Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Surtr
Surtr
Bonkalium
Surtr
Level 90
God Stats
5W - 8L
1,360 SR
Queue Stats
413W - 407L
1,445 Elo+
Party 2
Fenrir
Fenrir
JaggedVulture
Fenrir
Level 59
God Stats
5W - 3L
1,855 SR
Queue Stats
42W - 37L
1,486 Elo+
Solo
Anubis
Anubis
JustNeva
Anubis
Level 85
God Stats
2W - 0L
1,735 SR
Queue Stats
114W - 103L
1,557 Elo+
Party 1
Neith
Neith
WATASHIWASTA
Neith
Level 8
God Stats
2W - 1L
1,720 SR
Queue Stats
12W - 10L
1,671 Elo+
Party 1
Team Averages
Level 71
1,634 SR
1,532 Elo+

VS

Team Averages
Level 144
1,523 SR
1,506 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
 
Yu Huang
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Viqah_
Mercury
Level 139
God Stats
3W - 5L
1,475 SR
Queue Stats
247W - 248L
1,474 Elo+
Solo
Awilix
Awilix
iArtain
Awilix
Level 86
God Stats
18W - 20L
1,639 SR
Queue Stats
158W - 116L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
5
0 / 0 / 4
3,481
696
1,727
4,522
1,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Surtr
Bonkalium
Surtr
7
1 / 2 / 1
3,909
782
2,647
4,354
1,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

6
3 / 1 / 1
3,721
744
1,975
2,987
1,003
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
JustNeva
Anubis
7
2 / 1 / 1
4,051
810
2,154
2,903
946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

6
5 / 2 / 0
4,009
802
3,241
3,642
1,058
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
7
3 / 2 / 1
4,314
863
3,884
3,913
1,043
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Arachne
 
Arachne
6
2 / 2 / 0
4,031
806
2,561
4,544
1,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Yu Huang
 
Yu Huang
6
0 / 2 / 1
3,371
674
1,835
2,980
585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Mercury
Viqah_
Mercury
3
0 / 3 / 0
2,747
549
755
2,368
499
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Awilix
iArtain
Awilix
6
1 / 2 / 3
3,529
706
3,152
4,441
1,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
11
11
Kills
6
6
Deaths
11
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
0
0
4
2
L
Hou Yi
 
Hou Yi
3
2
1
1.75
L
Arachne
 
Arachne
2
2
0
1
L
Yu Huang
 
Yu Huang
0
2
1
0.25
W
Surtr
Bonkalium
Surtr
1
2
1
0.75
W
3
1
1
3.5
W
Anubis
JustNeva
Anubis
2
1
1
2.5
L
Mercury
Viqah_
Mercury
0
3
0
0
W
5
2
0
2.5
L
Awilix
iArtain
Awilix
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,744
Damage
12,187
18,408
Taken
18,246
6,452
Mitigated
4,796
6,279
Healing
5,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
1,727
446
735
2,352
4,522
1,612
0
0
4,522
8,095
0
L
Hou Yi
 
Hou Yi
3,884
1,781
0
942
3,913
1,043
0
762
3,151
0
15,859
L
Arachne
 
Arachne
2,561
1,539
0
1,919
4,544
1,645
36
301
3,994
954
14,327
L
Yu Huang
 
Yu Huang
1,835
408
0
721
2,980
585
0
1,139
1,841
13,509
0
W
Surtr
Bonkalium
Surtr
2,647
998
0
1,330
4,354
1,833
0
141
3,935
861
21,105
W
1,975
575
0
0
2,987
1,003
0
242
2,745
0
14,381
W
Anubis
JustNeva
Anubis
2,154
140
0
985
2,903
946
0
1,593
1,310
18,058
1,391
L
Mercury
Viqah_
Mercury
755
366
0
20
2,368
499
0
1,015
1,353
0
3,993
W
3,241
1,802
0
877
3,642
1,058
0
0
3,642
0
12,961
L
Awilix
iArtain
Awilix
3,152
1,405
0
1,683
4,441
1,024
0
965
3,476
0
15,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,171
Gold Earned
17,992
144
Minions Killed
116
0
Camps Cleared
0
562,610
Distance Traveled
528,051
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
3,481
696
6
1
0
105,840
0
L
Hou Yi
4,314
863
20
4
0
111,417
0
L
Arachne
4,031
806
34
7
0
117,612
0
L
Yu Huang
3,371
674
29
6
0
117,279
3
W
Surtr
3,909
782
50
10
0
116,658
0
W
Fenrir
3,721
744
25
5
0
127,921
0
W
Anubis
4,051
810
41
8
0
110,176
0
L
Mercury
2,747
549
9
2
0
59,411
0
W
Neith
4,009
802
22
4
0
102,015
0
L
Awilix
3,529
706
24
5
0
122,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role