Player Matchup

Ganesha
Ganesha
Poor Ninjas
Ganesha
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 76L
1,515 Elo+
Solo
Medusa
Medusa
blockhead1382
Medusa
Level 157
God Stats
6W - 6L
1,483 SR
Queue Stats
412W - 424L
1,529 Elo+
Solo
Ix Chel
Ix Chel
gkuhn04
Ix Chel
Level 127
God Stats
2W - 7L
1,580 SR
Queue Stats
318W - 325L
1,493 Elo+
Solo
Heimdallr
Heimdallr
glorpyblorpin
Heimdallr
Level 127
God Stats
3W - 1L
1,897 SR
Queue Stats
112W - 106L
1,507 Elo+
Party 2
King Arthur
King Arthur
hecko5
King Arthur
Level 121
God Stats
1W - 2L
1,688 SR
Queue Stats
64W - 51L
1,520 Elo+
Party 2
Team Averages
Level 136
1,630 SR
1,513 Elo+

VS

Team Averages
Level 102
1,524 SR
1,520 Elo+
Nike
Nike
 
Nike
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
Jorplox
Ah Puch
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
LiberianCartel
Chang'e
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 78L
1,593 Elo+
Party 1
Artemis
Artemis
MysticalWarlock
Artemis
Level 154
God Stats
12W - 5L
1,618 SR
Queue Stats
914W - 930L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Poor Ninjas
Ganesha
15
0 / 5 / 8
7,820
869
5,153
16,125
11,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

1
0 / 0 / 0
2,396
266
0
0
0
Ix Chel
gkuhn04
Ix Chel
16
6 / 3 / 3
8,604
956
9,928
9,858
3,303
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Heimdallr
glorpyblorpin
Heimdallr
15
1 / 2 / 6
6,960
773
7,059
7,003
2,707
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

King Arthur
hecko5
King Arthur
13
2 / 3 / 4
7,126
792
7,722
14,903
13,798
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
15
3 / 1 / 8
8,601
956
9,297
9,944
7,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Ratatoskr
 
Ratatoskr
13
1 / 2 / 7
7,707
856
5,371
8,375
5,453
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ah Puch
Jorplox
Ah Puch
12
3 / 3 / 4
7,880
876
6,320
7,638
2,887
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
4 / 2 / 3
8,325
925
4,645
5,073
2,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
2 / 2 / 9
8,978
998
16,608
8,025
3,172
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
44
9
Kills
13
13
Deaths
10
21
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
3
1
8
7
W
Ratatoskr
 
Ratatoskr
1
2
7
2.25
W
Ah Puch
Jorplox
Ah Puch
3
3
4
1.67
W
4
2
3
2.75
W
2
2
9
3.25
L
Ganesha
Poor Ninjas
Ganesha
0
5
8
0.8
L
0
0
0
0
L
Ix Chel
gkuhn04
Ix Chel
6
3
3
2.5
L
Heimdallr
glorpyblorpin
Heimdallr
1
2
6
2
L
King Arthur
hecko5
King Arthur
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,862
Damage
42,241
47,889
Taken
39,055
31,121
Mitigated
21,261
18,504
Healing
16,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
9,297
298
1,228
2,636
9,944
7,744
153
3,080
6,864
0
18,843
W
Ratatoskr
 
Ratatoskr
5,371
468
0
2,354
8,375
5,453
545
4,205
4,170
0
10,323
W
Ah Puch
Jorplox
Ah Puch
6,320
310
386
2,259
7,638
2,887
429
3,564
4,074
12,478
0
W
4,645
231
3,492
1,433
5,073
2,005
827
1,983
3,090
8,750
1,130
W
16,608
3,887
1,188
1,078
8,025
3,172
2,242
3,372
4,653
0
38,123
L
Ganesha
Poor Ninjas
Ganesha
5,153
234
417
2,512
16,125
11,313
0
3,397
12,445
16,114
168
L
0
0
0
0
0
0
0
0
0
0
0
L
Ix Chel
gkuhn04
Ix Chel
9,928
1,686
7,825
4,635
9,858
3,303
400
1,633
8,180
19,556
0
L
Heimdallr
glorpyblorpin
Heimdallr
7,059
1,620
0
500
7,003
2,707
796
1,313
5,485
0
19,372
L
King Arthur
hecko5
King Arthur
7,722
788
914
1,701
14,903
13,798
58
4,074
10,638
1,349
15,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,906
Gold Earned
41,491
90
Minions Killed
112
0
Camps Cleared
0
616,732
Distance Traveled
899,418
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
8,601
956
17
2
0
253,514
0
W
Ratatoskr
7,707
856
11
1
0
181,829
0
W
Ah Puch
7,880
876
15
2
0
165,213
0
W
Chang'e
8,325
925
23
3
0
135,449
0
W
Artemis
8,978
998
46
5
0
163,413
0
L
Ganesha
7,820
869
0
0
0
154,645
0
L
Medusa
2,396
266
0
0
0
0
0
L
Ix Chel
8,604
956
37
4
0
142,677
0
L
Heimdallr
6,960
773
20
2
0
154,425
0
L
King Arthur
7,126
792
33
4
0
164,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role