Player Matchup

Nike
Nike
ChefonFire
Nike
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 57L
1,458 Elo+
Party 2
Hachiman
Hachiman
ChronicJ
Hachiman
Level 124
God Stats
3W - 8L
1,522 SR
Queue Stats
230W - 230L
1,511 Elo+
Party 2
Kukulkan
Kukulkan
NoodlesAndSoup
Kukulkan
Level 107
God Stats
5W - 6L
1,588 SR
Queue Stats
342W - 354L
1,484 Elo+
Party 2
Artemis
Artemis
SalusHerbalish
Artemis
Level 91
God Stats
1W - 3L
1,395 SR
Queue Stats
48W - 61L
1,453 Elo+
Party 2
Freya
Freya
llcoolday
Freya
Level 88
God Stats
1W - 1L
1,467 SR
Queue Stats
11W - 24L
1,303 Elo+
Solo
Team Averages
Level 100
1,494 SR
1,442 Elo+

VS

Team Averages
Level 90
1,564 SR
1,508 Elo+
Neith
Neith
Cevizakunor1739
Neith
Level 81
God Stats
1W - 0L
1,663 SR
Queue Stats
21W - 16L
1,505 Elo+
Party 1
Khepri
Khepri
Dovah3333
Khepri
Level 86
God Stats
4W - 2L
1,745 SR
Queue Stats
54W - 59L
1,454 Elo+
Party 1
Achilles
Achilles
Grey_FOX_99
Achilles
Level 60
God Stats
2W - 2L
1,366 SR
Queue Stats
75W - 69L
1,490 Elo+
Party 1
Tiamat
Tiamat
Hawke34m
Tiamat
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 12L
1,580 Elo+
Party 1
Zeus
Zeus
LANDY_LVS93p
Zeus
Level 102
God Stats
8W - 3L
1,547 SR
Queue Stats
163W - 187L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 4
6,491
1,082
6,122
10,032
8,846
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
ChronicJ
Hachiman
11
2 / 2 / 3
5,860
977
4,848
5,208
1,836
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
13
2 / 2 / 3
6,427
1,071
5,461
4,529
1,816
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 2 / 6
6,207
1,035
4,249
6,033
1,947
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Freya
llcoolday
Freya
1
0 / 0 / 0
1,664
277
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 4
6,096
1,016
3,363
4,294
1,396
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Khepri
Dovah3333
Khepri
12
1 / 1 / 7
6,204
1,034
1,829
5,386
4,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Achilles
Grey_FOX_99
Achilles
12
3 / 1 / 3
6,293
1,049
3,641
6,863
8,397
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Tiamat
Hawke34m
Tiamat
12
2 / 2 / 5
6,141
1,024
3,276
3,823
1,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 2 / 6
6,911
1,152
9,285
4,890
2,256
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
35
9
Kills
10
10
Deaths
9
16
Assists
25
Player
Kills
Deaths
Assists
KDA
W
1
3
4
1
L
3
4
4
1.25
L
Hachiman
ChronicJ
Hachiman
2
2
3
1.75
W
Khepri
Dovah3333
Khepri
1
1
7
4.5
W
Achilles
Grey_FOX_99
Achilles
3
1
3
4.5
W
Tiamat
Hawke34m
Tiamat
2
2
5
2.25
W
3
2
6
3
L
Kukulkan
2
2
3
1.75
L
2
2
6
2.5
L
Freya
llcoolday
Freya
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,680
Damage
21,394
25,802
Taken
25,256
14,445
Mitigated
18,726
5,710
Healing
7,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,363
860
674
661
4,294
1,396
44
889
3,405
0
12,817
L
6,122
338
126
440
10,032
8,846
78
4,534
5,498
1,921
10,319
L
Hachiman
ChronicJ
Hachiman
4,848
2,611
529
794
5,208
1,836
296
3,520
1,688
0
9,795
W
Khepri
Dovah3333
Khepri
1,829
94
99
774
5,386
4,944
0
2,225
3,161
4,750
718
W
Achilles
Grey_FOX_99
Achilles
3,641
768
331
2,564
6,863
8,397
0
1,050
5,813
0
6,023
W
Tiamat
Hawke34m
Tiamat
3,276
211
0
934
3,823
1,733
0
682
3,141
7,028
373
W
9,285
401
117
1,754
4,890
2,256
0
1,782
3,108
18,974
0
L
Kukulkan
5,461
224
1,649
1,273
4,529
1,816
44
2,789
1,740
18,530
0
L
4,249
872
429
470
6,033
1,947
325
3,185
2,848
37
9,164
L
Freya
llcoolday
Freya
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,649
Gold Earned
31,645
60
Minions Killed
61
0
Camps Cleared
0
479,493
Distance Traveled
586,492
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,096
1,016
23
4
0
108,963
0
L
Nike
6,491
1,082
13
2
0
112,926
0
L
Hachiman
5,860
977
12
2
0
116,172
0
W
Khepri
6,204
1,034
6
1
0
134,997
0
W
Achilles
6,293
1,049
5
1
0
86,889
0
W
Tiamat
6,141
1,024
10
2
0
128,121
0
W
Zeus
6,911
1,152
17
3
0
127,522
0
L
Kukulkan
6,427
1,071
28
5
0
127,690
0
L
Artemis
6,207
1,035
7
1
0
122,705
0
L
Freya
1,664
277
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role