Player Matchup

Zeus
Zeus
EmpanadaTriste
Zeus
Level 69
God Stats
3W - 2L
1,360 SR
Queue Stats
512W - 521L
1,568 Elo+
Solo
Xbalanque
Xbalanque
MoodyNumber1
Xbalanque
Level 159
God Stats
21W - 20L
1,539 SR
Queue Stats
1,301W - 1,363L
1,516 Elo+
Solo
Lancelot
Lancelot
SirReggieBear
Lancelot
Level 103
God Stats
8W - 4L
1,622 SR
Queue Stats
353W - 360L
1,527 Elo+
Solo
Ne Zha
Ne Zha
TheReaLonk
Ne Zha
Level 123
God Stats
5W - 2L
1,427 SR
Queue Stats
231W - 250L
1,566 Elo+
Solo
Ares
Ares
xFilthy kittyx
Ares
Level 188
God Stats
16W - 7L
1,749 SR
Queue Stats
1,003W - 914L
1,580 Elo+
Solo
Team Averages
Level 128
1,539 SR
1,551 Elo+

VS

Team Averages
Level 184
1,518 SR
1,534 Elo+
Geb
Geb
ArchWolf_25
Geb
Level 257
God Stats
1W - 1L
1,588 SR
Queue Stats
38W - 34L
1,634 Elo+
Solo
Ah Puch
Ah Puch
MobyDEEK8036
Ah Puch
Level 146
God Stats
4W - 1L
1,756 SR
Queue Stats
90W - 148L
1,484 Elo+
Party 2
Bacchus
Bacchus
NPCLivesMatter
Bacchus
Level 128
God Stats
0W - 5L
1,095 SR
Queue Stats
178W - 162L
1,510 Elo+
Party 1
Anubis
Anubis
NoLubeForYou
Anubis
Level 180
God Stats
5W - 5L
1,566 SR
Queue Stats
176W - 147L
1,562 Elo+
Party 1
Chernobog
Chernobog
RockyBalNoah
Chernobog
Level 210
God Stats
1W - 2L
1,587 SR
Queue Stats
56W - 90L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 8
6,212
1,242
4,802
3,232
1,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
MoodyNumber1
Xbalanque
12
4 / 1 / 11
6,748
1,350
4,785
2,937
1,166
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
SirReggieBear
Lancelot
10
4 / 2 / 7
6,325
1,265
2,313
4,572
2,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ne Zha
TheReaLonk
Ne Zha
11
4 / 1 / 9
6,721
1,344
5,835
4,362
3,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
0 / 2 / 8
5,877
1,175
1,281
7,587
6,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
4,336
867
369
1,807
700
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ah Puch
MobyDEEK8036
Ah Puch
12
2 / 4 / 2
6,317
1,263
3,542
4,728
1,584
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 3 / 3
5,274
1,055
1,879
5,816
5,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Anubis
10
2 / 4 / 4
6,058
1,212
4,070
4,759
1,873
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Chernobog
RockyBalNoah
Chernobog
8
2 / 3 / 3
5,298
1,060
2,142
3,559
1,029
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
19
15
Kills
7
7
Deaths
15
43
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
3
1
8
7
L
Ah Puch
MobyDEEK8036
Ah Puch
2
4
2
0.75
W
Xbalanque
MoodyNumber1
Xbalanque
4
1
11
9.5
L
1
3
3
0.83
L
Anubis
2
4
4
1
L
Chernobog
RockyBalNoah
Chernobog
2
3
3
1.17
W
Lancelot
SirReggieBear
Lancelot
4
2
7
3.75
W
Ne Zha
TheReaLonk
Ne Zha
4
1
9
8.5
W
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,016
Damage
12,002
22,690
Taken
20,669
14,772
Mitigated
10,794
7,024
Healing
2,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
369
46
169
190
1,807
700
0
428
1,309
934
0
W
4,802
466
583
1,243
3,232
1,373
0
2,829
403
11,460
381
L
Ah Puch
MobyDEEK8036
Ah Puch
3,542
79
0
169
4,728
1,584
0
550
4,067
11,566
0
W
Xbalanque
MoodyNumber1
Xbalanque
4,785
859
351
241
2,937
1,166
701
949
1,988
0
14,520
L
1,879
236
27
799
5,816
5,608
0
2,468
3,215
2,362
0
L
Anubis
4,070
74
264
945
4,759
1,873
0
897
3,750
11,293
0
L
Chernobog
RockyBalNoah
Chernobog
2,142
784
0
410
3,559
1,029
0
1,429
2,130
0
3,827
W
Lancelot
SirReggieBear
Lancelot
2,313
166
151
378
4,572
2,941
128
1,371
3,201
0
3,869
W
Ne Zha
TheReaLonk
Ne Zha
5,835
345
207
1,534
4,362
3,087
0
1,908
2,454
0
11,079
W
1,281
0
645
1,691
7,587
6,205
134
2,803
4,784
2,716
943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,883
Gold Earned
27,283
73
Minions Killed
40
0
Camps Cleared
0
497,183
Distance Traveled
342,842
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
4,336
867
0
0
0
41,430
0
W
Zeus
6,212
1,242
32
6
0
102,855
0
L
Ah Puch
6,317
1,263
15
3
0
87,485
0
W
Xbalanque
6,748
1,350
24
5
0
89,757
0
L
Bacchus
5,274
1,055
1
0
0
73,994
0
L
Anubis
6,058
1,212
21
4
0
77,116
0
L
Chernobog
5,298
1,060
3
1
0
62,817
0
W
Lancelot
6,325
1,265
2
0
0
99,576
0
W
Ne Zha
6,721
1,344
10
2
0
104,713
0
W
Ares
5,877
1,175
5
1
0
100,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role