Player Matchup

Scylla
Scylla
BlackHodor78
Scylla
Level 105
God Stats
27W - 23L
1,511 SR
Queue Stats
196W - 192L
1,471 Elo+
Solo
Danzaburou
Danzaburou
FaFaFifer
Danzaburou
Level 99
God Stats
10W - 10L
1,513 SR
Queue Stats
204W - 222L
1,371 Elo+
Party 1
Jormungandr
Jormungandr
Skonelandah
Jormungandr
Level 84
God Stats
25W - 21L
1,484 SR
Queue Stats
152W - 166L
1,380 Elo+
Party 1
Team Averages
Level 96
1,503 SR
1,407 Elo+

VS

Team Averages
Level 51
1,450 SR
1,418 Elo+
Artemis
Artemis
FastAL
Artemis
Level 60
God Stats
24W - 15L
1,575 SR
Queue Stats
81W - 71L
1,409 Elo+
Party 2
Bacchus
Bacchus
ShiroIshii
Bacchus
Level 44
God Stats
7W - 8L
1,364 SR
Queue Stats
51W - 46L
1,454 Elo+
Party 2
Ra
Ra
WhatIsAiru
Ra
Level 48
God Stats
8W - 16L
1,410 SR
Queue Stats
148W - 156L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
18
8 / 0 / 7
12,001
1,000
12,298
7,640
2,833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Danzaburou
FaFaFifer
Danzaburou
16
1 / 3 / 8
10,308
859
5,591
10,669
3,864
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Jormungandr
Skonelandah
Jormungandr
17
7 / 2 / 7
11,262
939
11,343
15,991
13,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
FastAL
Artemis
11
1 / 4 / 1
7,976
665
4,432
6,526
1,875
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
ShiroIshii
Bacchus
14
0 / 6 / 2
8,443
704
7,558
14,720
15,966
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
3 / 6 / 0
10,504
875
7,085
11,950
4,040
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
7
16
Kills
4
5
Deaths
16
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Scylla
8
0
7
11.5
W
Danzaburou
FaFaFifer
Danzaburou
1
3
8
1.67
L
Artemis
FastAL
Artemis
1
4
1
0.38
L
Bacchus
ShiroIshii
Bacchus
0
6
2
0.17
W
Jormungandr
Skonelandah
Jormungandr
7
2
7
5.25
L
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,232
Damage
19,075
34,300
Taken
33,196
20,219
Mitigated
21,881
5,186
Healing
2,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
12,298
433
301
436
7,640
2,833
1,268
3,719
3,921
47,563
0
W
Danzaburou
FaFaFifer
Danzaburou
5,591
1,344
198
2,454
10,669
3,864
2,078
3,980
6,211
0
38,825
L
Artemis
FastAL
Artemis
4,432
1,605
0
294
6,526
1,875
0
4,437
1,909
0
10,547
L
Bacchus
ShiroIshii
Bacchus
7,558
755
0
352
14,720
15,966
0
8,229
6,025
14,681
564
W
Jormungandr
Skonelandah
Jormungandr
11,343
1,614
337
1,460
15,991
13,522
0
6,502
9,202
35,117
1,731
L
7,085
679
1,001
827
11,950
4,040
0
8,630
2,976
43,320
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,571
Gold Earned
26,923
186
Minions Killed
111
0
Camps Cleared
0
662,346
Distance Traveled
511,926
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,001
1,000
75
6
0
230,889
2
W
Danzaburou
10,308
859
66
6
0
199,081
2
L
Artemis
7,976
665
14
1
0
109,554
0
L
Bacchus
8,443
704
14
1
0
188,677
0
W
Jormungandr
11,262
939
45
4
0
232,376
2
L
Ra
10,504
875
83
7
0
213,695
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role