Player Matchup

Sol
Sol
 
Sol
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
ClownPrinceBucky
Sun Wukong
Level 92
God Stats
215W - 201L
1,515 SR
Queue Stats
457W - 447L
1,481 Elo+
Solo
Artemis
Artemis
Drakaryis
Artemis
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 27L
1,482 Elo+
Party 2
Geb
Geb
GrandBabyJake
Geb
Level 105
God Stats
3W - 0L
1,358 SR
Queue Stats
46W - 40L
1,515 Elo+
Party 2
Pele
Pele
douuuuuuu
Pele
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 8L
1,497 Elo+
Party 2
Team Averages
Level 93
1,475 SR
1,495 Elo+

VS

Team Averages
Level 100
1,459 SR
1,410 Elo+
Medusa
Medusa
Higginz420
Medusa
Level 76
God Stats
13W - 15L
1,603 SR
Queue Stats
100W - 106L
1,424 Elo+
Party 1
Cthulhu
Cthulhu
MAYITOOuO
Cthulhu
Level 145
God Stats
4W - 7L
1,430 SR
Queue Stats
157W - 140L
1,506 Elo+
Solo
Thanatos
Thanatos
QuinnyPoo
Thanatos
Level 142
God Stats
0W - 2L
1,445 SR
Queue Stats
24W - 22L
1,509 Elo+
Solo
Kuzenbo
Kuzenbo
dislocated
Kuzenbo
Level 107
God Stats
1W - 4L
1,315 SR
Queue Stats
46W - 49L
1,420 Elo+
Party 1
Zeus
Zeus
mannyg115
Zeus
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,189 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
6 / 0 / 2
8,883
635
9,736
9,296
2,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
ClownPrinceBucky
Sun Wukong
11
0 / 1 / 0
6,069
434
7,171
11,841
7,978
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
Drakaryis
Artemis
13
3 / 1 / 4
7,361
526
6,601
4,911
1,694
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 1 / 7
6,793
485
4,088
10,922
8,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pele
13
3 / 0 / 3
7,167
512
4,089
9,416
3,579
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Higginz420
Medusa
11
0 / 3 / 1
6,143
439
6,856
8,098
2,767
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
MAYITOOuO
Cthulhu
13
0 / 0 / 2
7,764
555
8,475
10,559
10,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Thanatos
QuinnyPoo
Thanatos
13
3 / 2 / 0
6,970
498
6,221
10,773
3,908
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Kuzenbo
dislocated
Kuzenbo
9
0 / 4 / 1
5,992
428
3,822
11,192
10,050
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Zeus
11
0 / 3 / 0
6,278
448
917
5,562
1,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
12
Kills
3
3
Deaths
12
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
6
0
2
7
W
Sun Wukong
ClownPrinceBucky
Sun Wukong
0
1
0
0
W
Artemis
Drakaryis
Artemis
3
1
4
5
W
0
1
7
3.5
L
Medusa
Higginz420
Medusa
0
3
1
0.17
L
Cthulhu
MAYITOOuO
Cthulhu
0
0
2
1
L
Thanatos
QuinnyPoo
Thanatos
3
2
0
1.5
L
Kuzenbo
dislocated
Kuzenbo
0
4
1
0.13
W
Pele
3
0
3
4.5
L
Zeus
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,685
Damage
26,291
46,386
Taken
46,184
24,010
Mitigated
28,686
15,759
Healing
11,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
9,736
2,790
0
6,339
9,296
2,653
753
1,594
7,702
59,952
658
W
Sun Wukong
ClownPrinceBucky
Sun Wukong
7,171
1,331
0
2,169
11,841
7,978
0
5,939
5,902
0
39,076
W
Artemis
Drakaryis
Artemis
6,601
2,601
0
2,259
4,911
1,694
0
729
4,182
0
57,505
W
4,088
729
0
2,919
10,922
8,106
0
2,386
8,536
21,573
1,354
L
Medusa
Higginz420
Medusa
6,856
1,781
0
920
8,098
2,767
0
2,648
5,384
0
50,508
L
Cthulhu
MAYITOOuO
Cthulhu
8,475
1,033
0
1,125
10,559
10,473
339
119
10,432
55,676
1,940
L
Thanatos
QuinnyPoo
Thanatos
6,221
2,314
0
7,557
10,773
3,908
0
3,890
6,595
0
53,936
L
Kuzenbo
dislocated
Kuzenbo
3,822
1,408
0
1,784
11,192
10,050
0
3,221
7,874
12,979
0
W
Pele
4,089
1,015
0
2,073
9,416
3,579
0
1,717
7,699
0
60,532
L
Zeus
917
401
0
413
5,562
1,488
0
2,625
2,561
25,020
959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,273
Gold Earned
33,147
419
Minions Killed
341
0
Camps Cleared
0
1,408,877
Distance Traveled
1,363,919
2
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,883
635
113
8
0
285,729
0
W
Sun Wukong
6,069
434
64
5
0
290,187
0
W
Artemis
7,361
526
113
8
0
252,590
0
W
Geb
6,793
485
28
2
0
264,734
2
L
Medusa
6,143
439
82
6
0
262,573
0
L
Cthulhu
7,764
555
103
7
0
281,050
2
L
Thanatos
6,970
498
80
6
0
306,175
3
L
Kuzenbo
5,992
428
21
2
0
270,421
9
W
Pele
7,167
512
101
7
0
315,637
0
L
Zeus
6,278
448
55
4
0
243,700
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role