Player Matchup

Yemoja
Yemoja
Gold III
 
Yemoja
Gold III
Level 231
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Zeus
Zeus
Diamond II
Canarix15
Zeus
Diamond II
Level 159
God Stats
0W - 2L
1,296 SR
Queue Stats
253W - 227L
2,167 MMR
Solo
Skadi
Skadi
Platinum I
HeavyDragoon20
Skadi
Platinum I
Level 235
God Stats
54W - 50L
1,621 SR
Queue Stats
765W - 772L
1,796 MMR
Solo
Thanatos
Thanatos
Gold II
iLikeToTickle
Thanatos
Gold II
Level 145
God Stats
8W - 12L
1,601 SR
Queue Stats
523W - 520L
1,511 MMR
Party 1
Sylvanus
Sylvanus
Gold III
tostitos17
Sylvanus
Gold III
Level 138
God Stats
1W - 6L
1,294 SR
Queue Stats
210W - 220L
1,419 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 182
1,462 SR
1,679 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 121
1,576 SR
1,656 MMR
Ymir
Ymir
Silver I
Hutch253
Ymir
Silver I
Level 122
God Stats
4W - 5L
1,516 SR
Queue Stats
88W - 95L
1,194 MMR
Solo
Cernunnos
Cernunnos
Platinum V
PhantomBustre
Cernunnos
Platinum V
Level 65
God Stats
9W - 2L
1,962 SR
Queue Stats
34W - 12L
1,909 MMR
Solo
Da Ji
Da Ji
Platinum III
Uhtrayu
Da Ji
Platinum III
Level 147
God Stats
2W - 2L
1,495 SR
Queue Stats
192W - 187L
1,839 MMR
Solo
Odin
Odin
Diamond III
VoidJM
Odin
Diamond III
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
250W - 223L
1,846 MMR
Solo
Chang'e
Chang'e
Gold III
playgamerxv
Chang'e
Gold III
Level 144
God Stats
2W - 1L
1,409 SR
Queue Stats
167W - 174L
1,494 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
11
1 / 6 / 6
7,151
511
5,171
16,022
9,743
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zeus
14
9 / 6 / 1
8,861
633
15,108
11,355
3,277
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
4 / 4 / 1
8,392
599
11,253
11,429
3,867
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thanatos
iLikeToTickle
Thanatos
13
3 / 6 / 2
7,150
511
4,457
13,387
4,919
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
tostitos17
Sylvanus
10
0 / 6 / 0
6,662
476
1,816
8,785
3,727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
FreyaMedusaCabrakanThor

VS

Bans
JanusKumbhakarnaAwilixMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
0 / 4 / 8
6,843
489
4,190
11,730
6,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cernunnos
PhantomBustre
Cernunnos
14
4 / 5 / 5
8,243
589
12,408
11,919
4,246
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Da Ji
Uhtrayu
Da Ji
16
12 / 2 / 3
9,599
686
10,357
13,293
5,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Odin
VoidJM
Odin
15
7 / 1 / 7
9,452
675
9,423
9,975
8,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate

Breastplate

+20
Physical Protection

Chang'e
playgamerxv
Chang'e
14
3 / 5 / 7
8,323
595
7,235
10,597
3,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
56
17
Kills
26
28
Deaths
17
10
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
1
6
6
0.67
L
Zeus
9
6
1
1.58
L
4
4
1
1.13
W
Ymir
0
4
8
1
W
Cernunnos
PhantomBustre
Cernunnos
4
5
5
1.3
W
Da Ji
Uhtrayu
Da Ji
12
2
3
6.75
W
Odin
VoidJM
Odin
7
1
7
10.5
L
Thanatos
iLikeToTickle
Thanatos
3
6
2
0.67
W
Chang'e
playgamerxv
Chang'e
3
5
7
1.3
L
Sylvanus
tostitos17
Sylvanus
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,805
Damage
43,613
60,978
Taken
57,514
25,533
Mitigated
27,587
17,387
Healing
16,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
5,171
1,017
2,239
3,059
16,022
9,743
311
4,100
11,787
21,041
0
L
Zeus
15,108
2,114
0
3,114
11,355
3,277
32
3,400
7,739
60,287
0
L
11,253
4,682
0
1,486
11,429
3,867
258
1,104
10,280
0
65,356
W
Ymir
4,190
918
0
1,330
11,730
6,879
0
5,399
6,331
21,806
1,028
W
Cernunnos
PhantomBustre
Cernunnos
12,408
6,605
0
4,750
11,919
4,246
0
3,136
8,783
0
61,582
W
Da Ji
Uhtrayu
Da Ji
10,357
2,602
0
4,589
13,293
5,217
0
3,520
9,773
0
64,221
W
Odin
VoidJM
Odin
9,423
2,433
0
2,634
9,975
8,219
0
3,976
5,999
0
56,273
L
Thanatos
iLikeToTickle
Thanatos
4,457
1,129
0
5,877
13,387
4,919
0
2,522
10,819
0
43,105
W
Chang'e
playgamerxv
Chang'e
7,235
703
781
2,883
10,597
3,026
151
6,502
4,095
45,396
674
L
Sylvanus
tostitos17
Sylvanus
1,816
888
0
1,612
8,785
3,727
0
0
8,337
30,146
10,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,216
Gold Earned
42,460
372
Minions Killed
416
0
Camps Cleared
0
1,282,805
Distance Traveled
1,442,106
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,151
511
31
2
0
259,395
1
L
Zeus
8,861
633
100
7
0
266,116
6
L
Skadi
8,392
599
105
8
0
240,874
1
W
Ymir
6,843
489
23
2
0
258,949
2
W
Cernunnos
8,243
589
93
7
0
252,191
0
W
Da Ji
9,599
686
97
7
0
322,008
1
W
Odin
9,452
675
113
8
0
302,503
3
L
Thanatos
7,150
511
65
5
0
324,115
0
W
Chang'e
8,323
595
90
6
0
306,455
0
L
Sylvanus
6,662
476
71
5
0
192,305
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role