Player Matchup

Thor
Thor
 
Thor
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Asti-Dcallis
Janus
Level 129
God Stats
5W - 4L
1,323 SR
Queue Stats
172W - 175L
1,501 Elo+
Solo
Danzaburou
Danzaburou
BlueDahlia09
Danzaburou
Level 122
God Stats
2W - 0L
1,678 SR
Queue Stats
83W - 89L
1,480 Elo+
Party 1
Scylla
Scylla
Dona1210
Scylla
Level 124
God Stats
1W - 1L
1,481 SR
Queue Stats
62W - 65L
1,443 Elo+
Solo
Da Ji
Da Ji
wolfieshadow98
Da Ji
Level 108
God Stats
3W - 1L
1,693 SR
Queue Stats
45W - 61L
1,374 Elo+
Party 1
Team Averages
Level 121
1,535 SR
1,460 Elo+

VS

Team Averages
Level 93
1,411 SR
1,448 Elo+
Rama
Rama
Heidnik211
Rama
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 20L
1,410 Elo+
Solo
Achilles
Achilles
LANDY_LVS93p
Achilles
Level 102
God Stats
2W - 6L
1,207 SR
Queue Stats
165W - 187L
1,522 Elo+
Solo
Heimdallr
Heimdallr
Lahsakari
Heimdallr
Level 85
God Stats
3W - 5L
1,483 SR
Queue Stats
824W - 951L
1,431 Elo+
Solo
Neith
Neith
Magnolia_Scout
Neith
Level 85
God Stats
4W - 3L
1,367 SR
Queue Stats
138W - 151L
1,432 Elo+
Party 2
Sobek
Sobek
SeasonedSoiler
Sobek
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
147W - 160L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
0 / 3 / 10
8,160
816
4,550
10,672
9,146
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
12 / 1 / 5
10,804
1,080
17,819
5,604
2,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
BlueDahlia09
Danzaburou
16
2 / 1 / 12
9,475
948
8,324
10,015
5,131
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Scylla
Dona1210
Scylla
15
5 / 1 / 3
8,931
893
12,181
7,067
3,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
0 / 4 / 5
7,220
722
1,316
7,017
4,097
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 5
7,303
730
4,617
8,663
3,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Achilles
LANDY_LVS93p
Achilles
13
2 / 4 / 5
7,294
729
8,700
11,487
14,520
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
Lahsakari
Heimdallr
13
3 / 5 / 3
7,847
785
6,512
9,086
3,530
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
1 / 4 / 3
7,397
740
4,671
8,451
3,325
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

13
2 / 2 / 4
8,453
845
3,637
11,020
10,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
29
19
Kills
9
10
Deaths
19
35
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
0
3
10
1.67
W
12
1
5
14.5
W
Danzaburou
BlueDahlia09
Danzaburou
2
1
12
8
W
Scylla
Dona1210
Scylla
5
1
3
6.5
L
1
4
5
0.88
L
Achilles
LANDY_LVS93p
Achilles
2
4
5
1.13
L
Heimdallr
Lahsakari
Heimdallr
3
5
3
0.9
L
1
4
3
0.63
L
2
2
4
2
W
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,190
Damage
28,137
40,375
Taken
48,707
23,985
Mitigated
34,963
13,364
Healing
11,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
4,550
418
807
455
10,672
9,146
0
1,203
9,157
0
11,674
W
17,819
63
866
1,468
5,604
2,586
584
771
4,748
33,821
0
W
Danzaburou
BlueDahlia09
Danzaburou
8,324
2,215
1,394
3,863
10,015
5,131
1,219
792
9,147
0
22,986
W
Scylla
Dona1210
Scylla
12,181
1,040
1,348
1,790
7,067
3,025
496
113
6,798
19,727
818
L
4,617
2,138
0
736
8,663
3,081
0
6,326
2,181
0
15,066
L
Achilles
LANDY_LVS93p
Achilles
8,700
721
454
2,881
11,487
14,520
0
4,948
6,167
0
16,022
L
Heimdallr
Lahsakari
Heimdallr
6,512
1,102
482
781
9,086
3,530
0
6,283
2,687
0
12,035
L
4,671
722
686
1,173
8,451
3,325
0
5,566
2,705
0
19,775
L
3,637
101
984
3,179
11,020
10,507
0
5,657
5,075
6,930
528
W
1,316
120
883
490
7,017
4,097
848
306
6,506
0
5,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,590
Gold Earned
38,294
123
Minions Killed
95
0
Camps Cleared
0
1,010,341
Distance Traveled
884,279
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,160
816
13
1
0
219,085
0
W
Janus
10,804
1,080
36
4
0
216,324
0
W
Danzaburou
9,475
948
32
3
0
190,746
0
W
Scylla
8,931
893
33
3
0
210,439
1
L
Rama
7,303
730
25
3
0
166,413
0
L
Achilles
7,294
729
7
1
0
203,538
0
L
Heimdallr
7,847
785
18
2
0
164,316
0
L
Neith
7,397
740
37
4
0
166,502
0
L
Sobek
8,453
845
8
1
0
183,510
0
W
Da Ji
7,220
722
9
1
0
173,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role