Player Matchup

Artemis
Artemis
Enovoc
Artemis
Level 108
God Stats
0W - 1L
1,484 SR
Queue Stats
0W - 2L
1,241 Elo+
Party 1
Kukulkan
Kukulkan
PoisonedRose562
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,241 Elo+
Party 1
Kumbhakarna
Kumbhakarna
xJzo
Kumbhakarna
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,241 Elo+
Party 1
Team Averages
Level 65
1,495 SR
1,241 Elo+

VS

Team Averages
Level 56
1,511 SR
1,396 Elo+
Merlin
Merlin
Cyro23
Merlin
Level 18
God Stats
9W - 9L
1,385 SR
Queue Stats
54W - 64L
1,386 Elo+
Party 2
Cerberus
Cerberus
Primochart40
Cerberus
Level 46
God Stats
8W - 4L
1,571 SR
Queue Stats
63W - 75L
1,388 Elo+
Party 2
Arachne
Arachne
Sonnyboycrazy
Arachne
Level 103
God Stats
76W - 36L
1,575 SR
Queue Stats
911W - 943L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Enovoc
Artemis
15
2 / 3 / 0
9,128
702
6,205
8,632
3,615
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kukulkan
14
0 / 2 / 1
8,513
655
2,667
3,395
1,103
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
xJzo
Kumbhakarna
15
0 / 2 / 1
8,435
649
1,533
10,481
8,826
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Cyro23
Merlin
16
2 / 0 / 4
10,564
813
6,361
4,243
1,532
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cerberus
Primochart40
Cerberus
16
3 / 1 / 4
10,690
822
2,347
9,517
5,138
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
17
2 / 1 / 5
10,675
821
9,655
5,518
2,805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
20
2
Kills
7
7
Deaths
2
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Merlin
Cyro23
Merlin
2
0
4
4
L
Artemis
Enovoc
Artemis
2
3
0
0.67
L
Kukulkan
0
2
1
0.25
W
Cerberus
Primochart40
Cerberus
3
1
4
5
W
Arachne
2
1
5
4.5
L
Kumbhakarna
xJzo
Kumbhakarna
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,405
Damage
18,363
22,508
Taken
19,278
13,544
Mitigated
9,475
2,945
Healing
4,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Cyro23
Merlin
6,361
573
0
2,067
4,243
1,532
1,609
821
3,422
51,370
688
L
Artemis
Enovoc
Artemis
6,205
1,841
0
2,073
8,632
3,615
0
1,795
6,837
0
44,893
L
Kukulkan
2,667
296
0
0
3,395
1,103
0
1,729
1,627
13,948
0
W
Cerberus
Primochart40
Cerberus
2,347
38
0
862
9,517
5,138
813
2,547
6,970
21,322
1,722
W
Arachne
9,655
8,099
0
2,031
5,518
2,805
893
1,391
4,127
0
33,585
L
Kumbhakarna
xJzo
Kumbhakarna
1,533
0
284
588
10,481
8,826
0
4,870
5,535
17,808
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,076
Gold Earned
31,929
135
Minions Killed
167
0
Camps Cleared
0
600,503
Distance Traveled
735,249
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,564
813
85
7
0
241,804
0
L
Artemis
9,128
702
69
5
0
194,649
2
L
Kukulkan
8,513
655
34
3
0
165,074
0
W
Cerberus
10,690
822
46
4
0
233,312
0
W
Arachne
10,675
821
36
3
0
260,133
0
L
Kumbhakarna
8,435
649
32
2
0
240,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role