Player Matchup

Bacchus
Bacchus
SMG Lagz
Bacchus
Level 108
God Stats
3W - 1L
1,252 SR
Queue Stats
68W - 76L
1,446 Elo+
Party 2
Kukulkan
Kukulkan
SMG TOXIC T
Kukulkan
Level 128
God Stats
5W - 3L
1,666 SR
Queue Stats
68W - 52L
1,544 Elo+
Party 2
Charon
Charon
SMGCptLevi
Charon
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 71L
1,485 Elo+
Party 2
Scylla
Scylla
SMGRT887
Scylla
Level 108
God Stats
2W - 0L
1,787 SR
Queue Stats
23W - 31L
1,462 Elo+
Party 2
Artemis
Artemis
SMGSpadezz
Artemis
Level 140
God Stats
8W - 2L
1,585 SR
Queue Stats
190W - 222L
1,520 Elo+
Party 2
Team Averages
Level 118
1,558 SR
1,491 Elo+

VS

Team Averages
Level 84
1,432 SR
1,453 Elo+
Medusa
Medusa
TOSTEDASSASSIN69
Medusa
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,279 Elo+
Solo
Neith
Neith
drkleo
Neith
Level 105
God Stats
5W - 6L
1,535 SR
Queue Stats
236W - 135L
1,631 Elo+
Solo
He Bo
He Bo
magnaboy
He Bo
Level 101
God Stats
2W - 3L
1,398 SR
Queue Stats
381W - 387L
1,485 Elo+
Solo
Scylla
Scylla
santisdegio
Scylla
Level 106
God Stats
2W - 3L
1,426 SR
Queue Stats
80W - 92L
1,426 Elo+
Party 1
Janus
Janus
shedi1
Janus
Level 89
God Stats
2W - 5L
1,300 SR
Queue Stats
81W - 90L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
SMG Lagz
Bacchus
16
7 / 2 / 16
10,437
1,044
9,057
14,742
19,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
SMG TOXIC T
Kukulkan
17
8 / 2 / 11
10,196
1,020
12,569
5,899
2,288
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon
SMGCptLevi
Charon
16
1 / 1 / 22
9,201
920
7,095
10,234
6,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Scylla
SMGRT887
Scylla
15
3 / 5 / 9
9,232
923
7,230
7,284
2,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
SMGSpadezz
Artemis
13
7 / 3 / 8
8,802
880
9,106
6,831
2,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 8 / 5
7,272
727
2,868
10,713
3,516
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
drkleo
Neith
14
5 / 5 / 3
8,239
824
10,046
10,293
3,648
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

He Bo
magnaboy
He Bo
14
1 / 6 / 5
7,246
725
5,110
10,535
8,760
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
14
3 / 3 / 4
7,767
777
5,856
8,495
2,625
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
shedi1
Janus
15
1 / 4 / 6
7,964
796
10,556
7,719
2,721
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
34
26
Kills
11
13
Deaths
26
66
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Bacchus
SMG Lagz
Bacchus
7
2
16
7.5
W
Kukulkan
SMG TOXIC T
Kukulkan
8
2
11
6.75
W
Charon
SMGCptLevi
Charon
1
1
22
12
W
Scylla
SMGRT887
Scylla
3
5
9
1.5
W
Artemis
SMGSpadezz
Artemis
7
3
8
3.67
L
1
8
5
0.44
L
Neith
drkleo
Neith
5
5
3
1.3
L
He Bo
magnaboy
He Bo
1
6
5
0.58
L
Scylla
3
3
4
1.67
L
Janus
shedi1
Janus
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,057
Damage
34,436
44,990
Taken
47,755
33,181
Mitigated
21,270
11,947
Healing
10,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
SMG Lagz
Bacchus
9,057
316
1,391
3,243
14,742
19,459
497
5,175
9,567
12,194
2,012
W
Kukulkan
SMG TOXIC T
Kukulkan
12,569
316
1,375
1,287
5,899
2,288
696
2,941
2,958
27,967
0
W
Charon
SMGCptLevi
Charon
7,095
530
1,274
740
10,234
6,834
31
5,887
4,347
14,518
1,028
W
Scylla
SMGRT887
Scylla
7,230
252
219
603
7,284
2,290
120
2,915
4,369
19,757
0
W
Artemis
SMGSpadezz
Artemis
9,106
3,716
583
1,232
6,831
2,310
2,345
4,098
2,733
0
16,842
L
2,868
2,195
91
475
10,713
3,516
0
6,311
4,082
0
6,068
L
Neith
drkleo
Neith
10,046
1,033
519
1,676
10,293
3,648
0
8,489
1,418
0
18,960
L
He Bo
magnaboy
He Bo
5,110
103
400
651
10,535
8,760
0
5,583
4,298
9,957
387
L
Scylla
5,856
35
1,526
2,772
8,495
2,625
0
6,390
1,814
11,437
294
L
Janus
shedi1
Janus
10,556
62
488
1,770
7,719
2,721
0
5,424
1,997
28,406
103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,868
Gold Earned
38,488
121
Minions Killed
88
0
Camps Cleared
0
1,045,754
Distance Traveled
943,654
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,437
1,044
10
1
0
236,368
0
W
Kukulkan
10,196
1,020
32
3
0
208,757
0
W
Charon
9,201
920
20
2
0
211,500
0
W
Scylla
9,232
923
43
4
0
189,961
0
W
Artemis
8,802
880
16
2
0
199,168
0
L
Medusa
7,272
727
1
0
0
146,513
0
L
Neith
8,239
824
18
2
0
198,623
0
L
He Bo
7,246
725
7
1
0
194,045
0
L
Scylla
7,767
777
17
2
0
198,457
0
L
Janus
7,964
796
45
5
0
206,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role