Player Matchup

Baron Samedi
Baron Samedi
CJ542
Baron Samedi
Level 156
God Stats
10W - 4L
1,598 SR
Queue Stats
139W - 205L
1,449 Elo+
Solo
Nut
Nut
Mabufudyne
Nut
Level 170
God Stats
2W - 1L
1,321 SR
Queue Stats
155W - 159L
1,422 Elo+
Party 1
Ganesha
Ganesha
Shenanigans_XX
Ganesha
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 81L
1,459 Elo+
Party 1
Sun Wukong
Sun Wukong
Sle3py27
Sun Wukong
Level 38
God Stats
5W - 6L
1,500 SR
Queue Stats
156W - 176L
1,416 Elo+
Solo
Arachne
Arachne
nlwry
Arachne
Level 46
God Stats
29W - 27L
1,673 SR
Queue Stats
108W - 129L
1,478 Elo+
Solo
Team Averages
Level 111
1,519 SR
1,445 Elo+

VS

Team Averages
Level 77
1,498 SR
1,499 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
AvantiGBR
Yemoja
Level 146
God Stats
1W - 3L
1,658 SR
Queue Stats
65W - 51L
1,552 Elo+
Party 2
Scylla
Scylla
IrishCannon1
Scylla
Level 98
God Stats
36W - 35L
1,509 SR
Queue Stats
312W - 315L
1,485 Elo+
Solo
Skadi
Skadi
SeevGx
Skadi
Level 46
God Stats
71W - 63L
1,553 SR
Queue Stats
101W - 107L
1,471 Elo+
Solo
Susano
Susano
Thunderclash670
Susano
Level 51
God Stats
1W - 3L
1,268 SR
Queue Stats
135W - 118L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CJ542
Baron Samedi
13
4 / 0 / 3
7,502
625
4,173
5,515
2,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 1 / 0
6,454
538
3,447
5,467
1,821
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
3 / 2 / 1
7,067
589
3,604
10,228
8,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
Sle3py27
Sun Wukong
13
1 / 1 / 0
7,866
656
4,498
8,602
4,610
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Arachne
nlwry
Arachne
12
2 / 1 / 4
6,601
550
4,318
8,348
2,615
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
1 / 1 / 0
5,464
455
3,389
7,912
4,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yemoja
AvantiGBR
Yemoja
10
1 / 1 / 3
6,276
523
5,158
7,976
5,500
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Scylla
12
0 / 2 / 0
6,140
512
4,652
4,491
1,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Skadi
SeevGx
Skadi
10
1 / 1 / 2
5,934
495
3,673
4,943
1,413
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

9
2 / 5 / 0
5,257
438
4,071
8,417
2,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
10
10
Kills
5
5
Deaths
10
8
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
1
0
1
L
Yemoja
AvantiGBR
Yemoja
1
1
3
2.5
W
Baron Samedi
CJ542
Baron Samedi
4
0
3
5.5
L
Scylla
0
2
0
0
W
0
1
0
0
L
Skadi
SeevGx
Skadi
1
1
2
2
W
3
2
1
1.75
W
Sun Wukong
Sle3py27
Sun Wukong
1
1
0
1
L
2
5
0
0.4
W
Arachne
nlwry
Arachne
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,040
Damage
20,943
38,160
Taken
33,739
19,292
Mitigated
15,279
12,533
Healing
12,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
3,389
381
0
3,427
7,912
4,697
0
0
7,912
0
30,496
L
Yemoja
AvantiGBR
Yemoja
5,158
1,037
2,346
1,952
7,976
5,500
0
1,694
6,282
22,727
1,491
W
Baron Samedi
CJ542
Baron Samedi
4,173
214
132
2,943
5,515
2,212
505
2,230
3,017
43,513
1,788
L
Scylla
4,652
110
0
1,017
4,491
1,243
0
1,869
2,622
47,172
1,636
W
3,447
1,598
0
1,902
5,467
1,821
897
1,777
3,690
0
48,780
L
Skadi
SeevGx
Skadi
3,673
1,194
0
881
4,943
1,413
3
1,879
3,064
0
38,299
W
3,604
250
0
2,131
10,228
8,034
0
3,424
6,764
21,083
0
W
Sun Wukong
Sle3py27
Sun Wukong
4,498
929
0
2,142
8,602
4,610
47
0
8,180
0
62,660
L
4,071
1,174
0
2,556
8,417
2,426
0
2,279
6,138
0
26,273
W
Arachne
nlwry
Arachne
4,318
3,049
0
3,283
8,348
2,615
0
2,053
6,035
0
34,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,490
Gold Earned
29,071
372
Minions Killed
298
0
Camps Cleared
0
1,201,467
Distance Traveled
1,035,613
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,464
455
51
4
0
181,179
0
L
Yemoja
6,276
523
30
3
0
190,315
1
W
Baron Samedi
7,502
625
89
7
0
230,525
0
L
Scylla
6,140
512
102
9
0
247,316
0
W
Nut
6,454
538
112
9
0
220,573
0
L
Skadi
5,934
495
78
7
0
210,357
0
W
Ganesha
7,067
589
12
1
0
249,616
2
W
Sun Wukong
7,866
656
101
8
0
222,059
4
L
Susano
5,257
438
37
3
0
206,446
0
W
Arachne
6,601
550
58
5
0
278,694
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role