Player Matchup

Anubis
Anubis
BeardedTwinkie
Anubis
Level 49
God Stats
2W - 1L
1,839 SR
Queue Stats
104W - 123L
1,438 Elo+
Party 1
Ao Kuang
Ao Kuang
ChodoBagginzz
Ao Kuang
Level 182
God Stats
12W - 10L
1,570 SR
Queue Stats
725W - 744L
1,549 Elo+
Solo
Izanami
Izanami
EarlRedman
Izanami
Level 106
God Stats
4W - 4L
1,440 SR
Queue Stats
133W - 142L
1,454 Elo+
Solo
Hachiman
Hachiman
Hamiepanda
Hachiman
Level 119
God Stats
3W - 4L
1,502 SR
Queue Stats
189W - 185L
1,439 Elo+
Party 1
Loki
Loki
Locoskull
Loki
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 119L
1,439 Elo+
Party 1
Team Averages
Level 116
1,570 SR
1,464 Elo+

VS

Team Averages
Level 128
1,433 SR
1,428 Elo+
Poseidon
Poseidon
AxMAESTROxA
Poseidon
Level 158
God Stats
3W - 3L
1,420 SR
Queue Stats
408W - 440L
1,401 Elo+
Party 3
Yu Huang
Yu Huang
Higginz420
Yu Huang
Level 76
God Stats
3W - 2L
1,188 SR
Queue Stats
125W - 133L
1,477 Elo+
Party 2
Bellona
Bellona
axwhiteligerxa
Bellona
Level 140
God Stats
5W - 2L
1,759 SR
Queue Stats
462W - 463L
1,393 Elo+
Party 3
Cerberus
Cerberus
dislocated
Cerberus
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 75L
1,472 Elo+
Party 2
Hun Batz
Hun Batz
izzylaw12
Hun Batz
Level 159
God Stats
2W - 4L
1,299 SR
Queue Stats
384W - 389L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 8 / 6
8,309
594
6,471
11,150
4,235
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Ao Kuang
ChodoBagginzz
Ao Kuang
17
4 / 4 / 7
9,535
681
7,689
12,751
9,560
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
EarlRedman
Izanami
14
1 / 6 / 4
8,390
599
6,390
9,060
2,745
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
Hamiepanda
Hachiman
16
3 / 4 / 5
9,256
661
9,148
9,212
3,211
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Loki
19
5 / 3 / 6
10,129
724
10,077
7,196
2,615
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
AxMAESTROxA
Poseidon
20
7 / 3 / 14
11,669
834
11,828
11,782
4,632
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yu Huang
Higginz420
Yu Huang
18
3 / 1 / 16
10,746
768
8,828
5,591
2,456
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
5 / 3 / 12
10,362
740
7,458
13,420
17,151
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cerberus
dislocated
Cerberus
15
2 / 5 / 16
10,090
721
5,256
17,566
17,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hun Batz
izzylaw12
Hun Batz
17
8 / 3 / 7
10,263
733
12,630
8,847
4,798
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
90
13
Kills
25
25
Deaths
15
28
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Poseidon
AxMAESTROxA
Poseidon
7
3
14
4.67
L
0
8
6
0.38
L
Ao Kuang
ChodoBagginzz
Ao Kuang
4
4
7
1.88
L
Izanami
EarlRedman
Izanami
1
6
4
0.5
L
Hachiman
Hamiepanda
Hachiman
3
4
5
1.38
W
Yu Huang
Higginz420
Yu Huang
3
1
16
11
L
Loki
5
3
6
2.67
W
5
3
12
3.67
W
Cerberus
dislocated
Cerberus
2
5
16
2
W
Hun Batz
izzylaw12
Hun Batz
8
3
7
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,775
Damage
46,000
49,369
Taken
57,206
22,366
Mitigated
46,827
7,694
Healing
13,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
AxMAESTROxA
Poseidon
11,828
1,052
783
2,683
11,782
4,632
954
1,435
10,301
34,430
563
L
6,471
595
291
478
11,150
4,235
0
6,676
4,201
21,850
0
L
Ao Kuang
ChodoBagginzz
Ao Kuang
7,689
2,522
101
2,116
12,751
9,560
0
7,912
4,662
11,668
1,116
L
Izanami
EarlRedman
Izanami
6,390
3,604
638
599
9,060
2,745
0
3,849
5,096
0
13,331
L
Hachiman
Hamiepanda
Hachiman
9,148
4,387
739
886
9,212
3,211
0
4,848
4,236
0
21,557
W
Yu Huang
Higginz420
Yu Huang
8,828
630
170
766
5,591
2,456
465
1,146
4,408
28,317
533
L
Loki
10,077
694
1,204
642
7,196
2,615
0
3,126
4,033
0
31,521
W
7,458
684
660
1,599
13,420
17,151
161
3,820
9,418
2,327
10,985
W
Cerberus
dislocated
Cerberus
5,256
113
360
4,791
17,566
17,790
284
4,707
12,611
13,583
0
W
Hun Batz
izzylaw12
Hun Batz
12,630
668
654
1,010
8,847
4,798
482
1,810
6,903
0
24,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,619
Gold Earned
53,130
136
Minions Killed
163
0
Camps Cleared
0
1,070,034
Distance Traveled
1,258,386
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
11,669
834
55
4
0
249,757
0
L
Anubis
8,309
594
26
2
0
180,770
0
L
Ao Kuang
9,535
681
13
1
0
215,828
0
L
Izanami
8,390
599
23
2
0
177,234
0
L
Hachiman
9,256
661
45
3
0
217,975
0
W
Yu Huang
10,746
768
55
4
0
271,009
0
L
Loki
10,129
724
29
2
0
278,227
0
W
Bellona
10,362
740
10
1
0
219,466
0
W
Cerberus
10,090
721
19
1
0
261,400
0
W
Hun Batz
10,263
733
24
2
0
256,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role