Player Matchup

Medusa
Medusa
Gold V
Dath Cross25
Medusa
Gold V
Level 138
God Stats
0W - 1L
1,168 SR
Queue Stats
23W - 21L
1,508 MMR
Party 1
Maui
Maui
Gold V
Soulasa
Maui
Gold V
Level 128
God Stats
0W - 2L
1,458 SR
Queue Stats
28W - 21L
1,619 MMR
Party 1
Hera
Hera
Gold IV
alexiiswar117
Hera
Gold IV
Level 156
God Stats
0W - 1L
1,350 SR
Queue Stats
27W - 21L
1,616 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 141
1,325 SR
1,581 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 142
1,565 SR
1,640 MMR
Sun Wukong
Sun Wukong
Platinum IV
COBRUUUHHTTV
Sun Wukong
Platinum IV
Level 108
God Stats
26W - 40L
1,547 SR
Queue Stats
475W - 547L
1,562 MMR
Solo
Scylla
Scylla
Gold I
VanillaNiice
Scylla
Gold I
Level 167
God Stats
14W - 13L
1,536 SR
Queue Stats
275W - 266L
1,683 MMR
Party 2
Danzaburou
Danzaburou
Platinum V
lnVinitiy
Danzaburou
Platinum V
Level 151
God Stats
45W - 33L
1,613 SR
Queue Stats
240W - 220L
1,673 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
10
0 / 4 / 0
5,879
735
2,609
6,629
2,191
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Maui
Soulasa
Maui
11
0 / 3 / 0
5,800
725
1,419
7,052
5,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
0 / 2 / 0
5,863
733
2,982
4,067
1,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
NoxCthulhuArtioKuzenboGanesha

VS

Bans
KumbhakarnaBacchusAchillesAresChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
COBRUUUHHTTV
Sun Wukong
12
2 / 0 / 7
7,322
915
5,401
8,335
6,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
14
4 / 0 / 4
8,130
1,016
4,508
2,245
753
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
lnVinitiy
Danzaburou
13
3 / 0 / 5
7,703
963
5,957
4,418
1,538
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
25
0
Kills
9
9
Deaths
0
0
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
COBRUUUHHTTV
Sun Wukong
2
0
7
5.5
L
Medusa
0
4
0
0
L
Maui
Soulasa
Maui
0
3
0
0
W
Scylla
4
0
4
6
L
0
2
0
0
W
Danzaburou
lnVinitiy
Danzaburou
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,010
Damage
15,866
17,748
Taken
14,998
8,636
Mitigated
8,951
2,226
Healing
2,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
COBRUUUHHTTV
Sun Wukong
5,401
254
0
1,266
8,335
6,660
254
1,838
6,366
0
14,451
L
Medusa
2,609
1,260
0
826
6,629
2,191
0
1,893
4,523
0
17,884
L
Maui
Soulasa
Maui
1,419
293
0
900
7,052
5,082
0
1,469
5,357
5,913
0
W
Scylla
4,508
0
0
250
2,245
753
626
919
1,289
33,708
0
L
2,982
521
0
500
4,067
1,363
0
1,169
2,750
14,936
377
W
Danzaburou
lnVinitiy
Danzaburou
5,957
2,168
0
1,254
4,418
1,538
2,450
1,239
3,100
0
29,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,542
Gold Earned
23,155
80
Minions Killed
123
0
Camps Cleared
0
407,464
Distance Traveled
520,470
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,322
915
10
1
0
177,095
0
L
Medusa
5,879
735
34
4
0
126,395
0
L
Maui
5,800
725
12
2
0
136,931
0
W
Scylla
8,130
1,016
66
8
0
177,925
0
L
Hera
5,863
733
34
4
0
144,138
0
W
Danzaburou
7,703
963
47
6
0
165,450
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role