Player Matchup

Rama
Rama
Babayagahitch
Rama
Level 159
God Stats
8W - 5L
1,542 SR
Queue Stats
383W - 339L
1,546 Elo+
Party 1
Janus
Janus
InforcerZero23
Janus
Level 159
God Stats
20W - 29L
1,455 SR
Queue Stats
316W - 379L
1,459 Elo+
Party 2
Achilles
Achilles
JWSquigglyWorm
Achilles
Level 160
God Stats
8W - 6L
1,549 SR
Queue Stats
901W - 979L
1,459 Elo+
Party 2
Bacchus
Bacchus
SmitenBussy
Bacchus
Level 125
God Stats
19W - 27L
1,428 SR
Queue Stats
148W - 202L
1,456 Elo+
Party 2
Ao Kuang
Ao Kuang
gethuge05
Ao Kuang
Level 156
God Stats
3W - 1L
1,661 SR
Queue Stats
192W - 169L
1,534 Elo+
Party 1
Team Averages
Level 152
1,527 SR
1,491 Elo+

VS

Team Averages
Level 125
1,633 SR
1,563 Elo+
Cthulhu
Cthulhu
BNayJo
Cthulhu
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 47L
1,562 Elo+
Party 3
Persephone
Persephone
Gilga0900
Persephone
Level 121
God Stats
4W - 5L
1,550 SR
Queue Stats
304W - 272L
1,562 Elo+
Solo
Rama
Rama
IHurley
Rama
Level 156
God Stats
2W - 2L
1,754 SR
Queue Stats
133W - 117L
1,635 Elo+
Party 3
Surtr
Surtr
Reppin4oh2
Surtr
Level 135
God Stats
5W - 5L
1,531 SR
Queue Stats
112W - 96L
1,569 Elo+
Solo
Thor
Thor
itssyoboygabriel
Thor
Level 103
God Stats
5W - 1L
1,831 SR
Queue Stats
218W - 201L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
5,385
490
5,316
7,453
2,198
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 0 / 1
6,849
623
1,740
4,177
1,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
11
1 / 1 / 3
6,258
569
5,074
11,691
8,745
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Bacchus
SmitenBussy
Bacchus
10
1 / 1 / 1
5,843
531
2,595
6,713
5,084
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ao Kuang
gethuge05
Ao Kuang
12
3 / 0 / 1
6,806
619
3,384
7,833
2,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BNayJo
Cthulhu
10
1 / 0 / 2
6,238
567
4,888
7,572
4,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Persephone
Gilga0900
Persephone
11
0 / 1 / 0
6,405
582
3,227
2,805
760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rama
IHurley
Rama
11
2 / 2 / 1
6,220
565
3,960
6,084
1,950
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Surtr
8
0 / 3 / 1
5,136
467
5,179
8,774
5,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

10
2 / 1 / 0
5,485
499
1,808
5,745
2,042
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
9
7
Kills
5
5
Deaths
7
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BNayJo
Cthulhu
1
0
2
2
W
0
3
1
0.17
L
Persephone
Gilga0900
Persephone
0
1
0
0
L
Rama
IHurley
Rama
2
2
1
1.25
W
2
0
1
2.5
W
Achilles
1
1
3
2.5
L
Surtr
0
3
1
0.17
W
Bacchus
SmitenBussy
Bacchus
1
1
1
1.5
W
Ao Kuang
gethuge05
Ao Kuang
3
0
1
3.5
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,109
Damage
19,062
37,867
Taken
30,980
19,664
Mitigated
14,349
15,831
Healing
10,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BNayJo
Cthulhu
4,888
474
0
3,131
7,572
4,472
0
1,349
6,223
30,144
0
W
5,316
4,388
0
2,334
7,453
2,198
0
2,291
5,162
0
42,682
L
Persephone
Gilga0900
Persephone
3,227
149
0
641
2,805
760
0
1,291
1,426
43,384
304
L
Rama
IHurley
Rama
3,960
3,361
0
2,140
6,084
1,950
0
1,531
4,553
0
41,552
W
1,740
206
0
891
4,177
1,288
0
1,599
2,458
51,403
1,113
W
Achilles
5,074
1,157
0
4,464
11,691
8,745
0
1,262
9,863
0
38,326
L
Surtr
5,179
1,798
0
3,227
8,774
5,125
0
2,237
6,513
1,028
23,339
W
Bacchus
SmitenBussy
Bacchus
2,595
484
0
2,185
6,713
5,084
0
2,652
4,028
10,137
1,446
W
Ao Kuang
gethuge05
Ao Kuang
3,384
698
0
5,957
7,833
2,349
0
498
7,193
50,204
1,546
L
1,808
233
0
1,008
5,745
2,042
0
799
4,946
0
26,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,141
Gold Earned
29,484
382
Minions Killed
321
0
Camps Cleared
0
1,143,973
Distance Traveled
1,089,445
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,238
567
41
4
0
227,877
2
W
Rama
5,385
490
79
7
0
207,799
0
L
Persephone
6,405
582
98
9
0
230,914
0
L
Rama
6,220
565
94
9
0
221,645
2
W
Janus
6,849
623
114
10
0
243,573
0
W
Achilles
6,258
569
70
6
0
208,522
2
L
Surtr
5,136
467
41
4
0
155,797
0
W
Bacchus
5,843
531
15
1
0
230,916
1
W
Ao Kuang
6,806
619
104
9
0
253,163
0
L
Thor
5,485
499
47
4
0
253,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role