Player Matchup

Chiron
Chiron
Big_lovecaleb
Chiron
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 56L
1,477 Elo+
Solo
Sun Wukong
Sun Wukong
ColonelofSpades
Sun Wukong
Level 99
God Stats
1W - 6L
1,473 SR
Queue Stats
397W - 381L
1,426 Elo+
Party 2
Ah Puch
Ah Puch
MaxwII
Ah Puch
Level 89
God Stats
2W - 2L
1,733 SR
Queue Stats
46W - 42L
1,455 Elo+
Party 2
Scylla
Scylla
SaraMii
Scylla
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 13L
1,500 Elo+
Party 2
Skadi
Skadi
helena
Skadi
Level 129
God Stats
0W - 1L
1,253 SR
Queue Stats
2W - 11L
1,057 Elo+
Party 2
Team Averages
Level 72
1,492 SR
1,383 Elo+

VS

Team Averages
Level 138
1,558 SR
1,505 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
Delta MisFit
Thoth
Level 107
God Stats
6W - 2L
1,648 SR
Queue Stats
216W - 212L
1,510 Elo+
Party 1
Achilles
Achilles
RuZa2
Achilles
Level 217
God Stats
5W - 3L
1,556 SR
Queue Stats
363W - 402L
1,527 Elo+
Party 1
Scylla
Scylla
d2b BirdMan
Scylla
Level 147
God Stats
4W - 1L
1,663 SR
Queue Stats
203W - 161L
1,564 Elo+
Solo
Cthulhu
Cthulhu
l Gray l Fox l
Cthulhu
Level 60
God Stats
5W - 5L
1,424 SR
Queue Stats
118W - 143L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 6
8,977
748
8,148
9,965
3,833
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
ColonelofSpades
Sun Wukong
14
6 / 6 / 3
8,800
733
13,593
17,559
12,315
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
MaxwII
Ah Puch
13
4 / 8 / 1
8,247
687
13,446
10,314
3,220
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Scylla
SaraMii
Scylla
13
0 / 5 / 5
7,687
641
3,653
7,534
2,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
helena
Skadi
16
1 / 3 / 4
8,679
723
5,486
9,357
3,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
17
9 / 4 / 10
10,734
895
13,963
8,982
3,520
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

15
5 / 5 / 10
9,688
807
11,733
9,888
3,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Achilles
RuZa2
Achilles
17
4 / 3 / 13
10,156
846
8,571
13,304
17,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Scylla
19
6 / 0 / 14
11,225
935
8,191
7,839
3,093
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 2 / 15
9,777
815
6,589
12,160
11,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
88
14
Kills
26
26
Deaths
14
19
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
9
4
10
3.5
L
3
4
6
1.5
L
Sun Wukong
ColonelofSpades
Sun Wukong
6
6
3
1.25
W
5
5
10
2
L
Ah Puch
MaxwII
Ah Puch
4
8
1
0.56
W
Achilles
RuZa2
Achilles
4
3
13
3.5
L
Scylla
SaraMii
Scylla
0
5
5
0.5
W
Scylla
6
0
14
13
L
Skadi
helena
Skadi
1
3
4
1
W
2
2
15
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,326
Damage
49,047
54,729
Taken
52,173
24,659
Mitigated
39,082
12,912
Healing
17,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
13,963
3,141
347
565
8,982
3,520
1,599
2,567
6,215
0
29,048
L
8,148
2,241
1,286
2,755
9,965
3,833
0
3,442
6,404
0
16,181
L
Sun Wukong
ColonelofSpades
Sun Wukong
13,593
1,508
1,241
4,490
17,559
12,315
0
7,646
9,583
0
22,558
W
11,733
883
852
845
9,888
3,761
264
2,042
7,424
19,718
0
L
Ah Puch
MaxwII
Ah Puch
13,446
212
0
377
10,314
3,220
0
5,634
4,563
21,308
0
W
Achilles
RuZa2
Achilles
8,571
619
1,655
3,661
13,304
17,499
75
2,935
10,072
0
17,363
L
Scylla
SaraMii
Scylla
3,653
226
0
250
7,534
2,205
0
4,183
3,250
11,173
0
W
Scylla
8,191
337
2,827
2,407
7,839
3,093
1,316
3,655
4,105
27,658
823
L
Skadi
helena
Skadi
5,486
1,955
515
1,998
9,357
3,086
0
5,071
4,044
0
22,173
W
6,589
153
1,734
2,118
12,160
11,209
54
5,900
6,051
14,577
960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,390
Gold Earned
51,580
122
Minions Killed
153
0
Camps Cleared
0
1,124,788
Distance Traveled
1,163,778
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
10,734
895
37
3
0
205,465
0
L
Chiron
8,977
748
27
2
0
229,023
0
L
Sun Wukong
8,800
733
12
1
0
240,361
0
W
Thoth
9,688
807
18
2
0
221,634
0
L
Ah Puch
8,247
687
14
1
0
208,063
0
W
Achilles
10,156
846
16
1
0
233,598
0
L
Scylla
7,687
641
20
2
0
226,055
0
W
Scylla
11,225
935
59
5
0
258,778
0
L
Skadi
8,679
723
49
4
0
221,286
0
W
Cthulhu
9,777
815
23
2
0
244,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role