Player Matchup

Skadi
Skadi
Bobbydabish4
Skadi
Level 68
God Stats
2W - 1L
1,469 SR
Queue Stats
142W - 168L
1,420 Elo+
Party 1
Mulan
Mulan
IDuque-98
Mulan
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 66L
1,365 Elo+
Party 2
Ah Puch
Ah Puch
JuanPZ96
Ah Puch
Level 157
God Stats
3W - 1L
1,676 SR
Queue Stats
79W - 97L
1,424 Elo+
Party 2
Janus
Janus
StoicBadger13
Janus
Level 69
God Stats
9W - 3L
1,583 SR
Queue Stats
244W - 244L
1,451 Elo+
Party 1
Baba Yaga
Baba Yaga
ll-ALPHIN-ll
Baba Yaga
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 35L
1,479 Elo+
Solo
Team Averages
Level 89
1,546 SR
1,428 Elo+

VS

Team Averages
Level 93
1,368 SR
1,425 Elo+
Merlin
Merlin
DealTime
Merlin
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 37L
1,369 Elo+
Solo
Cerberus
Cerberus
Myst3ri0us_Pusa
Cerberus
Level 84
God Stats
1W - 4L
1,501 SR
Queue Stats
141W - 158L
1,401 Elo+
Solo
Neith
Neith
NevilleAyanami
Neith
Level 102
God Stats
0W - 3L
1,390 SR
Queue Stats
25W - 29L
1,398 Elo+
Solo
Danzaburou
Danzaburou
PatoCharles
Danzaburou
Level 107
God Stats
0W - 2L
1,378 SR
Queue Stats
48W - 61L
1,464 Elo+
Solo
He Bo
He Bo
VeryBigCats
He Bo
Level 64
God Stats
0W - 7L
1,071 SR
Queue Stats
302W - 349L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 10
9,032
821
5,905
7,325
2,011
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Mulan
IDuque-98
Mulan
16
6 / 2 / 10
9,459
860
5,405
10,959
7,841
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
JuanPZ96
Ah Puch
17
9 / 1 / 9
10,359
942
15,100
9,020
3,186
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
4 / 2 / 7
9,177
834
8,765
4,809
1,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baba Yaga
ll-ALPHIN-ll
Baba Yaga
16
3 / 4 / 9
9,523
866
8,385
8,128
3,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DealTime
Merlin
15
2 / 7 / 5
8,359
760
8,874
8,676
2,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
15
4 / 7 / 3
8,948
813
5,690
15,697
17,356
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 5 / 3
7,095
645
3,415
6,987
1,953
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
PatoCharles
Danzaburou
16
3 / 4 / 5
9,023
820
6,643
9,381
2,610
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
2 / 5 / 2
7,935
721
6,837
6,869
1,888
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
29
27
Kills
11
12
Deaths
28
45
Assists
18
Player
Kills
Deaths
Assists
KDA
W
5
3
10
3.33
L
Merlin
DealTime
Merlin
2
7
5
0.64
W
Mulan
IDuque-98
Mulan
6
2
10
5.5
W
Ah Puch
JuanPZ96
Ah Puch
9
1
9
13.5
L
Cerberus
4
7
3
0.79
L
0
5
3
0.3
L
Danzaburou
PatoCharles
Danzaburou
3
4
5
1.38
W
4
2
7
3.75
L
2
5
2
0.6
W
Baba Yaga
ll-ALPHIN-ll
Baba Yaga
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,560
Damage
31,459
40,241
Taken
47,610
17,544
Mitigated
26,143
9,870
Healing
5,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,905
1,586
232
600
7,325
2,011
56
4,669
2,656
0
11,515
L
Merlin
DealTime
Merlin
8,874
320
302
222
8,676
2,336
0
6,707
1,847
21,766
0
W
Mulan
IDuque-98
Mulan
5,405
529
1,235
2,091
10,959
7,841
82
5,197
5,762
0
14,556
W
Ah Puch
JuanPZ96
Ah Puch
15,100
177
162
2,092
9,020
3,186
0
5,089
3,931
27,073
569
L
Cerberus
5,690
154
294
1,814
15,697
17,356
0
8,121
7,157
12,621
225
L
3,415
329
0
406
6,987
1,953
0
4,645
2,220
0
9,671
L
Danzaburou
PatoCharles
Danzaburou
6,643
1,064
384
1,611
9,381
2,610
0
8,518
701
0
16,977
W
8,765
303
503
803
4,809
1,469
303
2,644
2,165
19,577
0
L
6,837
393
192
708
6,869
1,888
0
3,210
3,631
16,428
0
W
Baba Yaga
ll-ALPHIN-ll
Baba Yaga
8,385
738
381
1,771
8,128
3,037
172
3,577
4,551
21,074
700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,550
Gold Earned
41,360
122
Minions Killed
126
0
Camps Cleared
0
1,077,114
Distance Traveled
988,231
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,032
821
5
0
0
217,940
0
L
Merlin
8,359
760
32
3
0
197,155
0
W
Mulan
9,459
860
19
2
0
209,871
0
W
Ah Puch
10,359
942
35
3
0
224,866
0
L
Cerberus
8,948
813
24
2
0
202,733
0
L
Neith
7,095
645
12
1
0
209,333
0
L
Danzaburou
9,023
820
29
3
0
187,857
0
W
Janus
9,177
834
25
2
0
215,531
0
L
He Bo
7,935
721
29
3
0
191,153
0
W
Baba Yaga
9,523
866
38
3
0
208,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role