Player Matchup

Medusa
Medusa
 
Medusa
Level 199
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Jayb24
Shiva
Level 117
God Stats
7W - 4L
1,402 SR
Queue Stats
134W - 112L
1,572 Elo+
Party 1
Geb
Geb
RVCAProdigy1
Geb
Level 143
God Stats
1W - 0L
1,851 SR
Queue Stats
69W - 74L
1,498 Elo+
Party 1
Janus
Janus
TeGanesha
Janus
Level 157
God Stats
5W - 8L
1,406 SR
Queue Stats
54W - 67L
1,526 Elo+
Party 1
Nemesis
Nemesis
pinelljr985
Nemesis
Level 174
God Stats
2W - 1L
1,824 SR
Queue Stats
86W - 75L
1,529 Elo+
Party 1
Team Averages
Level 158
1,597 SR
1,525 Elo+

VS

Team Averages
Level 120
1,536 SR
1,565 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
OLT Whiplash
Khepri
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
512W - 503L
1,520 Elo+
Solo
Janus
Janus
UhOhItsNick
Janus
Level 101
God Stats
1W - 3L
1,358 SR
Queue Stats
15W - 11L
1,603 Elo+
Solo
Baba Yaga
Baba Yaga
Violent_Princee
Baba Yaga
Level 148
God Stats
26W - 25L
1,563 SR
Queue Stats
176W - 160L
1,555 Elo+
Solo
Rama
Rama
lvinal
Rama
Level 128
God Stats
1W - 3L
1,757 SR
Queue Stats
33W - 19L
1,644 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
3 / 1 / 9
7,516
1,074
5,897
6,315
2,312
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Shiva
Jayb24
Shiva
12
4 / 1 / 6
7,214
1,031
8,777
9,852
8,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
1 / 0 / 8
7,107
1,015
1,817
7,590
4,904
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Janus
TeGanesha
Janus
14
5 / 0 / 3
8,006
1,144
5,291
3,333
1,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
pinelljr985
Nemesis
13
4 / 1 / 7
7,465
1,066
7,925
6,917
3,069
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
1 / 3 / 0
6,538
934
4,641
7,203
3,723
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Khepri
9
0 / 4 / 0
5,724
818
2,479
6,265
3,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
1 / 4 / 1
6,641
949
4,838
6,057
1,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baba Yaga
Violent_Princee
Baba Yaga
12
0 / 3 / 1
6,475
925
5,912
7,382
3,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Rama
lvinal
Rama
11
0 / 3 / 1
6,297
900
3,187
6,733
2,200
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
5
17
Kills
2
3
Deaths
17
33
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
3
1
9
7.5
L
Sun Wukong
 
Sun Wukong
1
3
0
0.33
W
Shiva
Jayb24
Shiva
4
1
6
7
L
Khepri
0
4
0
0
W
1
0
8
5
W
Janus
TeGanesha
Janus
5
0
3
6.5
L
1
4
1
0.38
L
Baba Yaga
Violent_Princee
Baba Yaga
0
3
1
0.17
L
Rama
lvinal
Rama
0
3
1
0.17
W
Nemesis
pinelljr985
Nemesis
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,707
Damage
21,057
34,007
Taken
33,640
19,882
Mitigated
14,490
10,464
Healing
4,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
5,897
1,906
0
1,031
6,315
2,312
830
2,640
3,550
0
27,908
L
Sun Wukong
 
Sun Wukong
4,641
220
0
867
7,203
3,723
0
1,690
5,344
0
12,512
W
Shiva
Jayb24
Shiva
8,777
723
128
3,546
9,852
8,355
0
3,432
6,129
0
12,698
L
Khepri
2,479
71
0
574
6,265
3,656
0
1,511
4,655
4,517
0
W
1,817
165
1,312
2,623
7,590
4,904
0
2,458
4,890
7,077
0
W
Janus
TeGanesha
Janus
5,291
83
0
917
3,333
1,242
1,134
1,072
2,225
20,486
0
L
4,838
146
0
0
6,057
1,543
0
1,242
4,662
15,824
0
L
Baba Yaga
Violent_Princee
Baba Yaga
5,912
0
0
2,106
7,382
3,368
0
1,435
5,663
22,205
499
L
Rama
lvinal
Rama
3,187
2,473
0
1,431
6,733
2,200
0
1,230
5,398
0
14,717
W
Nemesis
pinelljr985
Nemesis
7,925
3,430
0
907
6,917
3,069
49
2,650
4,162
0
19,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,308
Gold Earned
31,675
161
Minions Killed
133
0
Camps Cleared
0
848,349
Distance Traveled
696,752
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,516
1,074
47
7
0
160,593
0
L
Sun Wukong
6,538
934
17
2
0
160,178
0
W
Shiva
7,214
1,031
12
2
0
180,738
0
L
Khepri
5,724
818
6
1
0
100,181
0
W
Geb
7,107
1,015
17
2
0
168,665
0
W
Janus
8,006
1,144
43
6
0
151,854
0
L
Janus
6,641
949
32
5
0
147,886
0
L
Baba Yaga
6,475
925
41
6
0
142,109
0
L
Rama
6,297
900
37
5
0
146,398
0
W
Nemesis
7,465
1,066
42
6
0
186,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role