Player Matchup

Erlang Shen
Erlang Shen
Backside_Brawler
Erlang Shen
Level 157
God Stats
0W - 1L
1,428 SR
Queue Stats
68W - 55L
1,491 Elo+
Solo
Cernunnos
Cernunnos
SaunFicy21
Cernunnos
Level 125
God Stats
2W - 4L
1,606 SR
Queue Stats
243W - 244L
1,456 Elo+
Solo
Yemoja
Yemoja
Slo-Bay-J
Yemoja
Level 118
God Stats
0W - 2L
1,317 SR
Queue Stats
189W - 181L
1,460 Elo+
Solo
The Morrigan
The Morrigan
SlothZilla
The Morrigan
Level 136
God Stats
3W - 6L
1,476 SR
Queue Stats
442W - 467L
1,393 Elo+
Solo
Sun Wukong
Sun Wukong
karlomite3000
Sun Wukong
Level 229
God Stats
0W - 1L
1,500 SR
Queue Stats
353W - 410L
1,410 Elo+
Solo
Team Averages
Level 153
1,466 SR
1,442 Elo+

VS

Team Averages
Level 95
1,557 SR
1,421 Elo+
Chaac
Chaac
Broger
Chaac
Level 88
God Stats
3W - 3L
1,260 SR
Queue Stats
119W - 110L
1,441 Elo+
Party 1
Ne Zha
Ne Zha
Gama2064
Ne Zha
Level 109
God Stats
1W - 0L
1,310 SR
Queue Stats
13W - 16L
1,358 Elo+
Solo
Surtr
Surtr
Spacemonk91
Surtr
Level 68
God Stats
4W - 0L
1,952 SR
Queue Stats
109W - 109L
1,435 Elo+
Party 1
Hel
Hel
lIGenesisIl
Hel
Level 124
God Stats
5W - 0L
1,813 SR
Queue Stats
245W - 257L
1,419 Elo+
Solo
Fafnir
Fafnir
xGordito7
Fafnir
Level 88
God Stats
2W - 2L
1,451 SR
Queue Stats
101W - 122L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Backside_Brawler
Erlang Shen
17
2 / 4 / 6
10,698
629
11,242
30,676
23,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
SaunFicy21
Cernunnos
19
4 / 4 / 5
11,053
650
30,642
16,652
7,305
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
Slo-Bay-J
Yemoja
17
1 / 2 / 8
10,649
626
10,102
23,430
12,030
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

The Morrigan
SlothZilla
The Morrigan
14
1 / 11 / 4
9,569
563
13,838
10,129
3,564
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
karlomite3000
Sun Wukong
17
1 / 3 / 7
10,001
588
9,473
12,868
10,852
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Broger
Chaac
20
6 / 2 / 16
12,522
737
19,608
22,489
23,346
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Ne Zha
Gama2064
Ne Zha
19
6 / 1 / 16
12,334
726
19,740
15,176
8,825
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
0 / 4 / 18
10,521
619
13,373
21,228
17,101
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
6 / 1 / 14
12,160
715
14,266
11,581
5,235
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Fafnir
xGordito7
Fafnir
20
6 / 1 / 17
14,190
835
20,957
26,270
43,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
105
9
Kills
24
24
Deaths
9
30
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Backside_Brawler
Erlang Shen
2
4
6
1.25
W
Chaac
Broger
Chaac
6
2
16
7
W
Ne Zha
Gama2064
Ne Zha
6
1
16
14
L
Cernunnos
SaunFicy21
Cernunnos
4
4
5
1.63
L
Yemoja
Slo-Bay-J
Yemoja
1
2
8
2.5
L
The Morrigan
SlothZilla
The Morrigan
1
11
4
0.27
W
0
4
18
2.25
L
Sun Wukong
karlomite3000
Sun Wukong
1
3
7
1.5
W
6
1
14
13
W
Fafnir
xGordito7
Fafnir
6
1
17
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,297
Damage
87,944
93,755
Taken
96,744
57,635
Mitigated
98,127
43,254
Healing
50,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Backside_Brawler
Erlang Shen
11,242
1,758
2,277
12,055
30,676
23,884
0
14,074
16,602
0
23,895
W
Chaac
Broger
Chaac
19,608
3,319
2,314
7,138
22,489
23,346
1,467
5,232
17,257
0
45,536
W
Ne Zha
Gama2064
Ne Zha
19,740
3,118
1,061
3,361
15,176
8,825
1,227
2,262
12,914
0
40,431
L
Cernunnos
SaunFicy21
Cernunnos
30,642
12,139
0
2,810
16,652
7,305
0
5,653
10,999
0
65,088
L
Yemoja
Slo-Bay-J
Yemoja
10,102
2,242
14,265
10,001
23,430
12,030
0
9,683
13,747
24,280
0
L
The Morrigan
SlothZilla
The Morrigan
13,838
1,382
75
269
10,129
3,564
0
2,655
7,235
16,373
7,322
W
13,373
3,568
2,525
3,242
21,228
17,101
747
3,380
17,848
6,322
27,458
L
Sun Wukong
karlomite3000
Sun Wukong
9,473
844
803
699
12,868
10,852
0
5,135
7,733
0
27,731
W
14,266
2,446
16,339
6,939
11,581
5,235
1,226
2,350
9,231
40,617
0
W
Fafnir
xGordito7
Fafnir
20,957
5,525
1,214
6,809
26,270
43,620
1,333
4,847
21,423
33,040
1,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,970
Gold Earned
61,727
204
Minions Killed
192
0
Camps Cleared
0
1,259,290
Distance Traveled
1,728,740
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
10,698
629
23
1
0
301,339
0
W
Chaac
12,522
737
44
3
0
362,295
0
W
Ne Zha
12,334
726
34
2
0
392,184
0
L
Cernunnos
11,053
650
90
5
0
247,119
0
L
Yemoja
10,649
626
21
1
0
262,731
0
L
The Morrigan
9,569
563
28
2
0
200,472
0
W
Surtr
10,521
619
33
2
0
325,756
0
L
Sun Wukong
10,001
588
42
2
0
247,629
0
W
Hel
12,160
715
51
3
0
336,825
0
W
Fafnir
14,190
835
30
2
0
311,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role