Player Matchup

Izanami
Izanami
Ericksdvsf15
Izanami
Level 7
God Stats
7W - 12L
1,270 SR
Queue Stats
7W - 13L
1,198 Elo+
Party 2
Chaac
Chaac
Jeysonucles14
Chaac
Level 84
God Stats
8W - 14L
1,258 SR
Queue Stats
46W - 56L
1,356 Elo+
Party 2
Hera
Hera
Sempai_leo
Hera
Level 123
God Stats
11W - 11L
1,437 SR
Queue Stats
132W - 160L
1,437 Elo+
Solo
Arachne
Arachne
SimbaFlacko
Arachne
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 112L
1,300 Elo+
Solo
Jormungandr
Jormungandr
Spectro-57
Jormungandr
Level 89
God Stats
13W - 11L
1,377 SR
Queue Stats
39W - 44L
1,378 Elo+
Party 2
Team Averages
Level 78
1,369 SR
1,334 Elo+

VS

Team Averages
Level 108
1,512 SR
1,372 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Red Priest 00
Poseidon
Level 125
God Stats
47W - 54L
1,468 SR
Queue Stats
252W - 277L
1,372 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
bluehef215
Ah Muzen Cab
Level 89
God Stats
0W - 1L
1,705 SR
Queue Stats
0W - 2L
1,267 Elo+
Solo
Mercury
Mercury
llelegidoll
Mercury
Level 57
God Stats
65W - 49L
1,501 SR
Queue Stats
118W - 126L
1,370 Elo+
Party 1
Anhur
Anhur
zuta100x
Anhur
Level 127
God Stats
7W - 7L
1,385 SR
Queue Stats
41W - 48L
1,351 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ericksdvsf15
Izanami
11
0 / 7 / 7
7,718
429
2,269
11,638
3,178
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
9 / 0 / 4
10,300
572
8,946
11,645
9,403
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

19
14 / 1 / 0
12,178
677
14,356
8,636
2,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Arachne
SimbaFlacko
Arachne
16
1 / 1 / 5
9,181
510
4,102
10,987
3,629
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
Spectro-57
Jormungandr
16
7 / 2 / 4
10,565
587
12,121
15,503
14,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
2 / 6 / 1
9,144
508
12,087
9,872
2,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
Red Priest 00
Poseidon
12
0 / 4 / 1
7,770
432
2,216
5,321
1,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
bluehef215
Ah Muzen Cab
11
0 / 10 / 2
7,213
401
6,326
14,310
3,426
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
llelegidoll
Mercury
14
5 / 3 / 2
8,596
478
4,927
9,316
2,504
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anhur
zuta100x
Anhur
13
3 / 8 / 2
7,823
435
8,581
17,619
5,450
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
18
31
Kills
10
11
Deaths
31
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
2
6
1
0.42
W
Izanami
Ericksdvsf15
Izanami
0
7
7
0.5
W
9
0
4
11
L
Poseidon
Red Priest 00
Poseidon
0
4
1
0.13
W
14
1
0
14
W
Arachne
SimbaFlacko
Arachne
1
1
5
3.5
W
Jormungandr
Spectro-57
Jormungandr
7
2
4
4.5
L
Ah Muzen Cab
bluehef215
Ah Muzen Cab
0
10
2
0.1
L
Mercury
llelegidoll
Mercury
5
3
2
2
L
Anhur
zuta100x
Anhur
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,794
Damage
34,137
58,409
Taken
56,438
33,731
Mitigated
15,023
12,894
Healing
6,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
12,087
3,745
0
949
9,872
2,148
830
4,032
5,840
72,635
162
W
Izanami
Ericksdvsf15
Izanami
2,269
1,578
83
1,461
11,638
3,178
26
2,718
8,920
0
30,380
W
8,946
2,419
0
3,089
11,645
9,403
1,173
3,676
7,969
784
68,025
L
Poseidon
Red Priest 00
Poseidon
2,216
207
0
900
5,321
1,495
0
3,466
1,855
38,673
0
W
14,356
3,027
0
2,283
8,636
2,938
3,502
2,327
6,309
105,864
2,370
W
Arachne
SimbaFlacko
Arachne
4,102
3,853
228
3,541
10,987
3,629
712
2,944
8,043
0
65,335
W
Jormungandr
Spectro-57
Jormungandr
12,121
4,436
58
2,151
15,503
14,583
751
2,570
12,933
59,698
3,397
L
Ah Muzen Cab
bluehef215
Ah Muzen Cab
6,326
1,652
133
1,272
14,310
3,426
416
3,387
10,923
0
34,739
L
Mercury
llelegidoll
Mercury
4,927
2,883
0
848
9,316
2,504
0
3,916
5,400
0
39,296
L
Anhur
zuta100x
Anhur
8,581
5,596
0
2,733
17,619
5,450
220
11,845
5,774
0
44,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,942
Gold Earned
40,546
546
Minions Killed
389
0
Camps Cleared
0
1,799,763
Distance Traveled
1,506,925
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,144
508
122
7
0
314,293
0
W
Izanami
7,718
429
49
3
0
331,501
2
W
Chaac
10,300
572
117
7
0
382,386
2
L
Poseidon
7,770
432
83
5
0
194,765
0
W
Hera
12,178
677
174
10
0
348,315
0
W
Arachne
9,181
510
109
6
0
402,537
0
W
Jormungandr
10,565
587
97
5
0
335,024
0
L
Ah Muzen Cab
7,213
401
53
3
0
313,968
0
L
Mercury
8,596
478
69
4
0
389,632
0
L
Anhur
7,823
435
62
3
0
294,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role