Player Matchup

Merlin
Merlin
DawnguardX86
Merlin
Level 103
God Stats
17W - 13L
1,685 SR
Queue Stats
390W - 340L
1,597 Elo+
Party 2
Zeus
Zeus
DiddleStickz
Zeus
Level 77
God Stats
3W - 3L
1,657 SR
Queue Stats
263W - 222L
1,535 Elo+
Party 2
Sun Wukong
Sun Wukong
EldenRazor
Sun Wukong
Level 83
God Stats
16W - 8L
1,767 SR
Queue Stats
380W - 341L
1,595 Elo+
Party 2
Artemis
Artemis
PantherNinja76
Artemis
Level 107
God Stats
20W - 7L
1,799 SR
Queue Stats
451W - 376L
1,596 Elo+
Party 2
Cerberus
Cerberus
Reptide_101
Cerberus
Level 155
God Stats
3W - 5L
1,482 SR
Queue Stats
195W - 165L
1,568 Elo+
Solo
Team Averages
Level 105
1,678 SR
1,578 Elo+

VS

Team Averages
Level 155
1,609 SR
1,556 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Alexiusmimus
Izanami
Level 86
God Stats
1W - 3L
1,667 SR
Queue Stats
136W - 134L
1,553 Elo+
Solo
Jormungandr
Jormungandr
Gilga0900
Jormungandr
Level 121
God Stats
3W - 3L
1,548 SR
Queue Stats
306W - 276L
1,548 Elo+
Solo
Agni
Agni
RedrumCloud
Agni
Level 254
God Stats
9W - 4L
1,660 SR
Queue Stats
267W - 239L
1,560 Elo+
Party 1
Fafnir
Fafnir
SmallManiac1481
Fafnir
Level 153
God Stats
104W - 96L
1,672 SR
Queue Stats
313W - 284L
1,620 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
11
2 / 1 / 1
6,065
551
3,340
5,662
1,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

11
2 / 1 / 2
6,064
551
4,579
6,186
1,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
EldenRazor
Sun Wukong
11
1 / 3 / 1
6,387
581
5,477
9,104
4,179
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
3 / 2 / 4
6,678
607
7,659
5,371
1,637
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cerberus
Reptide_101
Cerberus
11
5 / 3 / 2
6,432
585
6,011
7,873
2,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
5 / 1 / 2
7,120
647
6,122
9,428
3,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Izanami
Alexiusmimus
Izanami
8
0 / 5 / 1
4,729
430
1,824
5,765
1,218
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jormungandr
Gilga0900
Jormungandr
11
2 / 2 / 0
6,456
587
5,150
8,671
5,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

11
1 / 3 / 2
6,349
577
4,196
6,688
1,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 2 / 0
5,365
488
3,558
11,041
9,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
14
13
Kills
9
10
Deaths
13
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
5
1
2
6
L
Izanami
Alexiusmimus
Izanami
0
5
1
0.1
W
Merlin
2
1
1
2.5
W
2
1
2
3
W
Sun Wukong
EldenRazor
Sun Wukong
1
3
1
0.5
L
Jormungandr
Gilga0900
Jormungandr
2
2
0
1
W
3
2
4
2.5
L
1
3
2
0.67
W
Cerberus
Reptide_101
Cerberus
5
3
2
2
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,066
Damage
20,850
34,196
Taken
41,593
11,334
Mitigated
21,012
9,478
Healing
11,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
6,122
1,450
0
5,175
9,428
3,079
0
1,493
7,863
0
49,808
L
Izanami
Alexiusmimus
Izanami
1,824
1,183
0
777
5,765
1,218
0
1,296
4,235
0
22,374
W
Merlin
3,340
226
0
2,370
5,662
1,575
55
2,315
2,919
38,485
0
W
4,579
466
0
4,098
6,186
1,326
444
1,435
4,430
42,252
0
W
Sun Wukong
EldenRazor
Sun Wukong
5,477
1,043
0
1,117
9,104
4,179
0
3,967
4,654
0
45,964
L
Jormungandr
Gilga0900
Jormungandr
5,150
1,138
0
2,182
8,671
5,506
0
1,887
6,784
38,838
470
W
7,659
3,774
0
540
5,371
1,637
2,064
747
4,487
0
43,705
L
4,196
317
0
1,230
6,688
1,802
0
3,380
3,106
35,060
1,404
W
Cerberus
Reptide_101
Cerberus
6,011
35
0
1,353
7,873
2,617
0
2,166
5,358
30,541
783
L
3,558
426
0
1,928
11,041
9,407
0
4,882
5,847
12,533
2,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,626
Gold Earned
30,019
369
Minions Killed
339
0
Camps Cleared
0
1,079,326
Distance Traveled
1,061,892
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,120
647
86
8
0
269,775
0
L
Izanami
4,729
430
43
4
0
152,434
0
W
Merlin
6,065
551
69
6
0
221,325
2
W
Zeus
6,064
551
77
7
0
247,498
0
W
Sun Wukong
6,387
581
99
9
0
199,300
0
L
Jormungandr
6,456
587
89
8
0
209,490
6
W
Artemis
6,678
607
74
7
0
195,788
2
L
Agni
6,349
577
82
7
0
216,013
2
W
Cerberus
6,432
585
50
5
0
215,415
4
L
Fafnir
5,365
488
39
4
0
214,180
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role