Player Matchup

Horus
Horus
LetKiller
Horus
Level 175
God Stats
1W - 2L
1,699 SR
Queue Stats
369W - 369L
1,539 Elo+
Party 1
Nu Wa
Nu Wa
ShinGojirá
Nu Wa
Level 196
God Stats
27W - 15L
1,686 SR
Queue Stats
403W - 368L
1,575 Elo+
Party 1
Aphrodite
Aphrodite
Th3Dlzzler
Aphrodite
Level 122
God Stats
39W - 33L
1,575 SR
Queue Stats
109W - 95L
1,525 Elo+
Solo
Cupid
Cupid
iBLunatic
Cupid
Level 116
God Stats
7W - 6L
1,658 SR
Queue Stats
228W - 237L
1,506 Elo+
Party 2
Nemesis
Nemesis
iBZypreX
Nemesis
Level 85
God Stats
2W - 3L
1,495 SR
Queue Stats
53W - 61L
1,474 Elo+
Party 2
Team Averages
Level 139
1,623 SR
1,524 Elo+

VS

Team Averages
Level 137
1,602 SR
1,550 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Fearing130Ping
Sun Wukong
Level 143
God Stats
26W - 7L
1,787 SR
Queue Stats
417W - 133L
1,797 Elo+
Solo
Poseidon
Poseidon
fidelhipstro
Poseidon
Level 143
God Stats
1W - 0L
1,323 SR
Queue Stats
15W - 17L
1,368 Elo+
Solo
Aphrodite
Aphrodite
kroening1
Aphrodite
Level 147
God Stats
5W - 3L
1,770 SR
Queue Stats
124W - 121L
1,542 Elo+
Solo
Bakasura
Bakasura
marcolex2
Bakasura
Level 129
God Stats
5W - 2L
1,633 SR
Queue Stats
55W - 51L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
LetKiller
Horus
8
0 / 6 / 1
4,932
493
2,668
9,875
3,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 2 / 2
5,471
547
7,410
6,279
1,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
Th3Dlzzler
Aphrodite
8
1 / 1 / 1
5,512
551
2,961
8,348
4,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cupid
iBLunatic
Cupid
11
1 / 4 / 0
5,622
562
5,428
8,184
2,330
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
iBZypreX
Nemesis
9
1 / 4 / 1
5,092
509
3,896
9,304
2,712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
12
2 / 0 / 2
6,959
696
6,568
6,307
2,066
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
Fearing130Ping
Sun Wukong
14
7 / 0 / 0
8,222
822
8,038
6,725
3,024
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
fidelhipstro
Poseidon
10
2 / 1 / 2
5,736
574
5,284
6,515
1,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Aphrodite
kroening1
Aphrodite
11
3 / 2 / 3
6,526
653
3,380
8,450
5,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Bakasura
marcolex2
Bakasura
12
3 / 1 / 3
6,136
614
3,989
10,231
3,851
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
4
Kills
17
17
Deaths
4
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
2
0
2
3
W
Sun Wukong
Fearing130Ping
Sun Wukong
7
0
0
7
L
Horus
LetKiller
Horus
0
6
1
0.08
L
1
2
2
1
L
Aphrodite
Th3Dlzzler
Aphrodite
1
1
1
1.5
W
Poseidon
fidelhipstro
Poseidon
2
1
2
3
L
Cupid
iBLunatic
Cupid
1
4
0
0.25
L
Nemesis
iBZypreX
Nemesis
1
4
1
0.38
W
Aphrodite
kroening1
Aphrodite
3
2
3
2.25
W
Bakasura
marcolex2
Bakasura
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,363
Damage
27,259
41,990
Taken
38,228
14,697
Mitigated
15,270
16,878
Healing
18,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
6,568
5,344
0
2,227
6,307
2,066
0
775
5,532
0
52,474
W
Sun Wukong
Fearing130Ping
Sun Wukong
8,038
2,162
0
2,483
6,725
3,024
0
953
5,772
0
64,732
L
Horus
LetKiller
Horus
2,668
1,108
120
2,073
9,875
3,304
0
568
9,257
0
27,826
L
7,410
2,026
0
650
6,279
1,636
28
2,826
3,221
38,580
0
L
Aphrodite
Th3Dlzzler
Aphrodite
2,961
751
1,937
5,655
8,348
4,715
0
1,861
6,322
20,109
0
W
Poseidon
fidelhipstro
Poseidon
5,284
489
0
1,775
6,515
1,175
0
3,044
3,471
43,894
0
L
Cupid
iBLunatic
Cupid
5,428
4,030
0
2,981
8,184
2,330
0
978
7,129
0
44,150
L
Nemesis
iBZypreX
Nemesis
3,896
1,020
0
3,462
9,304
2,712
0
2,376
6,713
0
24,933
W
Aphrodite
kroening1
Aphrodite
3,380
975
3,412
5,635
8,450
5,154
539
2,977
5,473
24,653
55
W
Bakasura
marcolex2
Bakasura
3,989
2,710
0
3,131
10,231
3,851
0
2,622
7,609
0
30,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,629
Gold Earned
33,579
279
Minions Killed
415
0
Camps Cleared
0
1,003,161
Distance Traveled
1,047,394
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
6,959
696
103
10
0
189,984
0
W
Sun Wukong
8,222
822
118
12
0
227,682
0
L
Horus
4,932
493
50
5
0
209,331
0
L
Nu Wa
5,471
547
64
6
0
196,860
2
L
Aphrodite
5,512
551
31
3
0
183,089
1
W
Poseidon
5,736
574
81
8
0
191,039
2
L
Cupid
5,622
562
76
8
0
200,378
0
L
Nemesis
5,092
509
58
6
0
213,503
0
W
Aphrodite
6,526
653
39
4
0
200,418
0
W
Bakasura
6,136
614
74
7
0
238,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role