Player Matchup

Bacchus
Bacchus
JJose_Iacono_82
Bacchus
Level 107
God Stats
4W - 3L
1,646 SR
Queue Stats
87W - 107L
1,418 Elo+
Party 1
Anubis
Anubis
JrxRoman
Anubis
Level 85
God Stats
14W - 10L
1,647 SR
Queue Stats
68W - 88L
1,411 Elo+
Party 1
Vamana
Vamana
Matezz76
Vamana
Level 29
God Stats
11W - 7L
1,661 SR
Queue Stats
20W - 21L
1,484 Elo+
Party 1
Ne Zha
Ne Zha
Naaaej
Ne Zha
Level 153
God Stats
2W - 3L
1,423 SR
Queue Stats
100W - 111L
1,506 Elo+
Solo
Izanami
Izanami
felibarre
Izanami
Level 81
God Stats
11W - 6L
1,478 SR
Queue Stats
114W - 120L
1,408 Elo+
Party 1
Team Averages
Level 91
1,571 SR
1,446 Elo+

VS

Team Averages
Level 131
1,534 SR
1,489 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Totii18
Ymir
Level 143
God Stats
2W - 4L
1,724 SR
Queue Stats
337W - 355L
1,455 Elo+
Solo
Lancelot
Lancelot
XDevilDarkX5455
Lancelot
Level 57
God Stats
3W - 3L
1,448 SR
Queue Stats
10W - 11L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
5,350
486
3,383
8,779
6,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
JrxRoman
Anubis
12
2 / 0 / 0
6,887
626
3,241
5,182
2,197
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Vamana
Matezz76
Vamana
11
2 / 1 / 0
6,451
586
1,633
4,773
2,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ne Zha
Naaaej
Ne Zha
11
0 / 0 / 3
5,849
532
5,221
7,466
2,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
felibarre
Izanami
10
0 / 5 / 0
5,234
476
2,023
6,939
1,731
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
13
7 / 0 / 2
7,600
691
9,785
7,171
2,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
 
Baba Yaga
11
0 / 1 / 0
5,775
525
3,366
5,044
1,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
 
Zhong Kui
6
0 / 1 / 0
4,734
430
1,627
2,957
1,400
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ymir
Totii18
Ymir
10
1 / 1 / 5
6,383
580
2,914
6,263
3,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Lancelot
11
2 / 1 / 1
6,252
568
2,373
5,213
1,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
18
4
Kills
10
10
Deaths
4
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
7
0
2
8
W
Baba Yaga
 
Baba Yaga
0
1
0
0
W
Zhong Kui
 
Zhong Kui
0
1
0
0
L
0
4
0
0
L
Anubis
JrxRoman
Anubis
2
0
0
2
L
Vamana
Matezz76
Vamana
2
1
0
2
L
Ne Zha
Naaaej
Ne Zha
0
0
3
1.5
W
Ymir
Totii18
Ymir
1
1
5
3.5
W
Lancelot
2
1
1
2.5
L
Izanami
felibarre
Izanami
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,501
Damage
20,065
33,139
Taken
26,648
16,423
Mitigated
10,840
10,836
Healing
12,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
9,785
4,888
0
4,780
7,171
2,560
755
2,095
5,076
0
66,831
W
Baba Yaga
 
Baba Yaga
3,366
99
0
1,293
5,044
1,241
0
1,080
3,964
38,616
0
W
Zhong Kui
 
Zhong Kui
1,627
104
0
1,782
2,957
1,400
0
0
2,746
14,277
0
L
3,383
266
0
2,206
8,779
6,961
100
1,424
7,355
11,675
0
L
Anubis
JrxRoman
Anubis
3,241
448
0
3,205
5,182
2,197
0
2,905
2,277
57,602
1,354
L
Vamana
Matezz76
Vamana
1,633
262
0
1,044
4,773
2,977
275
1,414
3,359
0
33,175
L
Ne Zha
Naaaej
Ne Zha
5,221
716
0
3,559
7,466
2,557
0
1,757
5,709
0
37,871
W
Ymir
Totii18
Ymir
2,914
581
0
1,670
6,263
3,998
0
2,685
3,578
10,085
0
W
Lancelot
2,373
279
0
2,749
5,213
1,641
0
753
4,389
0
37,027
L
Izanami
felibarre
Izanami
2,023
1,179
0
822
6,939
1,731
0
407
6,532
0
41,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,771
Gold Earned
30,744
327
Minions Killed
298
0
Camps Cleared
0
1,117,323
Distance Traveled
1,058,668
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
7,600
691
102
9
0
231,561
1
W
Baba Yaga
5,775
525
68
6
0
218,473
2
W
Zhong Kui
4,734
430
23
2
0
82,419
0
L
Bacchus
5,350
486
17
2
0
237,302
0
L
Anubis
6,887
626
115
10
0
216,524
0
L
Vamana
6,451
586
53
5
0
192,721
0
L
Ne Zha
5,849
532
63
6
0
262,099
0
W
Ymir
6,383
580
22
2
0
242,572
6
W
Lancelot
6,252
568
83
8
0
283,643
0
L
Izanami
5,234
476
79
7
0
208,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role