Player Matchup

Osiris
Osiris
Bagselnbudr
Osiris
Level 49
God Stats
4W - 5L
1,500 SR
Queue Stats
120W - 157L
1,414 Elo+
Party 2
Sol
Sol
Chris-_crcm
Sol
Level 125
God Stats
121W - 104L
1,621 SR
Queue Stats
289W - 273L
1,542 Elo+
Solo
Ratatoskr
Ratatoskr
PNQ8
Ratatoskr
Level 46
God Stats
7W - 3L
1,514 SR
Queue Stats
73W - 82L
1,445 Elo+
Party 2
Skadi
Skadi
WhiteQrow98
Skadi
Level 148
God Stats
8W - 7L
1,617 SR
Queue Stats
194W - 183L
1,546 Elo+
Solo
Cerberus
Cerberus
mac3rd
Cerberus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,252 Elo+
Party 2
Team Averages
Level 75
1,550 SR
1,440 Elo+

VS

Team Averages
Level 127
1,544 SR
1,463 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Elenquessj
Nu Wa
Level 109
God Stats
1W - 1L
1,505 SR
Queue Stats
89W - 84L
1,472 Elo+
Party 1
Bacchus
Bacchus
JuanchoViso
Bacchus
Level 88
God Stats
13W - 11L
1,591 SR
Queue Stats
69W - 68L
1,437 Elo+
Party 1
Arachne
Arachne
cr0s77
Arachne
Level 158
God Stats
5W - 6L
1,453 SR
Queue Stats
322W - 322L
1,447 Elo+
Solo
Cernunnos
Cernunnos
opjobro11
Cernunnos
Level 118
God Stats
8W - 4L
1,672 SR
Queue Stats
56W - 64L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
10
0 / 2 / 0
4,892
544
1,583
5,668
3,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

9
2 / 2 / 1
5,315
591
4,615
8,208
1,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ratatoskr
PNQ8
Ratatoskr
9
3 / 3 / 2
5,205
578
3,094
7,177
2,112
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
3 / 2 / 1
5,678
631
5,876
5,461
1,706
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cerberus
mac3rd
Cerberus
2
0 / 3 / 0
3,377
375
69
2,209
485

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
10
3 / 0 / 0
5,859
651
3,841
3,608
1,431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Nu Wa
9
1 / 3 / 3
5,194
577
5,882
6,500
1,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
JuanchoViso
Bacchus
9
0 / 1 / 4
5,195
577
2,210
5,770
4,620
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
cr0s77
Arachne
11
5 / 1 / 1
5,962
662
3,725
6,302
2,233
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Cernunnos
opjobro11
Cernunnos
9
3 / 3 / 1
5,218
580
2,489
5,627
1,622
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
21
8
Kills
12
12
Deaths
8
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
3
0
0
3
L
Osiris
0
2
0
0
L
2
2
1
1.25
W
Nu Wa
1
3
3
0.83
W
Bacchus
JuanchoViso
Bacchus
0
1
4
2
L
Ratatoskr
PNQ8
Ratatoskr
3
3
2
1.33
L
3
2
1
1.75
W
Arachne
cr0s77
Arachne
5
1
1
5.5
L
Cerberus
mac3rd
Cerberus
0
3
0
0
W
Cernunnos
opjobro11
Cernunnos
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,237
Damage
18,147
28,723
Taken
27,807
9,261
Mitigated
11,746
7,539
Healing
6,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
3,841
1,666
0
647
3,608
1,431
0
0
3,608
30,389
4,031
L
Osiris
1,583
786
0
1,729
5,668
3,227
0
2,938
2,730
0
23,768
L
4,615
511
0
4,305
8,208
1,731
0
4,550
3,658
35,604
1,556
W
Nu Wa
5,882
1,675
0
1,370
6,500
1,840
0
4,210
2,290
23,877
449
W
Bacchus
JuanchoViso
Bacchus
2,210
190
0
1,254
5,770
4,620
0
30
5,740
15,275
0
L
Ratatoskr
PNQ8
Ratatoskr
3,094
1,171
0
475
7,177
2,112
0
1,707
5,470
0
27,053
L
5,876
1,947
0
1,000
5,461
1,706
0
1,804
3,657
0
37,440
W
Arachne
cr0s77
Arachne
3,725
2,716
0
1,545
6,302
2,233
0
402
5,900
0
43,046
L
Cerberus
mac3rd
Cerberus
69
0
0
30
2,209
485
0
704
1,505
599
0
W
Cernunnos
opjobro11
Cernunnos
2,489
972
0
1,491
5,627
1,622
0
0
5,627
0
28,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,467
Gold Earned
27,428
215
Minions Killed
244
0
Camps Cleared
0
816,993
Distance Traveled
855,129
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
5,859
651
69
8
0
140,617
1
L
Osiris
4,892
544
40
4
0
170,245
0
L
Sol
5,315
591
63
7
0
165,961
0
W
Nu Wa
5,194
577
30
3
0
163,176
0
W
Bacchus
5,195
577
15
2
0
181,379
0
L
Ratatoskr
5,205
578
48
5
0
218,110
0
L
Skadi
5,678
631
63
7
0
174,251
0
W
Arachne
5,962
662
73
8
0
219,867
0
L
Cerberus
3,377
375
1
0
0
88,426
0
W
Cernunnos
5,218
580
57
6
0
150,090
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role