaac
Oatmar
Chaac
20
7 / 2 / 15
12,875
757
15,144
21,144
31,818
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
Staucey
Ganesha
20
0 / 1 / 19
12,179
716
5,069
17,585
23,960
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

19
2 / 2 / 10
11,962
704
12,245
7,521
3,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
19
5 / 8 / 2
11,564
680
14,566
17,218
6,548
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baba Yaga
Doughda
Baba Yaga
20
1 / 2 / 4
11,394
670
14,518
10,990
5,633
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hera
IVÄÅN
Hera
15
1 / 8 / 2
9,566
563
9,901
11,068
3,935
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

2
0 / 1 / 0
4,445
261
0
779
171
Ah Muzen Cab
Quasipox
Ah Muzen Cab
18
1 / 6 / 5
10,195
600
14,552
15,450
6,773
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
21
25
Kills
8
10
Deaths
25
68
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
5
8
2
0.75
W
Lancelot
ChunkusDunkus
Lancelot
10
1
12
16
L
Baba Yaga
Doughda
Baba Yaga
1
2
4
1.5
W
6
4
12
3
L
Hera
IVÄÅN
Hera
1
8
2
0.25
L
0
1
0
0
W
Chaac
Oatmar
Chaac
7
2
15
7.25
L
Ah Muzen Cab
Quasipox
Ah Muzen Cab
1
6
5
0.58
W
Ganesha
Staucey
Ganesha
0
1
19
9.5
W
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,712
Damage
53,537
82,259
Taken
55,505
104,218
Mitigated
23,060
35,061
Healing
12,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
14,566
1,356
617
4,731
17,218
6,548
0
8,048
8,869
47,283
691
W
Lancelot
ChunkusDunkus
Lancelot
12,225
886
1,380
3,632
16,320
15,272
1,795
6,629
9,691
0
25,584
L
Baba Yaga
Doughda
Baba Yaga
14,518
487
444
4,641
10,990
5,633
0
5,012
5,683
41,061
0
W
9,029
1,829
3,878
3,664
19,689
29,352
306
9,573
10,116
17,084
0
L
Hera
IVÄÅN
Hera
9,901
1,937
314
630
11,068
3,935
0
4,705
6,244
19,449
403
L
0
0
0
0
779
171
0
4
775
0
0
W
Chaac
Oatmar
Chaac
15,144
632
3,522
6,866
21,144
31,818
221
7,952
13,192
0
42,713
L
Ah Muzen Cab
Quasipox
Ah Muzen Cab
14,552
2,497
143
1,395
15,450
6,773
0
7,504
7,591
0
32,553
W
Ganesha
Staucey
Ganesha
5,069
148
2,515
3,033
17,585
23,960
1,331
10,446
7,139
23,353
0
W
12,245
2,734
4,428
2,143
7,521
3,816
3,858
3,753
3,768
46,109
189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,394
Gold Earned
47,164
224
Minions Killed
167
0
Camps Cleared
0
1,826,490
Distance Traveled
1,211,820
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,564
680
69
4
0
302,537
0
W
Lancelot
13,031
767
29
2
0
430,410
0
L
Baba Yaga
11,394
670
63
4
0
336,814
0
W
Athena
12,347
726
28
2
0
360,763
0
L
Hera
9,566
563
15
1
0
276,660
0
L
Ullr
4,445
261
0
0
0
0
0
W
Chaac
12,875
757
63
4
0
366,274
0
L
Ah Muzen Cab
10,195
600
20
1
0
295,809
4
W
Ganesha
12,179
716
15
1
0
342,918
0
W
Hera
11,962
704
89
5
0
326,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role