Player Matchup

Cu Chulainn
Cu Chulainn
Gold I
 
Cu Chulainn
Gold I
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Awilix
Awilix
Silver III
Blackrockfly
Awilix
Silver III
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,435 MMR
Solo
Zhong Kui
Zhong Kui
Gold IV
Champside
Zhong Kui
Gold IV
Level 159
God Stats
2W - 1L
1,362 SR
Queue Stats
372W - 389L
1,438 MMR
Solo
Charybdis
Charybdis
Gold III
Godlvxl
Charybdis
Gold III
Level 158
God Stats
23W - 20L
1,620 SR
Queue Stats
196W - 194L
1,383 MMR
Party 1
Ares
Ares
Platinum V
KillzToRemember
Ares
Platinum V
Level 159
God Stats
6W - 12L
1,437 SR
Queue Stats
209W - 208L
1,422 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 159
1,484 SR
1,436 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 117
1,535 SR
1,444 MMR
Fenrir
Fenrir
Gold III
 
Fenrir
Gold III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Serqet
Serqet
Gold IV
GuidoMarcoccia
Serqet
Gold IV
Level 100
God Stats
9W - 10L
1,601 SR
Queue Stats
37W - 34L
1,413 MMR
Party 2
Sun Wukong
Sun Wukong
Gold IV
ItalianBeast559
Sun Wukong
Gold IV
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 94L
1,386 MMR
Party 3
Hercules
Hercules
Gold IV
PineCone8530
Hercules
Gold IV
Level 108
God Stats
25W - 28L
1,523 SR
Queue Stats
261W - 257L
1,419 MMR
Solo
Agni
Agni
Gold III
sebandres919
Agni
Gold III
Level 124
God Stats
33W - 29L
1,550 SR
Queue Stats
77W - 86L
1,502 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
11
4 / 0 / 3
7,017
702
8,903
9,068
6,763
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Awilix
12
6 / 1 / 3
6,656
666
5,464
7,143
2,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
Champside
Zhong Kui
11
2 / 0 / 3
6,214
621
2,591
2,909
1,679
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Charybdis
Godlvxl
Charybdis
12
3 / 1 / 1
7,150
715
4,621
6,118
1,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 0 / 9
6,161
616
4,236
6,305
4,315
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
BacchusThorMedusa

VS

Bans
SurtrThanatosNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
2 / 2 / 0
5,218
522
3,902
5,572
2,265
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

9
0 / 4 / 0
4,738
474
2,021
6,559
2,345
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
ItalianBeast559
Sun Wukong
8
0 / 2 / 0
4,647
465
3,502
9,426
5,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
PineCone8530
Hercules
8
0 / 3 / 1
4,955
496
2,187
7,998
5,416
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 5 / 0
5,094
509
3,391
7,222
2,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
3
16
Kills
2
2
Deaths
16
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
4
0
3
5.5
L
Fenrir
 
Fenrir
2
2
0
1
W
Awilix
6
1
3
7.5
W
Zhong Kui
Champside
Zhong Kui
2
0
3
3.5
W
Charybdis
Godlvxl
Charybdis
3
1
1
3.5
L
0
4
0
0
L
Sun Wukong
ItalianBeast559
Sun Wukong
0
2
0
0
W
1
0
9
5.5
L
Hercules
PineCone8530
Hercules
0
3
1
0.17
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,815
Damage
15,003
31,543
Taken
36,777
16,513
Mitigated
17,287
13,219
Healing
9,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
8,903
1,426
0
1,681
9,068
6,763
180
690
7,870
219
49,987
L
Fenrir
 
Fenrir
3,902
771
0
798
5,572
2,265
0
621
4,951
0
23,607
W
Awilix
5,464
2,204
0
3,082
7,143
2,087
0
744
6,047
0
40,526
W
Zhong Kui
Champside
Zhong Kui
2,591
416
0
2,150
2,909
1,679
0
560
2,185
39,592
1,829
W
Charybdis
Godlvxl
Charybdis
4,621
2,419
0
3,040
6,118
1,669
378
0
5,788
0
50,728
L
2,021
391
0
500
6,559
2,345
0
487
6,072
0
27,391
L
Sun Wukong
ItalianBeast559
Sun Wukong
3,502
569
0
4,116
9,426
5,221
0
536
8,890
0
27,637
W
4,236
455
1,529
1,737
6,305
4,315
33
901
5,217
13,547
67
L
Hercules
PineCone8530
Hercules
2,187
322
0
2,414
7,998
5,416
0
2,513
5,485
0
16,112
L
3,391
374
0
1,790
7,222
2,040
0
2,807
4,415
33,799
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,198
Gold Earned
24,652
349
Minions Killed
237
0
Camps Cleared
0
1,109,137
Distance Traveled
1,118,914
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
7,017
702
84
8
0
218,704
2
L
Fenrir
5,218
522
43
4
0
257,166
0
W
Awilix
6,656
666
68
7
0
263,628
0
W
Zhong Kui
6,214
621
90
9
0
201,017
3
W
Charybdis
7,150
715
92
9
0
190,686
2
L
Serqet
4,738
474
53
5
0
224,131
0
L
Sun Wukong
4,647
465
45
5
0
212,433
0
W
Ares
6,161
616
15
2
0
235,102
2
L
Hercules
4,955
496
31
3
0
223,887
0
L
Agni
5,094
509
65
7
0
201,297
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role