Player Matchup

Lancelot
Lancelot
Gold I
Bytraxx1
Lancelot
Gold I
Level 156
God Stats
8W - 4L
1,638 SR
Queue Stats
289W - 301L
1,534 MMR
Solo
Artemis
Artemis
Platinum II
Elder_God_Eli
Artemis
Platinum II
Level 175
God Stats
1W - 1L
1,718 SR
Queue Stats
209W - 203L
1,816 MMR
Solo
Baron Samedi
Baron Samedi
Platinum V
KidTobiii
Baron Samedi
Platinum V
Level 158
God Stats
128W - 112L
1,595 SR
Queue Stats
431W - 428L
1,795 MMR
Solo
Cabrakan
Cabrakan
Diamond V
Twitchy 1Nut
Cabrakan
Diamond V
Level 206
God Stats
15W - 6L
1,729 SR
Queue Stats
140W - 121L
1,981 MMR
Solo
Ra
Ra
Diamond V
Victor0132
Ra
Diamond V
Level 149
God Stats
21W - 17L
1,723 SR
Queue Stats
581W - 588L
2,041 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 169
1,680 SR
1,833 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 138
1,587 SR
1,836 MMR
Da Ji
Da Ji
Platinum I
CombatKill2134
Da Ji
Platinum I
Level 179
God Stats
0W - 2L
1,304 SR
Queue Stats
138W - 108L
1,999 MMR
Party 1
Zhong Kui
Zhong Kui
Diamond IV
PaperTulip39728
Zhong Kui
Diamond IV
Level 157
God Stats
7W - 6L
1,742 SR
Queue Stats
79W - 76L
2,033 MMR
Solo
Mulan
Mulan
Gold IV
PerryBearxox
Mulan
Gold IV
Level 112
God Stats
0W - 2L
1,466 SR
Queue Stats
111W - 125L
1,500 MMR
Solo
Ganesha
Ganesha
Platinum II
Renggoku
Ganesha
Platinum II
Level 87
God Stats
15W - 10L
1,714 SR
Queue Stats
92W - 73L
1,936 MMR
Party 1
Anhur
Anhur
Platinum V
ShaftCheeseVegan
Anhur
Platinum V
Level 157
God Stats
6W - 7L
1,707 SR
Queue Stats
131W - 112L
1,711 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Bytraxx1
Lancelot
11
7 / 1 / 5
6,697
670
6,154
6,917
2,770
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
11
4 / 2 / 3
6,409
641
4,757
6,676
1,608
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
KidTobiii
Baron Samedi
10
2 / 2 / 5
5,413
541
4,327
6,047
2,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cabrakan
Twitchy 1Nut
Cabrakan
12
6 / 2 / 5
7,413
741
10,590
9,260
6,674
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
2 / 0 / 3
6,633
663
4,173
5,052
1,978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
RavanaAwilixThothThanatosKumbhakarna

VS

Bans
JanusChaacNeithGebKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 4 / 0
5,789
579
4,536
10,016
3,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
PaperTulip39728
Zhong Kui
10
1 / 2 / 0
5,699
570
5,555
8,342
5,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

6
0 / 7 / 2
4,414
441
3,307
9,116
3,162
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ganesha
Renggoku
Ganesha
7
0 / 3 / 4
5,130
513
2,577
8,682
4,636
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
2 / 5 / 1
5,637
564
4,746
7,818
2,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
14
21
Kills
7
7
Deaths
21
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Lancelot
Bytraxx1
Lancelot
7
1
5
9.5
L
4
4
0
1
W
Artemis
4
2
3
2.75
W
Baron Samedi
KidTobiii
Baron Samedi
2
2
5
2.25
L
Zhong Kui
PaperTulip39728
Zhong Kui
1
2
0
0.5
L
0
7
2
0.14
L
Ganesha
Renggoku
Ganesha
0
3
4
0.67
L
2
5
1
0.5
W
Cabrakan
Twitchy 1Nut
Cabrakan
6
2
5
4.25
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,001
Damage
20,721
33,952
Taken
43,974
15,899
Mitigated
18,646
11,785
Healing
11,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
Bytraxx1
Lancelot
6,154
1,509
0
685
6,917
2,770
0
1,575
5,342
0
34,300
L
4,536
1,110
0
3,070
10,016
3,276
0
4,013
5,917
0
36,219
W
Artemis
4,757
1,609
0
1,387
6,676
1,608
0
488
6,188
0
35,543
W
Baron Samedi
KidTobiii
Baron Samedi
4,327
536
174
1,618
6,047
2,869
0
2,207
3,840
15,066
353
L
Zhong Kui
PaperTulip39728
Zhong Kui
5,555
1,242
0
3,431
8,342
5,151
0
3,638
4,196
39,215
1,116
L
3,307
766
0
1,580
9,116
3,162
0
6,271
2,710
0
13,564
L
Ganesha
Renggoku
Ganesha
2,577
357
0
1,336
8,682
4,636
0
3,266
5,069
12,730
0
L
4,746
1,956
0
2,146
7,818
2,421
0
418
7,296
0
36,293
W
Cabrakan
Twitchy 1Nut
Cabrakan
10,590
1,472
0
4,060
9,260
6,674
173
787
8,473
48,688
468
W
4,173
354
936
2,925
5,052
1,978
0
2,945
2,107
52,124
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,565
Gold Earned
26,669
345
Minions Killed
249
0
Camps Cleared
0
1,005,017
Distance Traveled
910,569
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
6,697
670
50
5
0
251,836
0
L
Da Ji
5,789
579
63
6
0
206,878
0
W
Artemis
6,409
641
64
6
0
173,479
0
W
Baron Samedi
5,413
541
34
3
0
194,111
6
L
Zhong Kui
5,699
570
92
9
0
180,400
2
L
Mulan
4,414
441
19
2
0
140,352
0
L
Ganesha
5,130
513
7
1
0
209,514
2
L
Anhur
5,637
564
68
7
0
173,425
0
W
Cabrakan
7,413
741
83
8
0
165,435
1
W
Ra
6,633
663
114
11
0
220,156
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role