Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
CoolAir_O
Sobek
Level 143
God Stats
2W - 2L
1,692 SR
Queue Stats
326W - 326L
1,500 Elo+
Party 1
Anubis
Anubis
SlippyTOADS
Anubis
Level 148
God Stats
10W - 7L
1,527 SR
Queue Stats
189W - 167L
1,532 Elo+
Party 1
Vamana
Vamana
ViLE_Turtle225
Vamana
Level 58
God Stats
2W - 0L
1,500 SR
Queue Stats
103W - 93L
1,476 Elo+
Party 1
Charybdis
Charybdis
bentels
Charybdis
Level 147
God Stats
7W - 8L
1,448 SR
Queue Stats
214W - 215L
1,465 Elo+
Solo
Team Averages
Level 127
1,533 SR
1,495 Elo+

VS

Team Averages
Level 167
1,535 SR
1,551 Elo+
Nemesis
Nemesis
 
Nemesis
Level 259
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Chrono714
Hachiman
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 26L
1,511 Elo+
Solo
Martichoras
Martichoras
Rashidi6
Martichoras
Level 129
God Stats
3W - 2L
1,516 SR
Queue Stats
147W - 132L
1,515 Elo+
Solo
Kumbhakarna
Kumbhakarna
RazorTooth JS7
Kumbhakarna
Level 158
God Stats
3W - 1L
1,815 SR
Queue Stats
193W - 48L
1,657 Elo+
Solo
Surtr
Surtr
TOXIC_ANT_SWARM
Surtr
Level 148
God Stats
2W - 5L
1,346 SR
Queue Stats
266W - 268L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
17
2 / 2 / 18
9,484
790
15,392
15,265
13,498
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sobek
CoolAir_O
Sobek
16
2 / 2 / 16
9,425
785
5,667
14,584
18,080
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Anubis
16
4 / 2 / 13
9,927
827
10,285
6,763
3,333
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

15
6 / 2 / 11
9,806
817
12,720
13,978
17,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Charybdis
bentels
Charybdis
18
10 / 2 / 11
11,289
941
17,908
12,824
6,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
13
2 / 6 / 3
7,765
647
9,735
13,976
12,368
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Hachiman
Chrono714
Hachiman
17
8 / 3 / 1
10,373
864
12,573
7,706
3,035
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Martichoras
Rashidi6
Martichoras
15
0 / 5 / 2
7,814
651
8,295
11,261
3,694
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Kumbhakarna
RazorTooth JS7
Kumbhakarna
14
0 / 4 / 4
7,510
626
7,105
18,685
9,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 6 / 7
7,374
615
9,180
15,485
14,822
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
27
24
Kills
10
10
Deaths
24
69
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
2
2
18
5.5
L
Nemesis
 
Nemesis
2
6
3
0.58
L
Hachiman
Chrono714
Hachiman
8
3
1
2.83
W
Sobek
CoolAir_O
Sobek
2
2
16
5
L
Martichoras
Rashidi6
Martichoras
0
5
2
0.2
L
Kumbhakarna
RazorTooth JS7
Kumbhakarna
0
4
4
0.5
W
Anubis
4
2
13
5.25
L
0
6
7
0.58
W
6
2
11
5.75
W
Charybdis
bentels
Charybdis
10
2
11
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,972
Damage
46,888
63,414
Taken
67,113
59,526
Mitigated
43,490
22,303
Healing
18,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
15,392
2,448
1,927
2,864
15,265
13,498
90
1,647
13,141
0
28,156
L
Nemesis
 
Nemesis
9,735
1,666
88
3,385
13,976
12,368
0
2,882
10,682
0
16,674
L
Hachiman
Chrono714
Hachiman
12,573
5,866
1,061
1,084
7,706
3,035
0
439
7,219
0
22,374
W
Sobek
CoolAir_O
Sobek
5,667
182
2,113
2,876
14,584
18,080
574
1,695
12,696
12,208
556
L
Martichoras
Rashidi6
Martichoras
8,295
1,630
1,024
3,116
11,261
3,694
0
2,640
8,459
0
29,094
L
Kumbhakarna
RazorTooth JS7
Kumbhakarna
7,105
212
342
6,344
18,685
9,571
0
7,101
11,430
12,567
172
W
Anubis
10,285
690
472
1,454
6,763
3,333
720
1,032
5,619
26,136
0
L
9,180
1,349
488
1,085
15,485
14,822
0
2,874
12,417
338
12,741
W
12,720
3,612
1,639
2,121
13,978
17,859
854
945
12,879
288
19,406
W
Charybdis
bentels
Charybdis
17,908
10,798
2,552
4,285
12,824
6,756
980
1,887
10,672
0
45,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,931
Gold Earned
40,836
180
Minions Killed
110
0
Camps Cleared
0
1,084,832
Distance Traveled
1,003,217
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,484
790
20
2
0
245,177
0
L
Nemesis
7,765
647
12
1
0
204,302
0
L
Hachiman
10,373
864
31
3
0
201,706
0
W
Sobek
9,425
785
14
1
0
236,944
0
L
Martichoras
7,814
651
42
4
0
181,062
0
L
Kumbhakarna
7,510
626
13
1
0
227,563
0
W
Anubis
9,927
827
31
3
0
215,912
0
L
Surtr
7,374
615
12
1
0
188,584
0
W
Vamana
9,806
817
24
2
0
205,148
0
W
Charybdis
11,289
941
91
8
0
181,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role