Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
ANIMETIMEBOIS
Ymir
Level 56
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,699 Elo+
Party 2
Loki
Loki
BILGENIUSYT
Loki
Level 132
God Stats
186W - 129L
1,589 SR
Queue Stats
694W - 686L
1,466 Elo+
Solo
Izanami
Izanami
GalaxyMan12109
Izanami
Level 73
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 5L
1,699 Elo+
Party 2
Bellona
Bellona
proguzzler
Bellona
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,699 Elo+
Party 2
Team Averages
Level 100
1,518 SR
1,613 Elo+

VS

Team Averages
Level 83
1,440 SR
1,464 Elo+
Hera
Hera
Iz3ko21
Hera
Level 44
God Stats
6W - 6L
1,290 SR
Queue Stats
33W - 48L
1,388 Elo+
Party 1
Merlin
Merlin
Knishnik2
Merlin
Level 154
God Stats
3W - 7L
1,345 SR
Queue Stats
438W - 421L
1,494 Elo+
Solo
Chaac
Chaac
LeonPodolski
Chaac
Level 135
God Stats
20W - 6L
1,776 SR
Queue Stats
248W - 235L
1,547 Elo+
Solo
Da Ji
Da Ji
Recogningface
Da Ji
Level 26
God Stats
1W - 1L
1,290 SR
Queue Stats
20W - 28L
1,410 Elo+
Party 1
Skadi
Skadi
vasilev_21
Skadi
Level 55
God Stats
23W - 21L
1,500 SR
Queue Stats
42W - 44L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
1
0 / 0 / 0
1,880
209
0
0
0
7
2 / 1 / 1
4,924
547
1,373
6,753
2,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
2 / 3 / 2
5,666
630
3,969
7,395
2,094
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
1 / 6 / 4
5,285
587
3,528
6,617
2,158
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
proguzzler
Bellona
10
1 / 0 / 1
5,552
617
2,402
7,237
5,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Iz3ko21
Hera
10
3 / 1 / 4
6,022
669
4,825
3,436
795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
Knishnik2
Merlin
11
1 / 0 / 1
6,133
681
960
2,275
574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
3 / 3 / 4
5,172
575
4,522
6,630
5,963
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
3 / 0 / 2
5,480
609
2,663
5,449
1,842
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
10
0 / 2 / 1
5,579
620
2,312
3,201
927
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
22
6
Kills
10
10
Deaths
6
8
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
0
0
0
L
2
1
1
2.5
L
2
3
2
1
L
1
6
4
0.5
W
Hera
Iz3ko21
Hera
3
1
4
5
W
Merlin
Knishnik2
Merlin
1
0
1
1.5
W
3
3
4
1.67
W
3
0
2
4
L
Bellona
proguzzler
Bellona
1
0
1
1.5
W
Skadi
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,272
Damage
15,282
28,002
Taken
20,991
12,716
Mitigated
10,101
7,519
Healing
6,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
0
0
0
0
0
0
0
0
0
0
0
L
1,373
510
166
2,561
6,753
2,983
0
1,546
5,207
7,857
0
L
3,969
1,013
0
1,930
7,395
2,094
0
669
6,726
0
40,249
L
3,528
1,931
0
178
6,617
2,158
380
2,663
3,954
0
28,895
W
Hera
Iz3ko21
Hera
4,825
1,347
0
1,095
3,436
795
63
0
3,436
26,619
126
W
Merlin
Knishnik2
Merlin
960
49
0
1,243
2,275
574
287
0
2,275
49,460
1,174
W
4,522
557
0
2,111
6,630
5,963
63
1,189
5,441
0
17,588
W
2,663
743
0
2,059
5,449
1,842
0
184
5,265
0
30,036
L
Bellona
proguzzler
Bellona
2,402
408
0
2,684
7,237
5,481
0
839
6,398
0
29,455
W
Skadi
2,312
491
0
10
3,201
927
324
0
3,201
0
31,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,307
Gold Earned
28,386
206
Minions Killed
272
0
Camps Cleared
0
782,435
Distance Traveled
973,313
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
1,880
209
0
0
0
0
0
L
Ymir
4,924
547
11
1
0
197,800
0
L
Loki
5,666
630
80
9
0
214,106
0
L
Izanami
5,285
587
57
6
0
182,624
0
W
Hera
6,022
669
46
5
0
194,480
0
W
Merlin
6,133
681
87
10
0
191,624
0
W
Chaac
5,172
575
25
3
0
208,458
1
W
Da Ji
5,480
609
51
6
0
212,043
0
L
Bellona
5,552
617
58
6
0
187,905
0
W
Skadi
5,579
620
63
7
0
166,708
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role