Player Matchup

Tyr
Tyr
Gold V
Elnando1951
Tyr
Gold V
Level 111
God Stats
5W - 8L
1,548 SR
Queue Stats
288W - 312L
1,374 MMR
Solo
Artemis
Artemis
Silver I
ROYLEGENDSR
Artemis
Silver I
Level 225
God Stats
217W - 206L
1,524 SR
Queue Stats
372W - 398L
1,312 MMR
Solo
Ne Zha
Ne Zha
Gold III
Show Me Rock
Ne Zha
Gold III
Level 125
God Stats
6W - 8L
1,518 SR
Queue Stats
246W - 248L
1,382 MMR
Solo
Agni
Agni
Gold IV
TheBestChance
Agni
Gold IV
Level 154
God Stats
0W - 3L
1,122 SR
Queue Stats
83W - 93L
1,376 MMR
Solo
Bacchus
Bacchus
Gold IV
corenthius1
Bacchus
Gold IV
Level 163
God Stats
7W - 6L
1,603 SR
Queue Stats
330W - 358L
1,367 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 156
1,463 SR
1,362 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 118
1,606 SR
1,406 MMR
Cthulhu
Cthulhu
Platinum V
 
Cthulhu
Platinum V
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Silver III
BlaekBaekr
Nu Wa
Silver III
Level 138
God Stats
9W - 0L
1,596 SR
Queue Stats
41W - 59L
1,453 MMR
Party 1
Artio
Artio
Silver I
Ninja-076504
Artio
Silver I
Level 125
God Stats
11W - 10L
1,506 SR
Queue Stats
123W - 128L
1,170 MMR
Party 2
Cupid
Cupid
Gold V
Nv Snoozy
Cupid
Gold V
Level 120
God Stats
3W - 3L
1,837 SR
Queue Stats
74W - 78L
1,350 MMR
Party 1
Arachne
Arachne
Gold IV
chris_coxo011
Arachne
Gold IV
Level 83
God Stats
8W - 6L
1,588 SR
Queue Stats
95W - 98L
1,556 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 0
4,939
549
2,368
7,307
4,951
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
ROYLEGENDSR
Artemis
9
2 / 1 / 0
4,692
521
4,675
4,682
1,224
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ne Zha
7
0 / 1 / 3
4,317
480
1,169
4,987
1,633
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 1 / 1
5,405
601
4,232
3,624
1,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bacchus
corenthius1
Bacchus
8
2 / 0 / 1
4,434
493
3,696
5,710
3,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
AthenaAwilixMaman BrigitteAchilles

VS

Bans
SkadiBake KujiraAo KuangHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
0 / 0 / 0
5,784
643
3,917
6,561
3,996
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Nu Wa
9
0 / 1 / 1
5,300
589
2,455
3,923
1,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 1 / 1
4,890
543
2,201
7,681
4,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cupid
Nv Snoozy
Cupid
8
0 / 3 / 1
4,215
468
3,744
5,415
1,327
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
8
1 / 0 / 1
4,883
543
2,993
6,498
2,106
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
6
5
Kills
2
3
Deaths
5
5
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
0
0
0
0
W
Nu Wa
0
1
1
0.5
L
0
0
0
0
W
1
1
1
1.5
W
Cupid
Nv Snoozy
Cupid
0
3
1
0.17
L
Artemis
ROYLEGENDSR
Artemis
2
1
0
2
L
Ne Zha
0
1
3
1.5
L
1
1
1
1.5
W
Arachne
1
0
1
1.5
L
Bacchus
corenthius1
Bacchus
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,140
Damage
15,310
26,310
Taken
30,078
12,020
Mitigated
13,328
9,412
Healing
12,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
3,917
913
0
3,028
6,561
3,996
0
0
6,561
41,957
2,420
W
Nu Wa
2,455
906
0
1,685
3,923
1,025
0
2,387
1,288
30,535
560
L
2,368
265
0
4,497
7,307
4,951
0
3,984
3,323
0
33,711
W
2,201
170
286
3,689
7,681
4,874
0
2,355
5,222
10,861
0
W
Cupid
Nv Snoozy
Cupid
3,744
2,694
87
1,832
5,415
1,327
0
1,415
3,954
0
22,769
L
Artemis
ROYLEGENDSR
Artemis
4,675
909
0
1,688
4,682
1,224
0
1,143
3,539
0
27,983
L
Ne Zha
1,169
222
0
1,168
4,987
1,633
0
621
4,366
0
23,488
L
4,232
124
0
1,023
3,624
1,020
0
1,478
2,146
34,715
2,243
W
Arachne
2,993
2,237
0
2,381
6,498
2,106
0
1,103
5,309
0
25,021
L
Bacchus
corenthius1
Bacchus
3,696
485
0
1,036
5,710
3,192
0
1,147
4,563
15,416
2,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,787
Gold Earned
25,072
265
Minions Killed
217
0
Camps Cleared
0
833,740
Distance Traveled
891,964
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,784
643
75
8
0
163,199
0
W
Nu Wa
5,300
589
56
6
0
173,417
5
L
Tyr
4,939
549
63
7
0
178,338
0
W
Artio
4,890
543
14
2
0
184,757
0
W
Cupid
4,215
468
29
3
0
149,872
0
L
Artemis
4,692
521
56
6
0
149,575
0
L
Ne Zha
4,317
480
43
5
0
139,788
0
L
Agni
5,405
601
77
9
0
177,984
2
W
Arachne
4,883
543
43
5
0
220,719
0
L
Bacchus
4,434
493
26
3
0
188,055
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role