Player Matchup

Gilgamesh
Gilgamesh
DirtBagDame
Gilgamesh
Level 7
God Stats
0W - 1L
1,809 SR
Queue Stats
1W - 3L
1,477 Elo+
Party 1
Danzaburou
Danzaburou
MonkeMaiden
Danzaburou
Level 57
God Stats
39W - 38L
1,548 SR
Queue Stats
85W - 84L
1,434 Elo+
Party 1
Charon
Charon
SlamminJay
Charon
Level 88
God Stats
2W - 2L
1,525 SR
Queue Stats
66W - 72L
1,454 Elo+
Party 1
Olorun
Olorun
Subieflow1822
Olorun
Level 16
God Stats
4W - 5L
1,590 SR
Queue Stats
9W - 12L
1,461 Elo+
Party 1
Awilix
Awilix
yikesrae
Awilix
Level 133
God Stats
29W - 18L
1,670 SR
Queue Stats
104W - 88L
1,472 Elo+
Party 1
Team Averages
Level 60
1,629 SR
1,460 Elo+

VS

Team Averages
Level 97
1,497 SR
1,458 Elo+
Zeus
Zeus
Chewy Clam
Zeus
Level 131
God Stats
23W - 14L
1,608 SR
Queue Stats
130W - 135L
1,532 Elo+
Party 2
Medusa
Medusa
Crusher1234028
Medusa
Level 67
God Stats
2W - 0L
1,460 SR
Queue Stats
72W - 103L
1,424 Elo+
Party 2
Shiva
Shiva
Jjjwis
Shiva
Level 82
God Stats
2W - 6L
1,259 SR
Queue Stats
23W - 28L
1,390 Elo+
Solo
Thor
Thor
Stickaayyyy
Thor
Level 87
God Stats
10W - 6L
1,564 SR
Queue Stats
41W - 41L
1,451 Elo+
Solo
Ymir
Ymir
ooohyeahhh
Ymir
Level 120
God Stats
13W - 8L
1,595 SR
Queue Stats
444W - 412L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DirtBagDame
Gilgamesh
14
2 / 2 / 1
7,841
490
7,632
14,151
8,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
MonkeMaiden
Danzaburou
14
0 / 3 / 0
7,975
498
4,096
8,117
2,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charon
SlamminJay
Charon
11
0 / 7 / 1
6,999
437
5,429
16,100
13,019
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
1 / 6 / 1
7,813
488
3,737
12,300
4,142
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Awilix
yikesrae
Awilix
13
2 / 2 / 1
7,555
472
5,470
9,986
3,507
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 7
8,887
555
11,660
5,506
1,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
5 / 0 / 2
8,923
558
8,419
6,790
2,458
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Shiva
Jjjwis
Shiva
14
3 / 3 / 3
9,157
572
9,197
13,674
8,460
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
4 / 0 / 5
8,549
534
7,323
9,382
3,952
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
4 / 0 / 9
8,481
530
7,151
12,280
7,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
46
5
Kills
20
20
Deaths
5
4
Assists
26
Player
Kills
Deaths
Assists
KDA
W
4
2
7
3.75
W
5
0
2
6
L
Gilgamesh
DirtBagDame
Gilgamesh
2
2
1
1.25
W
Shiva
Jjjwis
Shiva
3
3
3
1.5
L
Danzaburou
MonkeMaiden
Danzaburou
0
3
0
0
L
Charon
SlamminJay
Charon
0
7
1
0.07
W
4
0
5
6.5
L
1
6
1
0.25
W
4
0
9
8.5
L
Awilix
yikesrae
Awilix
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,364
Damage
43,750
60,654
Taken
47,632
31,326
Mitigated
24,492
9,043
Healing
10,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,660
667
0
809
5,506
1,675
279
2,015
3,491
56,947
1,299
W
8,419
2,127
0
2,178
6,790
2,458
0
1,530
5,260
0
62,016
L
Gilgamesh
DirtBagDame
Gilgamesh
7,632
1,708
0
2,397
14,151
8,029
0
1,125
13,026
0
52,575
W
Shiva
Jjjwis
Shiva
9,197
926
0
1,911
13,674
8,460
121
549
12,403
0
62,924
L
Danzaburou
MonkeMaiden
Danzaburou
4,096
1,421
0
2,634
8,117
2,629
136
255
7,862
0
59,615
L
Charon
SlamminJay
Charon
5,429
427
0
967
16,100
13,019
140
7,232
8,868
23,788
604
W
7,323
852
0
490
9,382
3,952
216
1,833
7,549
0
64,227
L
3,737
1,691
260
2,318
12,300
4,142
272
8,320
3,980
50,686
2,748
W
7,151
1,331
0
5,207
12,280
7,947
23
2,787
9,448
34,434
419
L
Awilix
yikesrae
Awilix
5,470
1,191
0
467
9,986
3,507
0
1,519
8,467
0
59,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,183
Gold Earned
43,997
423
Minions Killed
432
0
Camps Cleared
0
1,560,376
Distance Traveled
1,633,089
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,887
555
96
6
0
284,168
4
W
Medusa
8,923
558
84
5
0
332,822
2
L
Gilgamesh
7,841
490
79
5
0
337,841
0
W
Shiva
9,157
572
107
7
0
315,411
1
L
Danzaburou
7,975
498
112
7
0
274,244
0
L
Charon
6,999
437
31
2
0
288,137
2
W
Thor
8,549
534
99
6
0
381,204
0
L
Olorun
7,813
488
112
7
0
273,494
2
W
Ymir
8,481
530
46
3
0
319,484
6
L
Awilix
7,555
472
89
6
0
386,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role