Player Matchup

Hou Yi
Hou Yi
DesmondThePlayer
Hou Yi
Level 144
God Stats
2W - 5L
1,452 SR
Queue Stats
444W - 398L
1,633 Elo+
Solo
Nu Wa
Nu Wa
Kazekiryu
Nu Wa
Level 189
God Stats
101W - 72L
1,624 SR
Queue Stats
484W - 447L
1,491 Elo+
Solo
Gilgamesh
Gilgamesh
Pezaint
Gilgamesh
Level 149
God Stats
5W - 3L
1,572 SR
Queue Stats
478W - 421L
1,491 Elo+
Solo
Ymir
Ymir
Plasis
Ymir
Level 173
God Stats
3W - 2L
1,761 SR
Queue Stats
295W - 263L
1,577 Elo+
Solo
Chaac
Chaac
T_AldoC21
Chaac
Level 79
God Stats
253W - 197L
1,647 SR
Queue Stats
368W - 318L
1,591 Elo+
Solo
Team Averages
Level 147
1,611 SR
1,557 Elo+

VS

Team Averages
Level 131
1,613 SR
1,628 Elo+
Lancelot
Lancelot
Aúto
Lancelot
Level 147
God Stats
4W - 2L
1,504 SR
Queue Stats
315W - 291L
1,576 Elo+
Solo
Odin
Odin
Guacamexican
Odin
Level 29
God Stats
5W - 4L
1,633 SR
Queue Stats
68W - 41L
1,657 Elo+
Party 1
Poseidon
Poseidon
Jossseis
Poseidon
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
819W - 723L
1,610 Elo+
Solo
Hercules
Hercules
LuckyKingMO
Hercules
Level 160
God Stats
25W - 13L
1,682 SR
Queue Stats
976W - 849L
1,635 Elo+
Solo
Chronos
Chronos
Morg710
Chronos
Level 169
God Stats
7W - 3L
1,746 SR
Queue Stats
171W - 157L
1,660 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 1
5,825
583
5,545
7,916
2,496
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
Kazekiryu
Nu Wa
10
1 / 2 / 0
5,555
556
4,137
4,574
1,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Gilgamesh
Pezaint
Gilgamesh
9
1 / 3 / 0
5,390
539
4,032
9,298
2,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
Plasis
Ymir
7
0 / 3 / 2
4,885
489
3,044
9,231
4,750
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chaac
T_AldoC21
Chaac
10
0 / 2 / 0
5,760
576
5,010
9,638
8,070
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Aúto
Lancelot
11
2 / 1 / 7
6,347
635
6,596
7,809
3,345
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
3 / 1 / 2
5,800
580
5,664
8,487
2,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Poseidon
Jossseis
Poseidon
11
2 / 2 / 1
5,915
592
5,212
6,603
1,572
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hercules
LuckyKingMO
Hercules
10
3 / 0 / 0
5,935
594
7,299
9,525
7,127
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
Morg710
Chronos
11
2 / 0 / 2
5,799
580
3,015
4,424
1,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
24
4
Kills
12
12
Deaths
4
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Lancelot
Aúto
Lancelot
2
1
7
5.5
L
2
2
1
1.25
W
3
1
2
4
W
Poseidon
Jossseis
Poseidon
2
2
1
1.25
L
Nu Wa
Kazekiryu
Nu Wa
1
2
0
0.5
W
Hercules
LuckyKingMO
Hercules
3
0
0
3
W
Chronos
Morg710
Chronos
2
0
2
3
L
Gilgamesh
Pezaint
Gilgamesh
1
3
0
0.33
L
Ymir
Plasis
Ymir
0
3
2
0.33
L
Chaac
T_AldoC21
Chaac
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,768
Damage
27,786
40,657
Taken
36,848
19,535
Mitigated
15,769
10,479
Healing
13,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
Aúto
Lancelot
6,596
1,156
0
2,967
7,809
3,345
0
1,974
5,747
0
24,181
L
5,545
2,502
0
784
7,916
2,496
0
2,981
4,935
0
42,193
W
5,664
790
0
2,520
8,487
2,631
0
2,327
6,011
0
45,326
W
Poseidon
Jossseis
Poseidon
5,212
2,085
0
3,144
6,603
1,572
154
522
6,011
45,337
3,359
L
Nu Wa
Kazekiryu
Nu Wa
4,137
1,189
0
309
4,574
1,242
0
459
4,115
36,595
0
W
Hercules
LuckyKingMO
Hercules
7,299
3,396
0
3,443
9,525
7,127
0
770
8,635
298
33,253
W
Chronos
Morg710
Chronos
3,015
326
0
1,225
4,424
1,094
0
1,266
2,992
44,215
860
L
Gilgamesh
Pezaint
Gilgamesh
4,032
1,181
0
3,096
9,298
2,977
0
1,038
8,260
0
27,651
L
Ymir
Plasis
Ymir
3,044
739
959
2,407
9,231
4,750
0
3,642
5,589
10,439
207
L
Chaac
T_AldoC21
Chaac
5,010
1,062
0
2,924
9,638
8,070
0
173
9,465
463
39,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,415
Gold Earned
29,796
294
Minions Killed
337
0
Camps Cleared
0
1,028,423
Distance Traveled
1,112,966
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
6,347
635
48
5
0
235,857
0
L
Hou Yi
5,825
583
72
7
0
191,715
0
W
Odin
5,800
580
68
7
0
237,241
0
W
Poseidon
5,915
592
81
8
0
198,547
1
L
Nu Wa
5,555
556
67
7
0
197,840
0
W
Hercules
5,935
594
49
5
0
231,912
0
W
Chronos
5,799
580
91
9
0
209,409
2
L
Gilgamesh
5,390
539
67
7
0
243,577
0
L
Ymir
4,885
489
12
1
0
197,454
1
L
Chaac
5,760
576
76
8
0
197,837
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role