Player Matchup

Mercury
Mercury
FrozenBloodOcean
Mercury
Level 82
God Stats
13W - 4L
1,754 SR
Queue Stats
67W - 94L
1,427 Elo+
Solo
Skadi
Skadi
GamingWithBro_-
Skadi
Level 70
God Stats
7W - 6L
1,536 SR
Queue Stats
276W - 275L
1,413 Elo+
Solo
Kuzenbo
Kuzenbo
vuelto_relajado4
Kuzenbo
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 148L
1,458 Elo+
Solo
Team Averages
Level 73
1,597 SR
1,433 Elo+

VS

Team Averages
Level 118
1,484 SR
1,450 Elo+
Chronos
Chronos
McGr1ddles
Chronos
Level 102
God Stats
8W - 5L
1,561 SR
Queue Stats
325W - 363L
1,376 Elo+
Solo
Kuzenbo
Kuzenbo
Xxll VEX llxX
Kuzenbo
Level 127
God Stats
29W - 40L
1,377 SR
Queue Stats
658W - 680L
1,502 Elo+
Party 1
Arachne
Arachne
leenathanael
Arachne
Level 125
God Stats
99W - 102L
1,515 SR
Queue Stats
283W - 299L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 0
6,673
834
1,955
7,233
2,919
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

11
1 / 3 / 1
6,825
853
2,606
4,942
1,731
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

6
0 / 1 / 0
5,360
670
991
1,738
1,290
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
McGr1ddles
Chronos
11
1 / 1 / 9
7,197
900
3,100
3,901
1,348
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kuzenbo
12
0 / 0 / 9
7,139
892
3,939
6,479
8,736
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Arachne
leenathanael
Arachne
14
10 / 2 / 0
9,180
1,148
4,235
6,722
2,869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
29
2
Kills
11
11
Deaths
3
1
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
7
0
0.14
L
1
3
1
0.5
W
Chronos
McGr1ddles
Chronos
1
1
9
5.5
W
Kuzenbo
0
0
9
4.5
W
Arachne
leenathanael
Arachne
10
2
0
5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,552
Damage
11,274
13,913
Taken
17,102
5,940
Mitigated
12,953
893
Healing
2,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,955
939
20
410
7,233
2,919
0
3,039
4,194
0
12,853
L
2,606
296
0
189
4,942
1,731
0
3,157
1,785
0
15,577
W
Chronos
McGr1ddles
Chronos
3,100
861
0
622
3,901
1,348
3,554
270
3,631
16,458
2,261
W
Kuzenbo
3,939
1,322
0
432
6,479
8,736
0
534
5,945
15,666
137
W
Arachne
leenathanael
Arachne
4,235
2,659
0
1,727
6,722
2,869
801
234
6,488
0
28,955
L
991
277
0
274
1,738
1,290
0
756
982
3,649
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,858
Gold Earned
23,516
58
Minions Killed
103
0
Camps Cleared
0
248,422
Distance Traveled
472,379
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,673
834
24
3
0
116,033
0
L
Skadi
6,825
853
28
4
0
96,625
0
W
Chronos
7,197
900
32
4
0
135,930
0
W
Kuzenbo
7,139
892
18
2
0
164,121
0
W
Arachne
9,180
1,148
53
7
0
172,328
0
L
Kuzenbo
5,360
670
6
1
0
35,764
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role