Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
XkingSoul
Thanatos
Level 124
God Stats
3W - 0L
1,818 SR
Queue Stats
62W - 57L
1,472 Elo+
Party 1
Kukulkan
Kukulkan
abusIVemanta
Kukulkan
Level 122
God Stats
2W - 1L
1,432 SR
Queue Stats
179W - 174L
1,480 Elo+
Solo
Baron Samedi
Baron Samedi
domDK08
Baron Samedi
Level 68
God Stats
5W - 0L
1,964 SR
Queue Stats
32W - 28L
1,502 Elo+
Solo
Charon
Charon
filthyb0ngwater4
Charon
Level 155
God Stats
2W - 1L
1,766 SR
Queue Stats
138W - 146L
1,533 Elo+
Solo
Team Averages
Level 119
1,696 SR
1,497 Elo+

VS

Team Averages
Level 84
1,598 SR
1,549 Elo+
Bakasura
Bakasura
CaptiveGecko
Bakasura
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Chuckles830
Cthulhu
Level 47
God Stats
1W - 1L
1,813 SR
Queue Stats
11W - 9L
1,471 Elo+
Party 2
Neith
Neith
IamTheMan135395
Neith
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,744 Elo+
Solo
Nu Wa
Nu Wa
PapaCheeto
Nu Wa
Level 137
God Stats
10W - 12L
1,667 SR
Queue Stats
166W - 160L
1,548 Elo+
Solo
Maui
Maui
woaka-
Maui
Level 126
God Stats
6W - 12L
1,513 SR
Queue Stats
382W - 362L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
15
2 / 2 / 5
8,509
532
5,748
9,654
3,270
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
XkingSoul
Thanatos
15
12 / 1 / 4
8,986
562
11,813
13,617
4,947
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
abusIVemanta
Kukulkan
16
4 / 1 / 10
8,750
547
8,885
6,453
2,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
domDK08
Baron Samedi
14
4 / 5 / 10
9,216
576
8,342
13,388
7,908
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

13
4 / 1 / 12
9,010
563
8,745
13,864
10,143
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
CaptiveGecko
Bakasura
10
0 / 9 / 1
6,411
401
3,150
14,619
5,075
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
Chuckles830
Cthulhu
13
4 / 6 / 1
8,537
534
10,612
14,366
10,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

11
2 / 6 / 0
7,068
442
4,452
10,562
2,957
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
17
2 / 1 / 1
9,579
599
14,803
6,998
2,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Maui
woaka-
Maui
9
1 / 5 / 0
6,857
429
3,534
13,900
10,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
12
26
Kills
9
10
Deaths
27
41
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
2
2
5
2.25
L
Bakasura
CaptiveGecko
Bakasura
0
9
1
0.06
L
Cthulhu
Chuckles830
Cthulhu
4
6
1
0.75
L
2
6
0
0.33
L
Nu Wa
2
1
1
2.5
W
Thanatos
XkingSoul
Thanatos
12
1
4
14
W
Kukulkan
abusIVemanta
Kukulkan
4
1
10
9
W
Baron Samedi
domDK08
Baron Samedi
4
5
10
1.8
W
4
1
12
10
L
Maui
woaka-
Maui
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,533
Damage
36,551
56,976
Taken
60,445
28,635
Mitigated
32,145
24,816
Healing
9,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
5,748
2,104
0
3,332
9,654
3,270
1,227
4,261
5,393
0
65,752
L
Bakasura
CaptiveGecko
Bakasura
3,150
1,844
0
1,799
14,619
5,075
0
5,050
9,569
0
34,359
L
Cthulhu
Chuckles830
Cthulhu
10,612
1,398
233
1,883
14,366
10,780
267
9,186
5,180
44,957
1,430
L
4,452
770
0
1,159
10,562
2,957
0
3,575
6,987
0
31,332
L
Nu Wa
14,803
4,544
0
2,130
6,998
2,410
1,182
2,483
4,515
87,563
1,641
W
Thanatos
XkingSoul
Thanatos
11,813
3,618
0
10,460
13,617
4,947
0
6,489
6,998
0
60,110
W
Kukulkan
abusIVemanta
Kukulkan
8,885
922
0
1,904
6,453
2,367
518
3,654
2,799
77,874
0
W
Baron Samedi
domDK08
Baron Samedi
8,342
1,627
484
5,416
13,388
7,908
114
7,635
5,678
50,446
0
W
8,745
2,028
0
3,220
13,864
10,143
0
5,895
7,654
39,422
1,166
L
Maui
woaka-
Maui
3,534
974
0
2,182
13,900
10,923
0
5,455
8,445
24,562
2,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,471
Gold Earned
38,452
469
Minions Killed
357
0
Camps Cleared
0
1,501,728
Distance Traveled
1,459,134
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,509
532
110
7
0
295,724
0
L
Bakasura
6,411
401
58
4
0
271,655
0
L
Cthulhu
8,537
534
73
5
0
279,110
1
L
Neith
7,068
442
55
3
0
327,292
4
L
Nu Wa
9,579
599
138
9
0
282,934
0
W
Thanatos
8,986
562
95
6
0
342,511
1
W
Kukulkan
8,750
547
123
8
0
305,397
6
W
Baron Samedi
9,216
576
86
5
0
257,865
2
W
Charon
9,010
563
55
3
0
300,231
0
L
Maui
6,857
429
33
2
0
298,143
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role