Player Matchup

Hou Yi
Hou Yi
Silver I
 
Hou Yi
Silver I
Level 303
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Silver III
Kchiporra4050
King Arthur
Silver III
Level 154
God Stats
1W - 6L
1,199 SR
Queue Stats
152W - 172L
1,204 MMR
Solo
Aphrodite
Aphrodite
Bronze V
RuleED-
Aphrodite
Bronze V
Level 126
God Stats
0W - 1L
1,462 SR
Queue Stats
2W - 4L
1,432 MMR
Party 2
Tiamat
Tiamat
Silver I
TecWillSilva
Tiamat
Silver I
Level 215
God Stats
2W - 2L
1,656 SR
Queue Stats
580W - 595L
1,281 MMR
Solo
Kali
Kali
Silver III
just-PRYME7
Kali
Silver III
Level 137
God Stats
10W - 7L
1,525 SR
Queue Stats
647W - 716L
981 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 187
1,468 SR
1,280 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 118
1,586 SR
1,235 MMR
Ra
Ra
Silver I
Alexf0508
Ra
Silver I
Level 140
God Stats
3W - 2L
1,570 SR
Queue Stats
88W - 106L
1,195 MMR
Solo
Ne Zha
Ne Zha
Silver I
DivineOverLord1
Ne Zha
Silver I
Level 81
God Stats
10W - 11L
1,429 SR
Queue Stats
105W - 124L
1,187 MMR
Solo
Zhong Kui
Zhong Kui
Silver I
NERI_omg
Zhong Kui
Silver I
Level 128
God Stats
2W - 0L
1,736 SR
Queue Stats
67W - 79L
1,188 MMR
Solo
Cthulhu
Cthulhu
Silver I
TheMagicsound
Cthulhu
Silver I
Level 145
God Stats
8W - 3L
1,623 SR
Queue Stats
90W - 95L
1,260 MMR
Party 1
Artemis
Artemis
Gold V
joshuabbell2
Artemis
Gold V
Level 95
God Stats
6W - 2L
1,574 SR
Queue Stats
72W - 75L
1,346 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
11
5 / 1 / 0
6,708
447
7,443
9,894
3,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

King Arthur
Kchiporra4050
King Arthur
11
0 / 6 / 0
6,608
441
5,385
13,574
10,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Aphrodite
RuleED-
Aphrodite
12
0 / 2 / 4
6,585
439
3,320
11,143
6,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tiamat
15
0 / 3 / 0
7,646
510
2,507
7,183
4,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 4 / 0
5,996
400
2,047
10,455
4,048
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
Nu WaBastetChaacMedusa

VS

Bans
KumbhakarnaPoseidonArachneAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 3
9,761
651
6,369
5,773
2,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
7 / 2 / 2
8,797
586
7,449
11,959
4,987
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
NERI_omg
Zhong Kui
15
2 / 0 / 4
9,556
637
6,999
7,992
5,096
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
13
2 / 3 / 2
8,208
547
8,265
12,798
8,498
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Artemis
joshuabbell2
Artemis
13
1 / 1 / 1
7,719
515
6,641
6,015
1,976
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
5
Kills
16
16
Deaths
6
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
5
1
0
5
W
4
0
3
5.5
W
7
2
2
4
L
King Arthur
Kchiporra4050
King Arthur
0
6
0
0
W
Zhong Kui
NERI_omg
Zhong Kui
2
0
4
4
L
Aphrodite
RuleED-
Aphrodite
0
2
4
1
L
Tiamat
0
3
0
0
W
Cthulhu
2
3
2
1
W
Artemis
joshuabbell2
Artemis
1
1
1
1.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,702
Damage
35,723
52,249
Taken
44,537
28,028
Mitigated
22,841
17,499
Healing
17,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
7,443
3,756
0
3,190
9,894
3,303
0
4,413
5,481
0
38,459
W
6,369
470
1,096
1,852
5,773
2,284
1,282
1,139
4,495
73,694
1,586
W
7,449
2,480
0
3,471
11,959
4,987
152
1,955
9,850
0
64,368
L
King Arthur
Kchiporra4050
King Arthur
5,385
757
0
1,813
13,574
10,572
0
7,192
6,382
1,721
40,181
W
Zhong Kui
NERI_omg
Zhong Kui
6,999
1,981
0
6,688
7,992
5,096
340
490
6,866
61,107
2,819
L
Aphrodite
RuleED-
Aphrodite
3,320
425
2,980
5,881
11,143
6,028
0
5,062
6,081
33,748
385
L
Tiamat
2,507
228
0
2,035
7,183
4,077
0
2,085
5,024
50,535
1,086
W
Cthulhu
8,265
161
0
2,599
12,798
8,498
180
2,172
10,626
33,527
1,391
W
Artemis
joshuabbell2
Artemis
6,641
2,499
0
2,117
6,015
1,976
1,135
1,348
4,667
0
46,523
L
2,047
499
0
1,600
10,455
4,048
0
2,116
8,293
0
34,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,543
Gold Earned
44,041
356
Minions Killed
490
0
Camps Cleared
0
1,357,664
Distance Traveled
1,498,393
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
6,708
447
64
4
0
235,843
0
W
Ra
9,761
651
134
9
0
323,012
4
W
Ne Zha
8,797
586
82
5
0
318,010
0
L
King Arthur
6,608
441
63
4
0
291,210
0
W
Zhong Kui
9,556
637
133
9
0
254,574
0
L
Aphrodite
6,585
439
52
3
0
264,245
0
L
Tiamat
7,646
510
118
8
0
294,059
1
W
Cthulhu
8,208
547
46
3
0
307,409
6
W
Artemis
7,719
515
95
6
0
295,388
2
L
Kali
5,996
400
59
4
0
272,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role