Player Matchup

Lancelot
Lancelot
MeanPBJ
Lancelot
Level 95
God Stats
5W - 3L
1,622 SR
Queue Stats
95W - 80L
1,514 Elo+
Party 3
Izanami
Izanami
Redshark-12
Izanami
Level 74
God Stats
4W - 3L
1,415 SR
Queue Stats
100W - 76L
1,493 Elo+
Party 2
Zeus
Zeus
WizardIsCheeky
Zeus
Level 99
God Stats
5W - 4L
1,612 SR
Queue Stats
95W - 79L
1,514 Elo+
Party 3
Kumbhakarna
Kumbhakarna
ilovekids101
Kumbhakarna
Level 97
God Stats
6W - 7L
1,541 SR
Queue Stats
329W - 327L
1,460 Elo+
Solo
King Arthur
King Arthur
pichyhatillo
King Arthur
Level 106
God Stats
6W - 8L
1,461 SR
Queue Stats
108W - 84L
1,500 Elo+
Party 2
Team Averages
Level 94
1,530 SR
1,496 Elo+

VS

Team Averages
Level 75
1,428 SR
1,319 Elo+
Yu Huang
Yu Huang
JosAn7145
Yu Huang
Level 157
God Stats
2W - 3L
1,215 SR
Queue Stats
21W - 23L
1,463 Elo+
Solo
Cerberus
Cerberus
Manu04dm
Cerberus
Level 102
God Stats
2W - 0L
1,521 SR
Queue Stats
26W - 25L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
maidax
Guan Yu
Level 16
God Stats
2W - 0L
1,671 SR
Queue Stats
35W - 25L
1,264 Elo+
Party 1
Kuzenbo
Kuzenbo
safraro
Kuzenbo
Level 71
God Stats
7W - 6L
1,468 SR
Queue Stats
52W - 65L
1,246 Elo+
Party 1
Fenrir
Fenrir
sheisan
Fenrir
Level 30
God Stats
5W - 9L
1,267 SR
Queue Stats
20W - 46L
1,123 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
MeanPBJ
Lancelot
12
2 / 2 / 1
7,909
439
3,930
8,531
2,972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Redshark-12
Izanami
16
4 / 5 / 3
9,443
525
6,809
13,411
4,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
0 / 1 / 2
8,373
465
2,818
3,929
1,001
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
ilovekids101
Kumbhakarna
15
3 / 0 / 2
10,134
563
12,685
12,675
11,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

King Arthur
pichyhatillo
King Arthur
17
6 / 3 / 2
10,973
610
13,969
16,849
11,846
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
JosAn7145
Yu Huang
18
4 / 1 / 1
10,617
590
5,753
8,296
3,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cerberus
Manu04dm
Cerberus
15
0 / 3 / 4
8,280
460
6,069
12,084
5,159
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Guan Yu
maidax
Guan Yu
16
3 / 5 / 1
9,670
537
6,674
15,628
13,376
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
safraro
Kuzenbo
15
2 / 2 / 4
9,380
521
6,799
13,603
17,685
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate

Breastplate

+20
Physical Protection

Fenrir
sheisan
Fenrir
14
2 / 4 / 3
8,301
461
6,430
13,674
6,481
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
24
15
Kills
11
11
Deaths
15
10
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
JosAn7145
Yu Huang
4
1
1
4.5
W
Cerberus
Manu04dm
Cerberus
0
3
4
0.67
L
Lancelot
MeanPBJ
Lancelot
2
2
1
1.25
L
Izanami
Redshark-12
Izanami
4
5
3
1.1
L
0
1
2
1
L
Kumbhakarna
ilovekids101
Kumbhakarna
3
0
2
4
W
Guan Yu
maidax
Guan Yu
3
5
1
0.7
L
King Arthur
pichyhatillo
King Arthur
6
3
2
2.33
W
Kuzenbo
safraro
Kuzenbo
2
2
4
2
W
Fenrir
sheisan
Fenrir
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,211
Damage
31,725
55,395
Taken
63,285
31,776
Mitigated
46,028
11,179
Healing
16,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
JosAn7145
Yu Huang
5,753
403
0
1,646
8,296
3,327
59
3,186
5,110
85,067
1,037
W
Cerberus
Manu04dm
Cerberus
6,069
131
0
1,952
12,084
5,159
658
5,782
6,302
60,737
0
L
Lancelot
MeanPBJ
Lancelot
3,930
297
0
3,852
8,531
2,972
0
1,670
6,735
0
42,610
L
Izanami
Redshark-12
Izanami
6,809
4,744
0
1,533
13,411
4,387
1,163
7,251
6,036
0
70,022
L
2,818
589
0
1,453
3,929
1,001
395
1,518
2,365
44,951
0
L
Kumbhakarna
ilovekids101
Kumbhakarna
12,685
1,335
298
2,478
12,675
11,570
0
4,996
7,679
61,914
1,646
W
Guan Yu
maidax
Guan Yu
6,674
1,282
678
5,574
15,628
13,376
0
56
15,572
7,897
46,843
L
King Arthur
pichyhatillo
King Arthur
13,969
1,930
0
1,565
16,849
11,846
111
3,858
12,881
0
86,174
W
Kuzenbo
safraro
Kuzenbo
6,799
2,639
0
3,790
13,603
17,685
8
2,913
10,690
37,119
0
W
Fenrir
sheisan
Fenrir
6,430
1,774
0
2,472
13,674
6,481
0
3,032
10,642
0
49,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,832
Gold Earned
46,248
536
Minions Killed
544
0
Camps Cleared
0
1,556,041
Distance Traveled
1,869,309
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
10,617
590
196
11
0
352,684
5
W
Cerberus
8,280
460
137
8
0
371,036
1
L
Lancelot
7,909
439
78
4
0
283,957
0
L
Izanami
9,443
525
123
7
0
319,369
4
L
Zeus
8,373
465
93
5
0
231,077
0
L
Kumbhakarna
10,134
563
110
6
0
362,297
0
W
Guan Yu
9,670
537
101
6
0
354,677
0
L
King Arthur
10,973
610
132
7
0
359,341
0
W
Kuzenbo
9,380
521
40
2
0
398,960
7
W
Fenrir
8,301
461
70
4
0
391,952
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role