Player Matchup

Discordia
Discordia
 
Discordia
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Alexis_Salas_026
Hercules
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,485 Elo+
Party 3
Artemis
Artemis
Chechonix97
Artemis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,467 Elo+
Party 3
Tsukuyomi
Tsukuyomi
GAME MASTER630
Tsukuyomi
Level 47
God Stats
11W - 8L
1,784 SR
Queue Stats
131W - 153L
1,425 Elo+
Party 2
Arachne
Arachne
PINEAPPLE HAZE3
Arachne
Level 103
God Stats
58W - 71L
1,473 SR
Queue Stats
354W - 386L
1,521 Elo+
Party 2
Team Averages
Level 81
1,551 SR
1,480 Elo+

VS

Team Averages
Level 95
1,428 SR
1,476 Elo+
Raijin
Raijin
CallMePoppaPerc
Raijin
Level 144
God Stats
0W - 1L
1,445 SR
Queue Stats
6W - 7L
1,488 Elo+
Party 4
Loki
Loki
GSTDARKTIGER
Loki
Level 138
God Stats
16W - 12L
1,571 SR
Queue Stats
127W - 112L
1,512 Elo+
Solo
Ares
Ares
Gramlok1
Ares
Level 34
God Stats
0W - 1L
1,463 SR
Queue Stats
81W - 88L
1,457 Elo+
Party 1
Sol
Sol
Skruder
Sol
Level 128
God Stats
0W - 3L
1,243 SR
Queue Stats
114W - 126L
1,437 Elo+
Party 1
Fenrir
Fenrir
TrillTexan1142
Fenrir
Level 29
God Stats
0W - 2L
1,421 SR
Queue Stats
6W - 8L
1,488 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
1 / 1 / 11
7,060
1,177
7,799
2,461
769
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
8 / 0 / 7
8,224
1,371
5,207
3,218
3,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Artemis
Chechonix97
Artemis
13
2 / 0 / 15
7,697
1,283
6,500
2,437
779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
GAME MASTER630
Tsukuyomi
12
4 / 1 / 9
7,054
1,176
5,741
6,237
2,223
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
4 / 2 / 10
7,300
1,217
5,829
7,035
3,034
Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Team 1 Tickets

367

VS

Team 2 Tickets

282

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 2
6,820
1,137
4,182
8,496
3,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 1 / 2
5,798
966
1,225
1,849
493
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Ares
12
3 / 4 / 1
7,856
1,309
4,202
11,754
12,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sol
12
0 / 0 / 4
6,561
1,094
5,243
2,918
907
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 9 / 2
5,943
991
4,187
10,243
5,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
15
19
Kills
4
4
Deaths
19
52
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
1
1
11
6.5
W
8
0
7
11.5
L
1
5
2
0.4
W
Artemis
Chechonix97
Artemis
2
0
15
9.5
W
Tsukuyomi
GAME MASTER630
Tsukuyomi
4
1
9
8.5
L
0
1
2
1
L
Ares
3
4
1
0.88
W
4
2
10
4.5
L
Sol
0
0
4
2
L
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,076
Damage
19,039
21,388
Taken
35,260
9,999
Mitigated
21,893
4,111
Healing
2,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
7,799
366
0
0
2,461
769
0
1,777
644
15,928
619
W
5,207
751
0
1,312
3,218
3,194
0
1,396
1,754
0
16,854
L
4,182
209
0
1,190
8,496
3,022
0
2,406
5,933
20,034
0
W
Artemis
Chechonix97
Artemis
6,500
3,552
0
438
2,437
779
0
1,060
1,304
0
18,073
W
Tsukuyomi
GAME MASTER630
Tsukuyomi
5,741
1,268
0
712
6,237
2,223
0
4,880
1,324
0
12,928
L
1,225
0
0
0
1,849
493
0
408
1,441
0
4,875
L
Ares
4,202
516
0
753
11,754
12,204
0
2,475
9,177
7,069
0
W
5,829
4,212
0
1,649
7,035
3,034
0
4,375
2,489
0
7,959
L
Sol
5,243
909
0
539
2,918
907
0
455
2,463
24,585
1,514
L
4,187
644
0
400
10,243
5,267
0
1,767
8,288
0
7,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,335
Gold Earned
32,978
99
Minions Killed
110
5
Camps Cleared
3
568,326
Distance Traveled
438,500
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,060
1,177
16
3
1
115,162
0
W
Hercules
8,224
1,371
25
4
2
118,486
0
L
Raijin
6,820
1,137
35
6
3
94,014
0
W
Artemis
7,697
1,283
38
6
0
108,007
0
W
Tsukuyomi
7,054
1,176
18
3
1
111,314
0
L
Loki
5,798
966
8
1
0
39,202
0
L
Ares
7,856
1,309
8
1
0
109,534
0
W
Arachne
7,300
1,217
2
0
1
115,357
0
L
Sol
6,561
1,094
54
9
0
91,508
0
L
Fenrir
5,943
991
5
1
0
104,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role