Player Matchup

Chiron
Chiron
 
Chiron
Level 195
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
Hybridjack
Cerberus
Level 123
God Stats
10W - 4L
1,592 SR
Queue Stats
400W - 346L
1,479 Elo+
Solo
Gilgamesh
Gilgamesh
Mitologo
Gilgamesh
Level 186
God Stats
7W - 3L
1,615 SR
Queue Stats
364W - 372L
1,479 Elo+
Party 3
Baron Samedi
Baron Samedi
Xelvengador
Baron Samedi
Level 125
God Stats
4W - 0L
1,908 SR
Queue Stats
178W - 187L
1,449 Elo+
Party 3
Sol
Sol
YNKN N SPNKN
Sol
Level 126
God Stats
4W - 2L
1,615 SR
Queue Stats
117W - 109L
1,490 Elo+
Party 1
Team Averages
Level 151
1,646 SR
1,479 Elo+

VS

Team Averages
Level 123
1,436 SR
1,463 Elo+
Surtr
Surtr
DeputyDoogan
Surtr
Level 128
God Stats
2W - 6L
1,294 SR
Queue Stats
155W - 156L
1,505 Elo+
Party 2
Scylla
Scylla
Eldelicioxo
Scylla
Level 158
God Stats
5W - 7L
1,489 SR
Queue Stats
346W - 376L
1,438 Elo+
Solo
Anhur
Anhur
Fzylilmanpch
Anhur
Level 111
God Stats
0W - 2L
1,298 SR
Queue Stats
189W - 202L
1,495 Elo+
Party 2
Apollo
Apollo
Kvng_Scorpio7
Apollo
Level 88
God Stats
2W - 2L
1,553 SR
Queue Stats
91W - 100L
1,404 Elo+
Solo
Cupid
Cupid
YbanRAdical
Cupid
Level 128
God Stats
2W - 2L
1,544 SR
Queue Stats
138W - 154L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
14
5 / 1 / 9
8,062
1,152
7,347
5,385
2,069
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
Hybridjack
Cerberus
10
0 / 2 / 5
6,496
928
3,406
6,680
4,739
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
Mitologo
Gilgamesh
14
4 / 2 / 10
7,869
1,124
6,397
10,171
6,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baron Samedi
Xelvengador
Baron Samedi
13
4 / 2 / 7
7,709
1,101
3,769
4,795
2,875
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 1 / 10
7,351
1,050
6,244
3,931
1,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 4 / 2
6,365
909
5,088
7,845
6,520
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
13
0 / 2 / 6
6,774
968
4,979
5,066
1,796
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 3 / 3
6,052
865
2,887
5,789
2,038
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 3 / 3
5,576
797
1,898
5,470
1,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 3 / 5
5,654
808
2,208
5,156
1,534
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
24
15
Kills
5
8
Deaths
15
41
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
5
1
9
9.5
L
4
4
2
1.25
L
Scylla
0
2
6
1.5
L
1
3
3
0.83
W
Cerberus
Hybridjack
Cerberus
0
2
5
1.25
L
0
3
3
0.5
W
Gilgamesh
Mitologo
Gilgamesh
4
2
10
4.5
W
Baron Samedi
Xelvengador
Baron Samedi
4
2
7
3.75
W
2
1
10
7
L
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,163
Damage
17,060
30,962
Taken
29,326
17,224
Mitigated
13,785
11,283
Healing
8,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
7,347
1,846
1,135
1,763
5,385
2,069
1,869
941
4,368
0
24,233
L
5,088
555
483
772
7,845
6,520
0
2,586
4,885
81
7,967
L
Scylla
4,979
94
0
1,106
5,066
1,796
0
2,437
2,458
21,637
0
L
2,887
903
493
389
5,789
2,038
0
2,841
2,894
0
4,024
W
Cerberus
Hybridjack
Cerberus
3,406
52
103
983
6,680
4,739
0
1,411
5,239
6,784
1,012
L
1,898
892
315
933
5,470
1,897
0
2,484
2,873
0
5,364
W
Gilgamesh
Mitologo
Gilgamesh
6,397
1,062
633
2,987
10,171
6,343
510
811
9,288
0
11,055
W
Baron Samedi
Xelvengador
Baron Samedi
3,769
122
1,006
1,343
4,795
2,875
302
1,040
3,689
13,285
0
W
6,244
940
0
1,330
3,931
1,198
1,310
537
3,318
12,079
0
L
2,208
908
2,284
1,501
5,156
1,534
0
2,390
2,637
0
5,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,487
Gold Earned
30,421
125
Minions Killed
66
0
Camps Cleared
0
701,724
Distance Traveled
630,457
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,062
1,152
39
6
0
137,038
0
L
Surtr
6,365
909
4
1
0
130,963
0
L
Scylla
6,774
968
39
6
0
144,712
0
L
Anhur
6,052
865
4
1
0
133,720
0
W
Cerberus
6,496
928
26
4
0
104,398
0
L
Apollo
5,576
797
6
1
0
112,428
0
W
Gilgamesh
7,869
1,124
20
3
0
170,229
0
W
Baron Samedi
7,709
1,101
28
4
0
152,096
0
W
Sol
7,351
1,050
12
2
0
137,963
0
L
Cupid
5,654
808
13
2
0
108,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role