Player Matchup

Izanami
Izanami
CMB12086842
Izanami
Level 62
God Stats
19W - 10L
1,654 SR
Queue Stats
148W - 144L
1,399 Elo+
Party 1
Jormungandr
Jormungandr
Ender643
Jormungandr
Level 127
God Stats
1W - 0L
1,363 SR
Queue Stats
13W - 9L
1,520 Elo+
Party 1
Nemesis
Nemesis
Keyskii103
Nemesis
Level 127
God Stats
316W - 249L
1,593 SR
Queue Stats
750W - 815L
1,445 Elo+
Party 1
Team Averages
Level 105
1,537 SR
1,455 Elo+

VS

Team Averages
Level 113
1,430 SR
1,394 Elo+
Anubis
Anubis
 
Anubis
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
FrostyPaintball
Skadi
Level 125
God Stats
0W - 1L
1,286 SR
Queue Stats
2W - 6L
1,250 Elo+
Solo
Ymir
Ymir
PrimeTime01
Ymir
Level 104
God Stats
1W - 6L
1,503 SR
Queue Stats
16W - 18L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CMB12086842
Izanami
17
2 / 0 / 9
10,161
924
8,527
5,105
1,972
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Jormungandr
Ender643
Jormungandr
16
4 / 1 / 6
10,131
921
10,192
10,750
8,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nemesis
Keyskii103
Nemesis
16
5 / 3 / 5
10,140
922
5,714
11,240
5,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
1 / 2 / 2
8,103
737
5,935
7,053
3,248
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
0 / 5 / 1
7,846
713
2,266
8,045
2,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
1 / 4 / 2
8,157
742
4,064
12,913
12,693
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
11
Kills
2
4
Deaths
11
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
2
2
1
W
Izanami
CMB12086842
Izanami
2
0
9
6.5
W
Jormungandr
Ender643
Jormungandr
4
1
6
7
L
0
5
1
0.1
W
Nemesis
Keyskii103
Nemesis
5
3
5
2.5
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,433
Damage
12,265
27,095
Taken
28,011
15,476
Mitigated
18,562
10,953
Healing
4,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
5,935
139
164
1,771
7,053
3,248
0
2,463
4,489
27,833
0
W
Izanami
CMB12086842
Izanami
8,527
5,861
0
2,087
5,105
1,972
1,643
1,703
3,402
0
42,369
W
Jormungandr
Ender643
Jormungandr
10,192
1,583
0
3,089
10,750
8,415
286
2,678
8,072
36,347
3,429
L
2,266
1,226
0
1,182
8,045
2,621
0
3,369
4,385
0
22,048
W
Nemesis
Keyskii103
Nemesis
5,714
1,032
0
5,777
11,240
5,089
1,220
6,210
5,030
0
20,784
L
4,064
603
0
1,378
12,913
12,693
0
3,542
9,123
13,093
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,432
Gold Earned
24,106
136
Minions Killed
98
0
Camps Cleared
0
648,698
Distance Traveled
592,395
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,103
737
45
4
0
197,275
0
W
Izanami
10,161
924
58
5
0
211,543
1
W
Jormungandr
10,131
921
53
5
0
203,525
2
L
Skadi
7,846
713
35
3
0
200,260
4
W
Nemesis
10,140
922
25
2
0
233,630
0
L
Ymir
8,157
742
18
2
0
194,860
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role