Player Matchup

Raijin
Raijin
DrPT98
Raijin
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 140L
1,533 Elo+
Party 2
Ganesha
Ganesha
MADARA3256
Ganesha
Level 126
God Stats
6W - 10L
1,475 SR
Queue Stats
78W - 72L
1,536 Elo+
Party 2
Tsukuyomi
Tsukuyomi
MorbidCommander
Tsukuyomi
Level 158
God Stats
5W - 6L
1,536 SR
Queue Stats
333W - 331L
1,566 Elo+
Solo
Poseidon
Poseidon
NativeKryptek
Poseidon
Level 140
God Stats
1W - 4L
1,378 SR
Queue Stats
273W - 247L
1,616 Elo+
Solo
Charybdis
Charybdis
ReTryAgain3
Charybdis
Level 108
God Stats
1W - 6L
1,255 SR
Queue Stats
161W - 153L
1,502 Elo+
Solo
Team Averages
Level 138
1,429 SR
1,551 Elo+

VS

Team Averages
Level 117
1,610 SR
1,507 Elo+
Nemesis
Nemesis
 
Nemesis
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Mootjunior25
Morgan Le Fay
Level 172
God Stats
3W - 3L
1,450 SR
Queue Stats
191W - 187L
1,476 Elo+
Solo
Achilles
Achilles
Scesna
Achilles
Level 43
God Stats
3W - 2L
1,481 SR
Queue Stats
101W - 113L
1,511 Elo+
Party 1
Chaac
Chaac
T2pbx
Chaac
Level 67
God Stats
8W - 4L
1,702 SR
Queue Stats
251W - 236L
1,526 Elo+
Party 1
Sol
Sol
yoltzin
Sol
Level 145
God Stats
9W - 2L
1,919 SR
Queue Stats
29W - 24L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
DrPT98
Raijin
11
1 / 2 / 0
6,977
498
2,768
8,539
3,378
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ganesha
MADARA3256
Ganesha
10
0 / 2 / 3
6,630
474
3,139
12,212
8,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
MorbidCommander
Tsukuyomi
13
3 / 3 / 0
7,309
522
7,561
10,021
3,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
NativeKryptek
Poseidon
15
2 / 1 / 1
8,148
582
5,516
8,637
2,844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
ReTryAgain3
Charybdis
12
2 / 4 / 0
7,015
501
6,530
7,063
2,066
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
14
3 / 2 / 3
7,520
537
5,639
10,895
3,912
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
Mootjunior25
Morgan Le Fay
13
2 / 2 / 1
7,708
551
7,420
7,572
2,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Achilles
Scesna
Achilles
12
2 / 0 / 3
7,779
556
5,156
9,418
7,103
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chaac
T2pbx
Chaac
14
2 / 2 / 0
8,470
605
8,121
11,030
7,371
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sol
15
3 / 2 / 3
8,574
612
6,356
8,146
2,434
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
22
8
Kills
12
12
Deaths
8
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
3
2
3
2.25
L
Raijin
DrPT98
Raijin
1
2
0
0.5
L
Ganesha
MADARA3256
Ganesha
0
2
3
0.75
W
Morgan Le Fay
Mootjunior25
Morgan Le Fay
2
2
1
1.25
L
Tsukuyomi
MorbidCommander
Tsukuyomi
3
3
0
1
L
Poseidon
NativeKryptek
Poseidon
2
1
1
2.5
L
Charybdis
ReTryAgain3
Charybdis
2
4
0
0.5
W
Achilles
Scesna
Achilles
2
0
3
3.5
W
Chaac
T2pbx
Chaac
2
2
0
1
W
Sol
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,514
Damage
32,692
46,472
Taken
47,061
20,227
Mitigated
23,727
14,298
Healing
16,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
5,639
2,549
0
1,511
10,895
3,912
0
1,636
9,219
0
68,200
L
Raijin
DrPT98
Raijin
2,768
627
0
3,051
8,539
3,378
0
0
8,539
44,499
648
L
Ganesha
MADARA3256
Ganesha
3,139
331
0
2,270
12,212
8,744
0
3,055
9,114
20,383
0
W
Morgan Le Fay
Mootjunior25
Morgan Le Fay
7,420
743
0
2,965
7,572
2,907
0
3,294
3,996
48,949
3,831
L
Tsukuyomi
MorbidCommander
Tsukuyomi
7,561
1,576
0
4,842
10,021
3,195
0
1,506
8,376
0
50,871
L
Poseidon
NativeKryptek
Poseidon
5,516
937
0
2,173
8,637
2,844
0
4,451
3,770
68,449
0
L
Charybdis
ReTryAgain3
Charybdis
6,530
3,422
0
1,962
7,063
2,066
171
3,289
3,774
0
50,151
W
Achilles
Scesna
Achilles
5,156
1,767
2,410
3,807
9,418
7,103
144
2,235
7,073
0
36,822
W
Chaac
T2pbx
Chaac
8,121
934
0
2,130
11,030
7,371
0
3,448
7,582
0
62,835
W
Sol
6,356
3,077
0
4,122
8,146
2,434
1,616
664
7,482
62,042
1,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,079
Gold Earned
40,051
453
Minions Killed
472
0
Camps Cleared
0
1,393,929
Distance Traveled
1,484,146
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,520
537
101
7
0
335,378
1
L
Raijin
6,977
498
99
7
0
192,265
0
L
Ganesha
6,630
474
8
1
0
295,246
0
W
Morgan Le Fay
7,708
551
89
6
0
282,007
0
L
Tsukuyomi
7,309
522
89
6
0
336,880
3
L
Poseidon
8,148
582
141
10
0
303,604
0
L
Charybdis
7,015
501
116
8
0
265,934
0
W
Achilles
7,779
556
56
4
0
305,554
0
W
Chaac
8,470
605
112
8
0
293,826
0
W
Sol
8,574
612
114
8
0
267,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role