Player Matchup

Bastet
Bastet
Nyaa
Bastet
Level 182
God Stats
4W - 0L
1,869 SR
Queue Stats
13W - 2L
1,925 Elo+
Party 2
Thor
Thor
jpegzilla
Thor
Level 155
God Stats
4W - 0L
1,887 SR
Queue Stats
35W - 8L
1,890 Elo+
Party 2
Agni
Agni
nacabeep
Agni
Level 137
God Stats
17W - 6L
1,768 SR
Queue Stats
45W - 12L
1,867 Elo+
Party 2
Team Averages
Level 158
1,841 SR
1,894 Elo+

VS

Team Averages
Level 124
1,672 SR
1,752 Elo+
Cthulhu
Cthulhu
Badlilballa
Cthulhu
Level 96
God Stats
1W - 2L
1,652 SR
Queue Stats
9W - 7L
1,704 Elo+
Party 1
Tiamat
Tiamat
Emcman
Tiamat
Level 146
God Stats
0W - 1L
1,745 SR
Queue Stats
13W - 6L
1,775 Elo+
Party 1
Ratatoskr
Ratatoskr
hauerBoom
Ratatoskr
Level 129
God Stats
0W - 1L
1,620 SR
Queue Stats
12W - 6L
1,778 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Nyaa
Bastet
18
10 / 3 / 5
11,935
995
14,085
14,326
6,734
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Mace

Mace

+10
Physical Power

Thor
15
3 / 5 / 11
10,526
877
10,110
14,708
8,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Agni
18
5 / 1 / 9
11,609
967
14,438
8,028
2,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Badlilballa
Cthulhu
17
6 / 5 / 3
11,367
947
15,584
22,639
18,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
Emcman
Tiamat
14
0 / 4 / 6
9,299
775
9,016
10,188
5,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ratatoskr
hauerBoom
Ratatoskr
14
3 / 9 / 2
9,376
781
4,636
11,484
3,681
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
20
18
Kills
9
9
Deaths
18
25
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Badlilballa
Cthulhu
6
5
3
1.5
L
Tiamat
Emcman
Tiamat
0
4
6
0.75
W
Bastet
Nyaa
Bastet
10
3
5
4.17
L
Ratatoskr
hauerBoom
Ratatoskr
3
9
2
0.44
W
Thor
3
5
11
1.7
W
Agni
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,633
Damage
29,236
37,062
Taken
44,311
17,555
Mitigated
27,618
10,317
Healing
7,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Badlilballa
Cthulhu
15,584
834
221
5,200
22,639
18,676
0
7,504
14,673
38,811
1,046
L
Tiamat
Emcman
Tiamat
9,016
419
0
1,518
10,188
5,261
0
2,925
7,061
25,718
135
W
Bastet
Nyaa
Bastet
14,085
3,834
0
5,596
14,326
6,734
1,691
8,016
5,257
0
34,284
L
Ratatoskr
hauerBoom
Ratatoskr
4,636
1,157
0
150
11,484
3,681
0
4,049
7,215
0
19,497
W
Thor
10,110
2,441
0
4,156
14,708
8,203
579
7,203
6,412
0
27,927
W
Agni
14,438
640
0
565
8,028
2,618
954
6,323
980
40,369
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,070
Gold Earned
30,042
147
Minions Killed
150
0
Camps Cleared
0
752,076
Distance Traveled
674,581
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,367
947
55
5
0
237,068
2
L
Tiamat
9,299
775
68
6
0
226,673
2
W
Bastet
11,935
995
44
4
0
274,766
0
L
Ratatoskr
9,376
781
27
2
0
210,840
0
W
Thor
10,526
877
38
3
0
222,383
0
W
Agni
11,609
967
65
5
0
254,927
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role