Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
Norici
Bakasura
Level 76
God Stats
75W - 71L
1,596 SR
Queue Stats
205W - 176L
1,585 Elo+
Party 2
Cabrakan
Cabrakan
howiedoin
Cabrakan
Level 149
God Stats
2W - 0L
1,860 SR
Queue Stats
69W - 35L
1,677 Elo+
Party 2
Ymir
Ymir
random1039
Ymir
Level 108
God Stats
76W - 68L
1,611 SR
Queue Stats
238W - 200L
1,583 Elo+
Party 2
Aphrodite
Aphrodite
xTheMiggs
Aphrodite
Level 130
God Stats
3W - 2L
1,617 SR
Queue Stats
290W - 267L
1,505 Elo+
Solo
Team Averages
Level 110
1,637 SR
1,570 Elo+

VS

Team Averages
Level 119
1,522 SR
1,513 Elo+
Raijin
Raijin
 
Raijin
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
 
Hun Batz
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
 
Chronos
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Jeager36
King Arthur
Level 62
God Stats
11W - 9L
1,391 SR
Queue Stats
165W - 185L
1,511 Elo+
Solo
Hercules
Hercules
MulansWeave
Hercules
Level 119
God Stats
0W - 1L
1,721 SR
Queue Stats
241W - 225L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
2 / 0 / 4
5,991
599
5,202
6,364
2,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Bakasura
Norici
Bakasura
13
3 / 0 / 1
6,323
632
2,512
6,935
3,096
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cabrakan
howiedoin
Cabrakan
12
6 / 2 / 3
7,285
729
10,648
9,460
6,397
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

10
2 / 2 / 5
6,306
631
4,875
9,499
6,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
xTheMiggs
Aphrodite
11
0 / 2 / 0
5,755
576
1,621
6,216
2,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
12
1 / 0 / 2
6,299
630
3,487
3,087
805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
 
Hun Batz
11
3 / 3 / 2
5,861
586
5,646
7,703
2,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chronos
 
Chronos
9
2 / 3 / 1
5,182
518
8,470
6,829
1,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

King Arthur
Jeager36
King Arthur
8
0 / 4 / 1
4,909
491
4,056
10,098
4,479
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hercules
MulansWeave
Hercules
8
0 / 3 / 2
5,012
501
1,577
8,810
5,515
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
14
13
Kills
6
6
Deaths
13
13
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
2
0
4
4
L
Raijin
 
Raijin
1
0
2
2
L
Hun Batz
 
Hun Batz
3
3
2
1.33
L
Chronos
 
Chronos
2
3
1
0.83
L
King Arthur
Jeager36
King Arthur
0
4
1
0.13
L
Hercules
MulansWeave
Hercules
0
3
2
0.33
W
Bakasura
Norici
Bakasura
3
0
1
3.5
W
Cabrakan
howiedoin
Cabrakan
6
2
3
3.75
W
2
2
5
2.25
W
Aphrodite
xTheMiggs
Aphrodite
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,858
Damage
23,236
38,474
Taken
36,527
20,306
Mitigated
15,007
17,054
Healing
8,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
5,202
2,300
0
3,486
6,364
2,285
638
3,587
2,777
0
35,441
L
Raijin
 
Raijin
3,487
126
0
268
3,087
805
0
1,508
1,579
47,326
989
L
Hun Batz
 
Hun Batz
5,646
1,295
0
2,480
7,703
2,408
0
3,163
4,499
0
37,762
L
Chronos
 
Chronos
8,470
2,814
0
1,959
6,829
1,800
0
1,676
4,943
37,433
1,535
L
King Arthur
Jeager36
King Arthur
4,056
715
0
1,645
10,098
4,479
0
7,489
2,586
0
21,688
L
Hercules
MulansWeave
Hercules
1,577
350
59
2,134
8,810
5,515
0
3,191
5,619
0
10,405
W
Bakasura
Norici
Bakasura
2,512
1,791
94
3,029
6,935
3,096
0
476
6,459
0
39,598
W
Cabrakan
howiedoin
Cabrakan
10,648
2,044
0
4,138
9,460
6,397
112
516
8,944
45,110
1,368
W
4,875
424
0
2,280
9,499
6,388
277
4,360
5,139
22,028
0
W
Aphrodite
xTheMiggs
Aphrodite
1,621
146
260
3,767
6,216
2,140
0
2,844
3,372
39,332
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,660
Gold Earned
27,263
349
Minions Killed
282
0
Camps Cleared
0
1,022,217
Distance Traveled
1,049,505
3
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
5,991
599
57
6
0
195,104
0
L
Raijin
6,299
630
88
9
0
190,656
8
L
Hun Batz
5,861
586
71
7
0
228,746
3
L
Chronos
5,182
518
62
6
0
202,976
2
L
King Arthur
4,909
491
36
4
0
205,858
3
L
Hercules
5,012
501
25
3
0
221,269
0
W
Bakasura
6,323
632
93
9
0
269,508
0
W
Cabrakan
7,285
729
80
8
0
178,328
1
W
Ymir
6,306
631
30
3
0
190,654
0
W
Aphrodite
5,755
576
89
9
0
188,623
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role