Player Matchup

Chernobog
Chernobog
Bagselnbudr
Chernobog
Level 49
God Stats
8W - 5L
1,440 SR
Queue Stats
107W - 137L
1,405 Elo+
Party 1
Yemoja
Yemoja
Deneault12
Yemoja
Level 203
God Stats
16W - 10L
1,641 SR
Queue Stats
400W - 344L
1,470 Elo+
Solo
Ratatoskr
Ratatoskr
PNQ8
Ratatoskr
Level 46
God Stats
7W - 3L
1,431 SR
Queue Stats
61W - 72L
1,435 Elo+
Party 1
Gilgamesh
Gilgamesh
XRaulrpX
Gilgamesh
Level 128
God Stats
13W - 6L
1,688 SR
Queue Stats
26W - 22L
1,519 Elo+
Solo
Medusa
Medusa
tafoya1
Medusa
Level 146
God Stats
107W - 91L
1,541 SR
Queue Stats
317W - 294L
1,546 Elo+
Solo
Team Averages
Level 114
1,548 SR
1,475 Elo+

VS

Team Averages
Level 89
1,628 SR
1,464 Elo+
Set
Set
 
Set
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
SavageMondo480
Jormungandr
Level 61
God Stats
47W - 47L
1,526 SR
Queue Stats
118W - 131L
1,464 Elo+
Party 2
Osiris
Osiris
Stonewall0713
Osiris
Level 59
God Stats
1W - 1L
1,743 SR
Queue Stats
4W - 8L
1,382 Elo+
Solo
Discordia
Discordia
UxRxBELOWxME
Discordia
Level 104
God Stats
1W - 2L
1,626 SR
Queue Stats
285W - 265L
1,505 Elo+
Party 2
Cernunnos
Cernunnos
opjobro11
Cernunnos
Level 118
God Stats
6W - 3L
1,744 SR
Queue Stats
45W - 49L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Bagselnbudr
Chernobog
9
0 / 3 / 1
4,778
478
3,715
6,851
1,511
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
Deneault12
Yemoja
8
0 / 1 / 0
5,069
507
681
6,658
2,104
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ratatoskr
PNQ8
Ratatoskr
11
4 / 2 / 1
6,035
604
4,023
7,037
2,355
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
XRaulrpX
Gilgamesh
13
3 / 0 / 1
7,419
742
5,725
8,157
6,182
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
tafoya1
Medusa
11
4 / 1 / 1
6,600
660
4,918
5,172
1,350
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
11
2 / 1 / 0
5,637
564
2,588
7,506
2,920
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Jormungandr
SavageMondo480
Jormungandr
11
3 / 1 / 1
6,145
615
4,573
6,978
3,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

9
0 / 4 / 0
5,013
501
4,573
10,187
9,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
UxRxBELOWxME
Discordia
10
1 / 4 / 1
5,385
539
4,733
5,528
1,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cernunnos
opjobro11
Cernunnos
10
1 / 1 / 3
5,763
576
4,335
4,867
1,508
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
12
11
Kills
7
7
Deaths
11
4
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
2
1
0
2
W
Chernobog
Bagselnbudr
Chernobog
0
3
1
0.17
W
Yemoja
Deneault12
Yemoja
0
1
0
0
W
Ratatoskr
PNQ8
Ratatoskr
4
2
1
2.25
L
Jormungandr
SavageMondo480
Jormungandr
3
1
1
3.5
L
0
4
0
0
L
Discordia
UxRxBELOWxME
Discordia
1
4
1
0.38
W
Gilgamesh
XRaulrpX
Gilgamesh
3
0
1
3.5
L
Cernunnos
opjobro11
Cernunnos
1
1
3
2.5
W
Medusa
tafoya1
Medusa
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,062
Damage
20,802
33,875
Taken
35,066
13,502
Mitigated
18,111
8,005
Healing
8,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
2,588
1,470
0
630
7,506
2,920
0
0
7,506
0
43,330
W
Chernobog
Bagselnbudr
Chernobog
3,715
2,697
0
1,567
6,851
1,511
0
2,152
4,699
0
23,269
W
Yemoja
Deneault12
Yemoja
681
116
1,909
1,972
6,658
2,104
25
2,224
4,434
13,546
602
W
Ratatoskr
PNQ8
Ratatoskr
4,023
1,109
0
399
7,037
2,355
0
465
6,424
0
33,109
L
Jormungandr
SavageMondo480
Jormungandr
4,573
1,767
0
2,408
6,978
3,222
463
444
6,534
35,555
1,516
L
4,573
2,248
0
2,888
10,187
9,116
0
0
10,187
0
27,169
L
Discordia
UxRxBELOWxME
Discordia
4,733
131
0
1,810
5,528
1,345
0
0
5,528
25,560
827
W
Gilgamesh
XRaulrpX
Gilgamesh
5,725
1,978
0
1,574
8,157
6,182
0
0
8,157
0
51,300
L
Cernunnos
opjobro11
Cernunnos
4,335
1,576
0
1,231
4,867
1,508
252
237
4,630
0
36,504
W
Medusa
tafoya1
Medusa
4,918
1,238
0
584
5,172
1,350
882
3,140
1,319
0
37,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,901
Gold Earned
27,943
277
Minions Killed
280
0
Camps Cleared
0
1,035,115
Distance Traveled
1,036,675
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
5,637
564
69
7
0
242,854
1
W
Chernobog
4,778
478
29
3
0
190,650
0
W
Yemoja
5,069
507
24
2
0
178,929
2
W
Ratatoskr
6,035
604
51
5
0
268,439
0
L
Jormungandr
6,145
615
61
6
0
199,784
0
L
Osiris
5,013
501
38
4
0
194,160
2
L
Discordia
5,385
539
47
5
0
205,526
0
W
Gilgamesh
7,419
742
105
11
0
196,168
0
L
Cernunnos
5,763
576
65
7
0
194,351
5
W
Medusa
6,600
660
68
7
0
200,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role