Player Matchup

Athena
Athena
AllyBerry05
Athena
Level 126
God Stats
5W - 4L
1,500 SR
Queue Stats
14W - 15L
1,487 Elo+
Party 2
Ravana
Ravana
ChRiSss619
Ravana
Level 152
God Stats
4W - 6L
1,522 SR
Queue Stats
360W - 355L
1,506 Elo+
Solo
Merlin
Merlin
ChrisxOblivion
Merlin
Level 144
God Stats
27W - 16L
1,593 SR
Queue Stats
151W - 148L
1,506 Elo+
Solo
Chronos
Chronos
SouthPaw811
Chronos
Level 125
God Stats
3W - 1L
1,500 SR
Queue Stats
21W - 23L
1,427 Elo+
Party 2
Ratatoskr
Ratatoskr
YOLOMAN0224
Ratatoskr
Level 89
God Stats
90W - 67L
1,614 SR
Queue Stats
126W - 92L
1,554 Elo+
Solo
Team Averages
Level 127
1,546 SR
1,496 Elo+

VS

Team Averages
Level 70
1,586 SR
1,433 Elo+
Sylvanus
Sylvanus
C 4 General F
Sylvanus
Level 143
God Stats
1W - 1L
1,825 SR
Queue Stats
79W - 100L
1,419 Elo+
Party 3
Lancelot
Lancelot
JibAjut
Lancelot
Level 108
God Stats
42W - 18L
1,690 SR
Queue Stats
165W - 156L
1,509 Elo+
Party 1
Heimdallr
Heimdallr
Scawill
Heimdallr
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 59L
1,433 Elo+
Party 3
Scylla
Scylla
ommetaphobia
Scylla
Level 49
God Stats
4W - 4L
1,500 SR
Queue Stats
147W - 145L
1,467 Elo+
Party 1
Chaac
Chaac
wltherlng
Chaac
Level 18
God Stats
1W - 3L
1,416 SR
Queue Stats
11W - 21L
1,337 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
9
1 / 0 / 6
5,731
573
3,846
5,497
4,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Ravana
ChRiSss619
Ravana
12
5 / 0 / 3
6,121
612
4,211
3,852
1,540
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 2 / 1
5,864
586
2,348
4,291
1,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
SouthPaw811
Chronos
10
3 / 0 / 2
5,879
588
5,570
4,077
1,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Ratatoskr
YOLOMAN0224
Ratatoskr
12
6 / 0 / 4
7,621
762
7,831
6,873
2,868
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
C 4 General F
Sylvanus
8
0 / 2 / 0
4,991
499
2,853
9,193
6,061
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Lancelot
JibAjut
Lancelot
10
2 / 3 / 0
5,218
522
5,006
8,871
3,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Heimdallr
Scawill
Heimdallr
8
0 / 2 / 0
4,439
444
3,736
6,900
2,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
9
0 / 3 / 1
4,931
493
1,687
5,177
1,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
wltherlng
Chaac
8
0 / 6 / 0
4,533
453
2,854
9,040
5,553
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
3
16
Kills
2
2
Deaths
16
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Athena
1
0
6
4
L
Sylvanus
C 4 General F
Sylvanus
0
2
0
0
W
Ravana
ChRiSss619
Ravana
5
0
3
6.5
W
1
2
1
0.75
L
Lancelot
JibAjut
Lancelot
2
3
0
0.67
L
Heimdallr
Scawill
Heimdallr
0
2
0
0
W
Chronos
SouthPaw811
Chronos
3
0
2
4
W
Ratatoskr
YOLOMAN0224
Ratatoskr
6
0
4
8
L
Scylla
0
3
1
0.17
L
Chaac
wltherlng
Chaac
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,806
Damage
16,136
24,590
Taken
39,181
11,395
Mitigated
18,315
9,189
Healing
14,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
3,846
970
0
1,914
5,497
4,614
0
1,371
4,126
10,590
1,203
L
Sylvanus
C 4 General F
Sylvanus
2,853
1,282
1,794
3,344
9,193
6,061
0
3,967
5,226
24,465
0
W
Ravana
ChRiSss619
Ravana
4,211
1,093
0
1,145
3,852
1,540
0
270
3,582
0
44,882
W
2,348
36
0
947
4,291
1,127
0
1,354
2,655
26,614
1,839
L
Lancelot
JibAjut
Lancelot
5,006
618
0
3,327
8,871
3,029
0
1,389
7,438
0
32,986
L
Heimdallr
Scawill
Heimdallr
3,736
2,127
0
2,404
6,900
2,595
0
3,600
3,300
0
26,882
W
Chronos
SouthPaw811
Chronos
5,570
1,806
0
1,916
4,077
1,246
0
1,031
3,046
43,779
1,352
W
Ratatoskr
YOLOMAN0224
Ratatoskr
7,831
1,618
0
3,267
6,873
2,868
0
232
6,641
0
50,675
L
Scylla
1,687
94
0
1,123
5,177
1,077
0
1,591
3,202
17,057
0
L
Chaac
wltherlng
Chaac
2,854
939
0
2,298
9,040
5,553
0
0
9,040
0
20,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,216
Gold Earned
24,112
329
Minions Killed
222
0
Camps Cleared
0
1,057,949
Distance Traveled
994,898
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
5,731
573
20
2
0
253,152
3
L
Sylvanus
4,991
499
25
3
0
175,677
3
W
Ravana
6,121
612
71
7
0
255,150
0
W
Merlin
5,864
586
67
7
0
167,122
3
L
Lancelot
5,218
522
57
6
0
241,915
0
L
Heimdallr
4,439
444
61
6
0
179,420
2
W
Chronos
5,879
588
83
8
0
182,195
5
W
Ratatoskr
7,621
762
88
9
0
200,330
0
L
Scylla
4,931
493
40
4
0
198,553
2
L
Chaac
4,533
453
39
4
0
199,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role