Player Matchup

Set
Set
Jadejackal0pe
Set
Level 134
God Stats
4W - 6L
1,501 SR
Queue Stats
160W - 150L
1,503 Elo+
Party 2
Lancelot
Lancelot
JibAjut
Lancelot
Level 108
God Stats
42W - 18L
1,676 SR
Queue Stats
165W - 156L
1,498 Elo+
Party 1
Neith
Neith
KING SPROUT
Neith
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
192W - 183L
1,502 Elo+
Party 2
Sol
Sol
Ski007
Sol
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 10L
1,747 Elo+
Solo
Artio
Artio
ommetaphobia
Artio
Level 49
God Stats
7W - 5L
1,557 SR
Queue Stats
147W - 145L
1,457 Elo+
Party 1
Team Averages
Level 120
1,547 SR
1,542 Elo+

VS

Team Averages
Level 137
1,550 SR
1,474 Elo+
Hercules
Hercules
BallsGalor
Hercules
Level 128
God Stats
3W - 4L
1,494 SR
Queue Stats
3W - 6L
1,406 Elo+
Party 3
Artio
Artio
ChRiSss619
Artio
Level 152
God Stats
7W - 6L
1,506 SR
Queue Stats
365W - 356L
1,514 Elo+
Solo
Ratatoskr
Ratatoskr
OrangeLube
Ratatoskr
Level 130
God Stats
2W - 0L
1,748 SR
Queue Stats
7W - 11L
1,464 Elo+
Party 3
Poseidon
Poseidon
VanillaMartti
Poseidon
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 10L
1,481 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
catfrogkarl
Ah Muzen Cab
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,506 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 3
7,124
475
4,624
13,825
5,769
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Lancelot
JibAjut
Lancelot
12
1 / 6 / 1
7,249
483
7,425
15,622
5,884
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

13
2 / 2 / 1
7,376
492
6,355
8,434
2,979
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Sol
Ski007
Sol
15
3 / 4 / 1
8,483
566
9,229
9,798
3,001
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

12
1 / 5 / 1
7,331
489
3,070
13,255
10,226
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BallsGalor
Hercules
14
5 / 0 / 7
8,786
586
7,381
9,018
7,905
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Artio
15
5 / 2 / 4
9,028
602
14,150
15,324
10,936
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ratatoskr
OrangeLube
Ratatoskr
15
7 / 1 / 6
8,482
565
8,531
9,861
4,186
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
VanillaMartti
Poseidon
15
3 / 1 / 4
8,315
554
4,910
4,923
1,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
catfrogkarl
Ah Muzen Cab
14
2 / 4 / 3
7,840
523
6,394
9,538
3,365
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
46
8
Kills
22
22
Deaths
8
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Hercules
BallsGalor
Hercules
5
0
7
8.5
W
Artio
5
2
4
3.5
L
1
5
3
0.5
L
Lancelot
JibAjut
Lancelot
1
6
1
0.25
L
2
2
1
1.25
W
Ratatoskr
OrangeLube
Ratatoskr
7
1
6
10
L
Sol
Ski007
Sol
3
4
1
0.88
W
Poseidon
VanillaMartti
Poseidon
3
1
4
5
W
Ah Muzen Cab
catfrogkarl
Ah Muzen Cab
2
4
3
0.88
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,703
Damage
41,366
60,934
Taken
48,664
27,859
Mitigated
27,774
18,082
Healing
13,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
BallsGalor
Hercules
7,381
1,617
0
3,391
9,018
7,905
60
3,192
5,826
0
27,176
W
Artio
14,150
814
120
7,848
15,324
10,936
82
958
14,366
56,051
2,619
L
4,624
1,663
0
3,470
13,825
5,769
0
2,923
10,402
0
49,621
L
Lancelot
JibAjut
Lancelot
7,425
752
0
2,669
15,622
5,884
0
8,977
5,343
0
41,324
L
6,355
1,806
0
2,677
8,434
2,979
0
2,055
6,067
0
51,262
W
Ratatoskr
OrangeLube
Ratatoskr
8,531
2,119
0
405
9,861
4,186
0
606
9,255
0
59,372
L
Sol
Ski007
Sol
9,229
5,187
0
5,609
9,798
3,001
998
0
9,798
71,081
266
W
Poseidon
VanillaMartti
Poseidon
4,910
591
0
500
4,923
1,382
156
92
4,831
57,541
0
W
Ah Muzen Cab
catfrogkarl
Ah Muzen Cab
6,394
1,668
0
1,122
9,538
3,365
0
7,451
2,087
0
65,199
L
3,070
504
120
3,537
13,255
10,226
252
1,955
10,809
20,791
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,563
Gold Earned
42,451
436
Minions Killed
453
0
Camps Cleared
0
1,464,108
Distance Traveled
1,625,518
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,786
586
37
2
0
309,367
2
W
Artio
9,028
602
99
7
0
286,791
0
L
Set
7,124
475
90
6
0
303,488
4
L
Lancelot
7,249
483
79
5
0
271,134
0
L
Neith
7,376
492
102
7
0
309,638
4
W
Ratatoskr
8,482
565
87
6
0
391,327
0
L
Sol
8,483
566
127
8
0
261,093
0
W
Poseidon
8,315
554
107
7
0
323,039
3
W
Ah Muzen Cab
7,840
523
123
8
0
314,994
1
L
Artio
7,331
489
38
3
0
318,755
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role