Player Matchup

Artio
Artio
AlexxOzZ
Artio
Level 158
God Stats
7W - 9L
1,519 SR
Queue Stats
381W - 338L
1,480 Elo+
Party 3
Mulan
Mulan
LumpyNuts5935
Mulan
Level 149
God Stats
7W - 10L
1,520 SR
Queue Stats
109W - 124L
1,564 Elo+
Solo
Danzaburou
Danzaburou
OctopusEater
Danzaburou
Level 87
God Stats
2W - 2L
1,566 SR
Queue Stats
24W - 20L
1,514 Elo+
Party 4
Thoth
Thoth
ZynKara
Thoth
Level 140
God Stats
1W - 5L
1,499 SR
Queue Stats
339W - 285L
1,501 Elo+
Party 3
Bakasura
Bakasura
dsqtourny
Bakasura
Level 128
God Stats
10W - 13L
1,394 SR
Queue Stats
197W - 178L
1,537 Elo+
Party 4
Team Averages
Level 132
1,499 SR
1,519 Elo+

VS

Team Averages
Level 116
1,574 SR
1,554 Elo+
Zeus
Zeus
 
Zeus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Maui
Maui
DestinedSavior
Maui
Level 103
God Stats
15W - 16L
1,591 SR
Queue Stats
149W - 116L
1,582 Elo+
Party 2
Izanami
Izanami
JasmineJade
Izanami
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,713 Elo+
Party 2
Loki
Loki
OldemarioX
Loki
Level 156
God Stats
14W - 7L
1,661 SR
Queue Stats
384W - 385L
1,452 Elo+
Party 1
Jormungandr
Jormungandr
Senzubun
Jormungandr
Level 156
God Stats
44W - 29L
1,616 SR
Queue Stats
332W - 298L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
AlexxOzZ
Artio
10
3 / 1 / 1
5,716
572
3,871
7,073
4,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 1 / 0
5,105
511
2,980
8,122
3,322
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
OctopusEater
Danzaburou
10
1 / 5 / 2
5,575
558
2,406
6,866
2,175
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thoth
ZynKara
Thoth
12
1 / 2 / 2
6,004
600
3,809
4,842
1,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
dsqtourny
Bakasura
8
1 / 0 / 1
4,973
497
1,796
6,191
2,315
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
10
0 / 3 / 1
6,136
614
2,749
4,873
1,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

11
1 / 1 / 5
6,846
685
4,756
7,286
5,147
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
JasmineJade
Izanami
12
6 / 2 / 1
7,131
713
5,943
4,519
1,216
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
1 / 0 / 2
5,543
554
2,695
6,548
1,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
Senzubun
Jormungandr
13
1 / 0 / 1
7,432
743
5,050
4,858
2,502
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
19
6
Kills
9
9
Deaths
6
6
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
0
3
1
0.17
L
Artio
AlexxOzZ
Artio
3
1
1
3.5
W
1
1
5
3.5
W
Izanami
JasmineJade
Izanami
6
2
1
3.25
L
0
1
0
0
L
Danzaburou
OctopusEater
Danzaburou
1
5
2
0.4
W
1
0
2
2
W
Jormungandr
Senzubun
Jormungandr
1
0
1
1.5
L
Thoth
ZynKara
Thoth
1
2
2
1
L
Bakasura
dsqtourny
Bakasura
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,862
Damage
21,193
33,094
Taken
28,084
13,688
Mitigated
11,675
9,392
Healing
11,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
2,749
198
0
1,184
4,873
1,214
0
2,455
2,271
36,038
0
L
Artio
AlexxOzZ
Artio
3,871
641
80
3,557
7,073
4,453
0
1,975
5,098
22,996
1,546
W
4,756
2,550
0
2,607
7,286
5,147
0
2,297
4,661
20,600
1,327
W
Izanami
JasmineJade
Izanami
5,943
4,110
0
1,374
4,519
1,216
314
1,011
3,388
0
55,229
L
2,980
127
0
2,676
8,122
3,322
0
3,941
4,181
0
32,183
L
Danzaburou
OctopusEater
Danzaburou
2,406
614
0
578
6,866
2,175
0
1,740
5,126
0
28,724
W
2,695
679
0
3,498
6,548
1,596
0
1,335
5,173
0
30,238
W
Jormungandr
Senzubun
Jormungandr
5,050
1,872
0
2,925
4,858
2,502
562
0
4,858
50,206
8,102
L
Thoth
ZynKara
Thoth
3,809
354
0
300
4,842
1,423
0
2,506
2,336
40,050
926
L
Bakasura
dsqtourny
Bakasura
1,796
1,194
0
2,201
6,191
2,315
0
1,443
4,748
0
21,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,373
Gold Earned
33,088
316
Minions Killed
380
0
Camps Cleared
0
1,128,306
Distance Traveled
1,087,027
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
6,136
614
86
9
0
189,012
1
L
Artio
5,716
572
36
4
0
233,850
0
W
Maui
6,846
685
34
3
0
226,257
0
W
Izanami
7,131
713
102
10
0
222,671
0
L
Mulan
5,105
511
70
7
0
189,131
0
L
Danzaburou
5,575
558
63
6
0
195,425
0
W
Loki
5,543
554
51
5
0
259,946
1
W
Jormungandr
7,432
743
107
11
0
189,141
0
L
Thoth
6,004
600
89
9
0
236,538
0
L
Bakasura
4,973
497
58
6
0
273,362
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role