Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hades
Hades
CubchooMeNut
Hades
Level 103
God Stats
12W - 6L
1,647 SR
Queue Stats
329W - 385L
1,496 Elo+
Party 1
Khepri
Khepri
TterbM
Khepri
Level 116
God Stats
5W - 6L
1,482 SR
Queue Stats
147W - 126L
1,557 Elo+
Party 3
Izanami
Izanami
kidz210
Izanami
Level 129
God Stats
3W - 3L
1,539 SR
Queue Stats
134W - 110L
1,524 Elo+
Party 3
Vulcan
Vulcan
vx ENERGY xv
Vulcan
Level 139
God Stats
6W - 6L
1,591 SR
Queue Stats
299W - 318L
1,491 Elo+
Party 1
Team Averages
Level 125
1,552 SR
1,514 Elo+

VS

Team Averages
Level 114
1,525 SR
1,553 Elo+
Yemoja
Yemoja
 
Yemoja
Level 191
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
BurntToast726
Raijin
Level 68
God Stats
9W - 8L
1,587 SR
Queue Stats
69W - 54L
1,538 Elo+
Solo
Cu Chulainn
Cu Chulainn
Renn
Cu Chulainn
Level 152
God Stats
4W - 4L
1,743 SR
Queue Stats
46W - 39L
1,556 Elo+
Party 2
Horus
Horus
SoloGanksta
Horus
Level 43
God Stats
0W - 2L
1,284 SR
Queue Stats
58W - 59L
1,591 Elo+
Party 2
Chronos
Chronos
ThatAsianZing36
Chronos
Level 114
God Stats
8W - 9L
1,512 SR
Queue Stats
183W - 140L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
12
2 / 1 / 5
6,054
550
5,854
8,708
3,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

13
4 / 2 / 1
7,360
669
6,473
7,742
2,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Khepri
TterbM
Khepri
10
2 / 1 / 3
6,269
570
4,836
10,939
7,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Izanami
kidz210
Izanami
11
0 / 2 / 2
5,843
531
5,150
6,689
1,702
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vulcan
11
3 / 5 / 3
6,300
573
7,881
6,146
1,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
10
0 / 3 / 1
5,550
505
1,823
7,954
2,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
5 / 3 / 0
6,983
635
7,167
8,363
2,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cu Chulainn
Renn
Cu Chulainn
10
1 / 2 / 2
5,036
458
7,928
11,476
5,528
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
3 / 3 / 3
6,047
550
5,376
9,378
3,406
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

12
2 / 0 / 1
6,519
593
4,974
5,549
1,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
18
11
Kills
11
11
Deaths
11
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
2
1
5
4.5
L
Yemoja
 
Yemoja
0
3
1
0.17
L
5
3
0
1.67
W
4
2
1
2.25
L
Cu Chulainn
Renn
Cu Chulainn
1
2
2
1
L
3
3
3
1.5
L
2
0
1
2.5
W
Khepri
TterbM
Khepri
2
1
3
3.5
W
Izanami
kidz210
Izanami
0
2
2
0.5
W
Vulcan
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,194
Damage
27,268
40,224
Taken
42,720
16,851
Mitigated
15,211
14,004
Healing
8,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
5,854
1,202
0
4,180
8,708
3,348
0
1,280
7,388
0
43,007
L
Yemoja
 
Yemoja
1,823
370
81
1,262
7,954
2,456
21
5,106
2,432
31,059
0
L
7,167
540
0
1,665
8,363
2,099
0
4,106
4,021
52,427
2,584
W
6,473
280
0
3,828
7,742
2,881
0
1,724
6,018
43,241
3,151
L
Cu Chulainn
Renn
Cu Chulainn
7,928
1,502
0
1,290
11,476
5,528
0
3,962
7,406
0
24,915
L
5,376
2,291
520
2,183
9,378
3,406
0
3,623
5,557
0
35,994
L
4,974
1,633
0
1,541
5,549
1,722
0
917
4,632
47,185
0
W
Khepri
TterbM
Khepri
4,836
741
0
3,198
10,939
7,068
84
3,518
7,266
13,853
1,048
W
Izanami
kidz210
Izanami
5,150
3,478
0
2,453
6,689
1,702
0
2,700
3,783
0
47,456
W
Vulcan
7,881
0
0
345
6,146
1,852
295
4,187
1,959
36,745
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,826
Gold Earned
30,135
347
Minions Killed
338
0
Camps Cleared
0
1,103,533
Distance Traveled
1,067,380
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
6,054
550
65
6
0
266,338
2
L
Yemoja
5,550
505
54
5
0
178,318
0
L
Raijin
6,983
635
95
9
0
183,729
2
W
Hades
7,360
669
100
9
0
188,659
2
L
Cu Chulainn
5,036
458
36
3
0
235,378
0
L
Horus
6,047
550
61
6
0
246,483
0
L
Chronos
6,519
593
92
8
0
223,472
0
W
Khepri
6,269
570
18
2
0
217,220
6
W
Izanami
5,843
531
98
9
0
196,895
2
W
Vulcan
6,300
573
66
6
0
234,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role