Player Matchup

Jormungandr
Jormungandr
Emeritus6669
Jormungandr
Level 157
God Stats
8W - 9L
1,586 SR
Queue Stats
19W - 26L
1,426 Elo+
Party 1
Baron Samedi
Baron Samedi
FunctionalIdiots
Baron Samedi
Level 26
God Stats
0W - 1L
1,384 SR
Queue Stats
2W - 5L
1,394 Elo+
Party 1
Nu Wa
Nu Wa
VTPanako
Nu Wa
Level 17
God Stats
0W - 1L
1,488 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 67
1,486 SR
1,440 Elo+

VS

Team Averages
Level 120
1,495 SR
1,496 Elo+
Neith
Neith
A 1 Armed Ninja
Neith
Level 148
God Stats
21W - 18L
1,598 SR
Queue Stats
90W - 81L
1,574 Elo+
Solo
Nu Wa
Nu Wa
UchihaTrash
Nu Wa
Level 105
God Stats
4W - 5L
1,332 SR
Queue Stats
52W - 66L
1,393 Elo+
Solo
Vamana
Vamana
rcinist
Vamana
Level 107
God Stats
107W - 87L
1,555 SR
Queue Stats
177W - 181L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Emeritus6669
Jormungandr
14
6 / 2 / 0
8,895
809
11,578
9,234
2,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Baron Samedi
FunctionalIdiots
Baron Samedi
12
0 / 6 / 3
7,829
712
4,647
10,981
4,126
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
VTPanako
Nu Wa
12
0 / 9 / 3
7,278
662
3,163
9,534
2,562
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 7
9,847
895
5,555
6,939
1,764
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

14
2 / 2 / 12
9,313
847
7,705
6,993
1,334
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Vamana
rcinist
Vamana
17
10 / 2 / 6
11,119
1,011
11,381
10,461
5,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
42
6
Kills
17
17
Deaths
6
6
Assists
25
Player
Kills
Deaths
Assists
KDA
W
5
2
7
4.25
L
Jormungandr
Emeritus6669
Jormungandr
6
2
0
3
L
Baron Samedi
FunctionalIdiots
Baron Samedi
0
6
3
0.25
W
2
2
12
4
L
Nu Wa
VTPanako
Nu Wa
0
9
3
0.17
W
Vamana
rcinist
Vamana
10
2
6
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,388
Damage
24,641
29,749
Taken
24,393
9,577
Mitigated
8,944
1,190
Healing
3,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,555
2,204
0
1,390
6,939
1,764
1,039
4,781
1,888
0
36,184
L
Jormungandr
Emeritus6669
Jormungandr
11,578
1,020
0
600
9,234
2,889
100
3,875
5,105
30,517
1,010
L
Baron Samedi
FunctionalIdiots
Baron Samedi
4,647
446
31
559
10,981
4,126
0
2,050
8,574
24,385
0
W
7,705
1,737
0
480
6,993
1,334
1,425
5,816
775
20,593
268
L
Nu Wa
VTPanako
Nu Wa
3,163
962
0
0
9,534
2,562
86
1,754
7,415
15,188
0
W
Vamana
rcinist
Vamana
11,381
3,619
0
1,754
10,461
5,846
1,116
7,403
2,502
0
40,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,002
Gold Earned
30,279
121
Minions Killed
160
0
Camps Cleared
0
504,081
Distance Traveled
627,981
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,847
895
64
6
0
203,623
0
L
Jormungandr
8,895
809
51
5
0
220,196
0
L
Baron Samedi
7,829
712
45
4
0
151,641
0
W
Nu Wa
9,313
847
29
3
0
196,054
0
L
Nu Wa
7,278
662
25
2
0
132,244
0
W
Vamana
11,119
1,011
67
6
0
228,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role