Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Jedijjj100
Arachne
Level 88
God Stats
5W - 4L
1,619 SR
Queue Stats
534W - 523L
1,452 Elo+
Solo
Hera
Hera
daespinosac1
Hera
Level 101
God Stats
17W - 17L
1,542 SR
Queue Stats
382W - 389L
1,534 Elo+
Solo
Charybdis
Charybdis
heatblvr
Charybdis
Level 68
God Stats
1W - 1L
1,461 SR
Queue Stats
57W - 63L
1,459 Elo+
Solo
Nu Wa
Nu Wa
yama4161
Nu Wa
Level 108
God Stats
7W - 6L
1,415 SR
Queue Stats
758W - 783L
1,388 Elo+
Solo
Team Averages
Level 102
1,507 SR
1,467 Elo+

VS

Team Averages
Level 72
1,504 SR
1,453 Elo+
Ne Zha
Ne Zha
ITZAt0Miic
Ne Zha
Level 97
God Stats
4W - 2L
1,486 SR
Queue Stats
82W - 87L
1,479 Elo+
Party 1
Bacchus
Bacchus
LabadorS
Bacchus
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 52L
1,445 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
MasterBaate
Morgan Le Fay
Level 122
God Stats
3W - 2L
1,654 SR
Queue Stats
149W - 161L
1,529 Elo+
Solo
Sobek
Sobek
Mike_The_Beast70
Sobek
Level 47
God Stats
1W - 3L
1,380 SR
Queue Stats
48W - 62L
1,456 Elo+
Party 1
Zeus
Zeus
silosis78
Zeus
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 64L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
15
1 / 4 / 14
10,021
716
10,066
11,391
7,341
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Arachne
Jedijjj100
Arachne
18
3 / 1 / 15
10,761
769
8,003
15,676
16,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

19
8 / 1 / 14
12,164
869
17,642
10,079
3,577
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
heatblvr
Charybdis
17
5 / 5 / 11
10,827
773
12,687
10,145
3,634
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Nu Wa
yama4161
Nu Wa
18
6 / 4 / 13
11,510
822
12,118
10,072
3,477
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
ITZAt0Miic
Ne Zha
18
7 / 6 / 2
10,162
726
15,358
12,205
7,148
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bacchus
LabadorS
Bacchus
18
2 / 5 / 10
10,357
740
8,570
18,659
29,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morgan Le Fay
MasterBaate
Morgan Le Fay
18
2 / 5 / 9
10,164
726
18,621
12,013
4,818
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 6 / 6
8,924
637
3,395
19,633
21,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zeus
4
0 / 1 / 2
4,050
289
0
1,317
284

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
41
23
Kills
12
15
Deaths
23
67
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
1
4
14
2
L
Ne Zha
ITZAt0Miic
Ne Zha
7
6
2
1.33
W
Arachne
Jedijjj100
Arachne
3
1
15
10.5
L
Bacchus
LabadorS
Bacchus
2
5
10
1.4
L
Morgan Le Fay
MasterBaate
Morgan Le Fay
2
5
9
1.3
L
1
6
6
0.67
W
8
1
14
15
W
Charybdis
heatblvr
Charybdis
5
5
11
2.1
L
Zeus
0
1
2
1
W
Nu Wa
yama4161
Nu Wa
6
4
13
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,516
Damage
45,944
57,363
Taken
63,827
34,166
Mitigated
63,569
19,701
Healing
14,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
10,066
2,046
1,320
3,339
11,391
7,341
505
5,972
5,419
16,877
966
L
Ne Zha
ITZAt0Miic
Ne Zha
15,358
1,051
1,348
1,692
12,205
7,148
0
6,826
5,160
0
43,823
W
Arachne
Jedijjj100
Arachne
8,003
4,670
1,490
7,396
15,676
16,137
334
7,820
7,856
0
14,713
L
Bacchus
LabadorS
Bacchus
8,570
516
779
3,423
18,659
29,556
0
10,955
7,410
20,927
2,117
L
Morgan Le Fay
MasterBaate
Morgan Le Fay
18,621
472
1,382
1,819
12,013
4,818
0
10,553
1,327
47,007
1,180
L
3,395
194
37
3,967
19,633
21,763
0
9,206
9,942
12,640
0
W
17,642
3,435
413
1,660
10,079
3,577
1,272
4,430
5,649
40,197
1,509
W
Charybdis
heatblvr
Charybdis
12,687
7,209
453
504
10,145
3,634
3,287
4,994
5,151
0
27,321
L
Zeus
0
0
0
0
1,317
284
0
1,317
0
0
0
W
Nu Wa
yama4161
Nu Wa
12,118
2,774
616
2,510
10,072
3,477
2,442
5,394
4,678
30,029
426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,283
Gold Earned
43,657
171
Minions Killed
183
0
Camps Cleared
0
1,327,121
Distance Traveled
1,023,430
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,021
716
25
2
0
237,735
0
L
Ne Zha
10,162
726
42
3
0
253,831
0
W
Arachne
10,761
769
24
2
0
319,866
0
L
Bacchus
10,357
740
34
2
0
255,874
0
L
Morgan Le Fay
10,164
726
77
6
0
253,495
0
L
Sobek
8,924
637
30
2
0
260,230
0
W
Hera
12,164
869
43
3
0
290,966
0
W
Charybdis
10,827
773
35
3
0
250,414
0
L
Zeus
4,050
289
0
0
0
0
0
W
Nu Wa
11,510
822
44
3
0
228,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role