Player Matchup

Izanami
Izanami
SwervooKayy
Izanami
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Bellona
Bellona
TheRedComet98
Bellona
Level 105
God Stats
0W - 2L
1,252 SR
Queue Stats
5W - 12L
1,248 Elo+
Party 1
Janus
Janus
iluvmonkeys581
Janus
Level 79
God Stats
1W - 1L
1,630 SR
Queue Stats
8W - 8L
1,343 Elo+
Party 1
Team Averages
Level 63
1,460 SR
1,364 Elo+

VS

Team Averages
Level 110
1,672 SR
1,383 Elo+
Chang'e
Chang'e
CharmingChild
Chang'e
Level 147
God Stats
4W - 4L
1,763 SR
Queue Stats
182W - 200L
1,415 Elo+
Solo
Medusa
Medusa
FaFaFifer
Medusa
Level 99
God Stats
44W - 22L
1,592 SR
Queue Stats
185W - 203L
1,362 Elo+
Party 2
Xing Tian
Xing Tian
Skonelandah
Xing Tian
Level 84
God Stats
30W - 9L
1,661 SR
Queue Stats
129W - 135L
1,371 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
SwervooKayy
Izanami
9
0 / 7 / 0
6,119
680
2,042
7,931
3,522
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bellona
10
0 / 6 / 0
6,295
699
4,964
10,419
6,912
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
2 / 4 / 0
7,830
870
6,913
7,200
2,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
14
6 / 0 / 9
9,127
1,014
6,910
4,732
1,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Medusa
FaFaFifer
Medusa
15
5 / 1 / 9
9,419
1,047
7,167
6,592
2,088
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Xing Tian
Skonelandah
Xing Tian
14
6 / 1 / 9
9,254
1,028
7,122
13,144
10,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
44
2
Kills
17
17
Deaths
2
0
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Chang'e
6
0
9
10.5
W
Medusa
FaFaFifer
Medusa
5
1
9
9.5
W
Xing Tian
Skonelandah
Xing Tian
6
1
9
10.5
L
Izanami
SwervooKayy
Izanami
0
7
0
0
L
Bellona
0
6
0
0
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,919
Damage
21,199
25,550
Taken
24,468
12,832
Mitigated
14,399
362
Healing
6,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
6,910
770
2,373
2,570
4,732
1,522
1,078
995
3,603
26,823
2,654
W
Medusa
FaFaFifer
Medusa
7,167
3,369
127
810
6,592
2,088
1,793
3,030
3,368
0
32,665
W
Xing Tian
Skonelandah
Xing Tian
7,122
961
0
750
13,144
10,789
673
2,362
10,546
21,195
2,166
L
Izanami
SwervooKayy
Izanami
2,042
1,959
28
0
7,931
3,522
0
4,412
3,464
0
6,465
L
Bellona
4,964
1,039
0
254
10,419
6,912
0
5,120
5,189
0
9,860
L
6,913
559
0
80
7,200
2,398
0
2,842
4,261
28,407
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,244
Gold Earned
27,800
73
Minions Killed
132
0
Camps Cleared
0
385,577
Distance Traveled
535,079
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,127
1,014
48
5
0
180,793
0
W
Medusa
9,419
1,047
50
6
0
169,909
2
W
Xing Tian
9,254
1,028
34
4
0
184,377
6
L
Izanami
6,119
680
8
1
0
85,328
0
L
Bellona
6,295
699
10
1
0
132,340
0
L
Janus
7,830
870
55
6
0
167,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role